1. Deal Valkyrie Basic Explanation
Maximize Crit for Deal Valkyrie, invest the rest in Swiftness.
The third Holy Sword unlock in Deal Valkyrie's Enlightenment nodes increases damage based on Crit Rate.
Also increases Garden of Light skill amount, and Light of Judgment accounts for over 40% of the damage share.
2. Engraving Recommendations
Basic engravings are Grudge, Adrenaline, Keen Blunt Weapon, Cursed Doll, Raid Captain.
Higher potential with Raid Captain instead of Mass Increase.
Consider running Ambush Master if you want Mass Increase or a stable engraving.
Not recommended to use Spirit Absorption as it can cause damage loss due to increased skill motion time.
3. Gem Setup
The mainstream setup is to have two 2-star Holy Order skills.
A 3-star setup is strong for burst damage, but a 2-star setup is better considering practicality.
4. Skill Build
Main skills: Spot Detection, Sword of Beginning, Sedo of Judgment, Meteor Strike, Grace of Judgment, Whisper of Judgment, Rain of Rest, Disaster of Rest.
Induce the Judgment and Conviction effect with Sedo of Judgment and Meteor Strike.
Activate the Raid Captain effect with Sword of Beginning and Grace of Judgment.
Rain of Rest and Disaster of Rest are optional.
Sedo of Judgment or Meteor Strike can be replaced when adopting Forward Thrust.
5. Ark Passive
Invest in Crit and Swiftness stats.
Give two Foresight and one Breakthrough to secure Crit Rate.
Take one Nullification and Destruction Tank to reduce Mana and Cooldown.
Can compensate Crit Rate with All-Out Attack depending on whether you have Adrenaline engraving.
Ipta is the most stable damage based on the Adrenaline engraving.
6. Character Structure
How to use the gauge at the bottom of the screen and the X and Z keys.
X key: Activate Light of Judgment (the most powerful skill), consumes gauge.
The gauge is charged after using 15 skills.
Z key: Light's Judgment buff (enhances Holy Order skills), Final Light buff (enhances Light of Judgment).
Always use when the Z key is activated, removes the Sword Lost to Light debuff.
Maintaining Raid Captain and Weakness Exploit buffs is important.
7. Skill Cycle
Basic combo: Spot Detection + Sword of Beginning (Q+W), Sedo of Judgment + Meteor Strike (E+R), Rain of Rest + Disaster of Rest (D+F).
Use Grace of Judgment and Whisper of Judgment whenever they are off cooldown (A+S).
Use WR as a combo as well.
Use Q to exploit weakness upon encounter, W to increase movement speed and activate the Raid Captain effect, use Light of Judgment after activating the Z key.
Turn on Judgment and Conviction, and consume the Z buff with Holy Order skills.
Use skills like playing the piano according to cooldown, always use when the Z key is activated.
Use skills while paying attention to maintaining Raid Captain and Weakness Exploit.
8. Judgment and Conviction and Closing
Consume food that increases natural combat resource recovery to resolve mana shortage (recommend Master's Chewy Sweet Flower Skewer).
Manage mana and skills by utilizing the Judgment and Conviction effect.
The main purpose of Judgment and Conviction is mana management and charging the Light of Judgment gauge.
There is a possibility of future evolution node changes.