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Mabinogi Mobile: A Guide to Choosing the Right Endgame Armor for You
This video is a guide on how to choose the right armor runes for you in Mabinogi Mobile. Along with the Red Abyssal Fossil update information, it explains the things to consider when choosing runes based on the dealer class. It suggests how to find the optimal rune combination by considering attack power increase and damage increase ratio, whether you have Dazzle, and weapon type.
1. Hell 3 Abyss Difficulty Open and Red Abyssal Fossil Information
Hell 3 Abyss difficulty opens, allowing you to acquire Red Abyssal Fossils.
Red Abyssal Fossils are a higher-tier version of the existing Abyssal Fossils, and you can acquire 120 per week.
You can exchange Red Abyssal Fossils for Abyssal Wish Jar Plus and Enchant Scrolls.
The Abyssal Wish Jar Plus allows you to acquire 7 types of Murong weapons and 9 types of Abyss armor that were not obtainable from the existing jar.
Added Murong Transfer and Armor Transfer jars, and among the armor runes, Plains Wanderer, Barren Land, and Silver Spire runes are useful.
00:01 - 01:57
1. Hell 3 Abyss Difficulty Open and Red Abyssal Fossil Information
Hell 3 Abyss difficulty opens, allowing you to acquire Red Abyssal Fossils.
Red Abyssal Fossils are a higher-tier version of the existing Abyssal Fossils, and you can acquire 120 per week.
You can exchange Red Abyssal Fossils for Abyssal Wish Jar Plus and Enchant Scrolls.
The Abyssal Wish Jar Plus allows you to acquire 7 types of Murong weapons and 9 types of Abyss armor that were not obtainable from the existing jar.
Added Murong Transfer and Armor Transfer jars, and among the armor runes, Plains Wanderer, Barren Land, and Silver Spire runes are useful.
01:58 - 03:17
2. Future Update Schedule and Armor Rune Selection Guide Introduction
Hell difficulty will open gradually each week, and armor plus transfer will be available on July 21st.
You can acquire 645 Red Abyssal Fossils on July 21st upon completing all difficulty time attacks.
How to find your armor: The Ruin King rune is more efficient the lower the damage.
Explanation proceeds based on basic dealers other than Electric Magician and Swordsman.
03:18 - 04:43
3. Dealer Rune Selection and Efficiency Calculation Method
Runes frequently used by dealers: Rock Giant, Resonating Crystal, Brand of Ruin.
Consider Torch if you have Dazzle, and Steel Ice Rune increases final damage by about 10%.
Select runes by calculating attack power increase and damage increase, applying the lower bound calculation.
Example calculation when equipping Cheonjaru weapon: Attack power increase 24%, Rock Giant 20%, Comic Gyeongryu 14% additional.
04:44 - 06:45
4. Damage Increase Calculation and Efficient Rune Selection Tips
Damage increase is also calculated using the lower bound calculation, including 5% damage increase from Heliado Gem.
Skill history increases damage by about 1%.
Consider damage increase factors such as job passives, other class buffs, and raid war buffs.
It is efficient to increase damage increase and attack power in a 1:1 ratio.
06:46 - 07:45
5. Final Armor Recommendation and Comparison of Steel Ice and Comic Gyeongryu
Most dealers prefer unique equipment such as Lisita's Greaves and Corrupted Life Ring.
Steel Ice and Comic Gyeongryu have similar damage output when equipping Cheonjaru Plus Rock Giant.
Steel Ice requires a freezing trigger (pet, freezing magician), increasing final damage by about 10%.
Comic Gyeongryu requires maintaining skill use within 5 seconds, which can be interrupted for classes with long casting times.
The efficiency of Comic Gyeongryu may decrease if there are attack power buff classes.
07:46 - 09:50
6. Weapon-Specific Rune Setting Recommendations and Abyss Rune Comparison
Based on Cheonjaru: Rock Giant, Brand of Ruin, Resonating Crystal, Torch, Steel Ice if you have Dazzle.
Rock Giant, Brand of Ruin, Resonating Crystal, Steel Ice + other runes if you do not have Dazzle.
Based on Nunbeommunno, Thorn Vine: Use Comic Gyeongryu instead of Resonating Crystal.
Abyss Runes: Brand of Ruin and Resonating Crystal deal more damage than Giant's Arm and Starving Blade.
Giant's Arm and Starving Blade have bleeding trigger, wide-area damage, and 10% damage received debuff effects.
09:51 - 10:17
7. Wrap-up
This video contains a lot of personal opinions, so please use it for reference only.
I hope it helps those who are having difficulty choosing runes.
