1. Archer Performance and the Importance of E1
Archer has strong damage, but you can't shake the feeling that they're only complete with E1.
Operation requires consideration of combat points, and combat point management becomes easier with E1.
Using a signature Light Cone (S5) is very powerful, but E1 is recommended when considering limited characters.
You can achieve good performance with just the signature Light Cone if you operate well.
2. Archer Build Guide
It's important to get your Crit Rate to 100% (even if it's 1-2% over).
It's best to choose either the Arena or Salotto relics, but it's difficult to get both perfectly.
For 4-piece options, there are Genius 4-piece, Fleet of the Ageless, and Thief, etc., and Quantum options can be selected if they are good.
It's better to prioritize Speed over ATK on boots, and it's important to increase Crit DMG.
3. Light Cone and Sparkle Dependency
If you want to use Archer for a long time, we recommend E1.
You can use Ratio's Light Cone if you have it, Sparkle dependency is high (it may be difficult to use without Sparkle).
If you have Sparkle, you'll have more leeway with Archer E1, and you can also use Tingyun to fill the Ultimate.
Sparkle's signature Light Cone is similar to Sunday's signature Light Cone, and energy recharge is required.
4. Team Comp Recommendations
Various characters can be used in the 3rd slot, such as Topaz, Bronya, Seele, Asta, Pela, etc.
Gallagher is recommended for the 4th slot (advantageous for combat point generation).
Adventurine is also a good choice.
5. Final Thoughts
If you get the signature Light Cone, it performs well despite being a free character.
It's inconvenient to use, but it's powerful if you collect combat points well.
E1 is a complete character, and if you don't have Sparkle, you have to consider Sparkle, which increases the cost.
It's a very powerful character if used well.