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MapleStory Ascent Level 1 vs. Level 9 Efficiency Comparison and Review
In this video, we compare and analyze the efficiency of MapleStory's new skill 'Ascent' at Level 1 and Level 9 with a Cannon Shooter character, and share its usage and reviews in actual boss battles. Level 1 is used as a utility skill, and Level 9 can be expected to increase damage, but there may not be a big difference at low specs.
1. Ascent Skill Introduction and Changes
Introduction to the newly buffed Cannon Shooter's new skill 'Ascent'
Changed to allow separate use of Ranked Sword and Ranked Draw Sword to prevent confusion
Color visibility has been improved, so if you want to fix only one key, you can just add that key
00:00 - 00:42
1. Ascent Skill Introduction and Changes
Introduction to the newly buffed Cannon Shooter's new skill 'Ascent'
Changed to allow separate use of Ranked Sword and Ranked Draw Sword to prevent confusion
Color visibility has been improved, so if you want to fix only one key, you can just add that key
00:43 - 01:54
2. Level 9 Ascent Performance Test
Comparison of Dusk boss damage after using Level 9 Ascent skill
Confirmed performance that doesn't fall behind Dusk based on 250 million combat power
Evaluated as having ambiguous damage efficiency
01:59 - 03:38
3. Ascent Usage and Tips
Useful for jobs with multiple invincibility skills
Can be used immediately in dangerous situations
Can be used when attacking is dangerous
Recommended for newbie users
Can be used even during status ailments (except stun)
Level 7 is the most efficient than Level 9 (consumes 20 energy)
03:39 - 04:39
4. Changes in Thoughts on Ascent Skill
Changed my mind to think that it's good to use only about one for main boss canceling purposes
Not greatly utilized for damage purposes
Can be used in dangerous situations or when there is no guidance
Disappointing for jobs with three
Hexa stats 1 and 2 must be unlocked
No dramatic time reduction effect
04:40 - 05:23
5. Level 1 Ascent Boss Test Preparation
Unlike Level 9 Lan, boss damage test will be conducted with Level 1
Replaced with emblem due to lack of energy
Proceeding based on realistic main boss liberation character standards, up to Hard Seren possible character standards
Character capable of soloing Gunma
Hexa Level 1 efficiency test
05:26 - 06:28
6. Level 1 Ascent Boss Battle Utilization
Quickly push through Phase 1 with burst damage
Check damage when using Ascent in Phase 2
Level 1 is not very efficient, it's better to finish with Origin skills
Can clear bosses while saving burst damage skills
Level 1 is not completely useless in lower-level bosses
06:29 - 07:23
7. Realistic Evaluation of Ascent Utilization
Don't expect too much from invincibility skills
Saying Ascent is good is based on people showing off the '뽕맛' (satisfying feeling)
No time reduction effect in Lucid
07:24 - 08:59
8. Level 1 vs Level 9 Ascent Final Evaluation and Usage Tips
Level 1 Ascent focuses on utility, don't expect clear time reduction
Level 9 has clear time reduction effect O, effect can be felt from late 50,000 Hexa stats
Expect damage increase effect for Hard Lucid minimum cut users
Helps Hard Will minimum cut users with web pattern breaking
Overall, Level 1 focuses on utility, Level 9 focuses on damage increase
