1. Overview of Once Human 2.0 Update and Introduction to the Job System
Introduction to the 2.0 major update scheduled for July 3rd
- Addition of new PV scenario 'Infinite Dream' and harsh winter scenario
- Optimization and various events, providing generous rewards
- New Battle Pass 'Moonrave' appears
Job System Introduction Preview
- Job system to be added after the major maintenance in April
- Initially provided in early access form
- Core ability and one of three traits can be selected (Dash, Plant Eater, Sensory Mishi)
2. In-depth Analysis of the Chef Profession: Food Enhancement Effects and Creative Cooking
Discussion of the possibility of stacking food enhancement effects
- Up to two food and drink enhancement effects can be applied simultaneously
- Mention of the possibility of maximizing elemental damage increase effect with specific food combinations (Charging Pill + Cake)
- Suggests a strategy to maximize damage through a combination of Cutlet and Suicide Rice
Analysis of Gourmet Talent
- Increased enhancement effect when repeatedly consuming the same creative dish
- Debate on whether the effect applies when other professions consume creative dishes made by chefs
- Explanation of talents related to the chef's core competency, creative cooking (Eat More Carefully)
3. Future Prospects: Mastery Adjustment and Prediction of Cooking Meta Changes
Mention of the possibility of mastery adjustments when applied to the main server
- Mastery reorganization previewed in the April developer talk
- Expectation of a decrease in existing cooking-related memes (excluding Yuktal)
- Suggests the possibility of deleting the effects of specific dishes such as Spicy Pepper and Idea Drink
Expressing anticipation for the chef profession
- Many users are expected to choose the chef in early access
- Suggests the possibility of changing the effects of existing cooking ingredient combinations after the introduction of the job system