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Overwatch Doomfist Guide (For Total Noobs) This video explains Doomfist's skill usage, talent selection, and basic operation methods for users who are new to Overwatch Doomfist. Doomfist is a character who utilizes combos like in the Tekken game, and has a passive that grants additional health after using skills. The main skills are Hand Cannon, Rocket Punch, Seismic Slam, Power Block, and Meteor Strike, and efficient play is possible through skill linkage and talent utilization.
1. Doomfist Introduction and Passive Explanation
00:00 - 00:39
Doomfist is a unique character who uses combos like in Tekken. Gain additional health when using skills (check the health bar in the lower left)
2. Introduction to Main Skills: Hand Cannon, Rocket Punch
00:40 - 01:29
Hand Cannon: Projectile shotgun that automatically reloads, requires practice with prediction shots. Rocket Punch: Distance, knockback, and damage change depending on the charge level. Additional damage when hitting a wall (wall slam)
3. Introduction to Main Skills: Power Block Linkage
01:30 - 02:02
Power Block: Strengthens Rocket Punch when absorbing damage (increased range, distance, damage, stun effect) Charged punch can eliminate enemies when wall slamming, easy to link with basic attacks
4. Introduction to Main Skills: Seismic Slam
02:03 - 02:41
Seismic Slam: Leap in the direction you are looking and slam the ground for damage in a wide area. Effect of dropping the opponent to the ground when used in a jumping state. Difficult to hit enemies at high altitudes.
5. Introduction to Main Skills: Power Block and Ultimate
02:42 - 03:15
Power Block: Reduces frontal damage by 80%, strengthens Rocket Punch when mitigating more than 100 damage. Ultimate Meteor Strike: Movement skill, invincibility skill, survival skill, dealing, cooldown reduction effect, very powerful.
6. How to Use Ultimate
03:16 - 03:47
Skill cooldown can be recovered in the air, can move to high ground. Can be used as a survival skill with health recovery effect.
7. Talent Selection Guide
03:48 - 04:26
First Talent: (Personal Preference) Charges Hand Cannon bullets when right-clicking (resolves bullet shortage) Second Talent: Always choose the right one (absorbs projectiles when Power Blocking, defends against Sleep Dart)
8. Basic Operation and Skill Linkage
04:27 - 04:46
Can be canceled with spacebar after right-clicking, engage and disengage with Seismic Slam - Right Click linkage Full charge right click is useful for assassination.
9. Practical Tip: Full Charge Utilization and DPS Operation
04:47 - 05:56
Attempt to assassinate healers or DPS with a fully charged right click. Skill cooldown management is important, operate like a sub-DPS such as Genji or Tracer. It is important to eliminate them for sure when the angle comes out.
10. Operation Tip: Block Utilization and Kill Angle
05:57 - 07:00
Aim for a kill angle after charging skills with Block. Strategy of scratching with Seismic Slam and backing out with right click. Prepare for the opponent's ultimate, can defend against Matrix.
11. Talent Utilization and Team Composition
07:01 - 07:40
Survival and evasion with ultimate. Defend against Sleep Dart with the second talent. Right click and basic attack accuracy are important, synergy when playing with a sub-DPS.
12. Practical Tip: Kill Angle and Tank Operation
07:41 - 08:32
Aim for a kill angle with right click after absorbing damage with Block. Utilize fully charged fist while managing cooldowns. Do not prioritize attacking healers and tanks, harass with Seismic Slam and back out.
13. Summary of Core Operation Methods
08:33 - 09:20
Repeat Seismic Slam - Right Click - Block, operate like a sub-DPS. Don't be afraid to use full charge appropriately, aim for environmental kills.
14. Practical Tip: Basic Attack Utilization and Healer/DPS Focusing
09:21 - 10:46
Important to utilize basic attacks and quick melee attacks. Utilize high ground, prioritize attacking healers and DPS, tanks are cleaned up last. Aim for a right click kill angle after charging skills with Block.
15. Ultimate Utilization and Importance of Full Charge
10:47 - 11:41
Enter expecting the ultimate to charge. Secure kills with full charge, prioritize focusing healers. Full charge is very important for creating variables.
16. Final Summary and Gameplay Advice
11:42 - 12:45
Rocket Punch cancel practice is essential (Seismic Slam - Rocket Punch Cancel - Power Block basic cycle) Wall slam with right click after full charge, then link with basic attacks. Enter boldly and survive when you have an ultimate. Always leave one skill for escape. Proficiency can be improved through combo practice.
오버워치2둠피스트Overwatch2Doomfist탱커