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Zenless Zone Zero Alice In-Depth Analysis: Skills, Builds, Team Comps, Breakthrough, Pros & Cons Complete Guide
This video provides an in-depth analysis of the new character Alice in Zenless Zone Zero. It covers Alice's skills, growth materials, recommended settings (disks, engines), breakthrough effects, party compositions, and even weaknesses in detail, and presents a conclusion on whether Alice is worth pulling. In particular, it emphasizes Alice's core mechanics, the 'Spider' gauge and the Chaos chain activation strategy using 'Polarity Strike', and analyzes the potential based on pilot proficiency.
1. Alice Introduction and Basic Information
Alice is the second Physical Anomaly character after Jane.
The motion is bouncy and very shaky.
Growth materials: Mid-boss material is Brang, boss material is Fukuruppingpong (Clown Boss)
00:00 - 00:41
1. Alice Introduction and Basic Information
Alice is the second Physical Anomaly character after Jane.
The motion is bouncy and very shaky.
Growth materials: Mid-boss material is Brang, boss material is Fukuruppingpong (Clown Boss)
00:42 - 01:25
2. Alice Skill Introduction
Normal attack is a fencing-style flashy attack motion.
Special skill is similar to Evelyn and includes an evasion function.
Enhanced special skill can be used as a forward dash or backstep.
01:26 - 04:21
3. Alice Core Mechanics: Spider & Polarity Strike
Spider: A unique gauge that can accumulate up to 300 points when attacking. When holding for 3 stages, a finishing attack similar to Evelyn's combo skill is activated.
Polarity Strike: Similar to Yanagi's Polarity Exercise. When activated after charging for 3 stages, it bursts Chaos along with Physical Anomaly.
It is possible to burst Chaos twice in a row (ignoring cooldown).
Polarity Strike does not burst Anomalies.
Passive: If a party member bursts a Physical Anomaly, additional damage and increased Chaos damage are applied.
04:22 - 05:25
4. Alice Additional Abilities and Skill Priority
Additional ability: Alice's Spider gauge recovers when a party member triggers Chaos. Needs consideration when building a team.
Transforms into Anomaly Mastery when Anomaly Resistance exceeds 140 points.
Skill priority: Passive > Normal Attack > Enhanced Special/Ultimate (similar importance)
05:26 - 06:06
5. Alice Disk and Engine Settings
Disk: #6 (Grip), #4 (Anomaly Mastery), #5 (Choose between Attack/Penetration/Physical Damage)
Recommended: 4-piece (Songoni Metal), 2-piece (Paton)
Engine: Dedicated engine is the best, but Compiler, Twin, Lip Gloss, etc. can also be used.
06:07 - 07:45
6. Alice Breakthrough Effect Analysis
1st Breakthrough: Spider gauge recovers when Polarity Strike is activated, target's defense decreases.
2nd Breakthrough: Polarity Strike is activated when Ultimate hits, party's Strike damage increases, Chaos damage increases.
4th Breakthrough: Physical damage increases, 3-stage charge Anomaly accumulation increases.
6th Breakthrough: Enters Victory state when casting 3-stage charge/Ultimate, additional Physical damage (based on Anomaly Mastery coefficient).
Overall, breakthrough efficiency is not bad, and potential explodes at 6th breakthrough.
07:46 - 08:49
7. Alice Party Composition Recommendations
Basic composition: Alice, Vivian/Yanagi, Yuza
Choose Yanagi or Vivian depending on pilot proficiency (depending on Chaos trigger frequency).
Synergy with Miabi is not significant.
08:50 - 09:17
8. Alice Weaknesses
The controls are smooth, but it is difficult to distinguish motions, making it difficult to time dodges.
09:18 - 10:06
9. Conclusion: Is Alice Worth Pulling?
Personally, she's fun and easy to control with a gameplay style similar to Miabi.
Damage can be expected, and the character design is attractive.
Worth serious consideration if you need a Physical DPS.
The ease of control is a major advantage.
