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Moco(mo.co) Latest Weapon Tier List Perfectly Organized Analyzes Mo.Co's 15 weapons by tier, detailing the characteristics and utility of each weapon. From D tier to S tier, it provides weapon-specific combo attacks, pros and cons, and recommended uses to help with gameplay.
Moco(mo.co) Latest Weapon Tier List Perfectly Organized
1. 🎮 Mo.Co Weapon Tier Guide Introduction (D Tier ~ S Tier)
  • ✅ Analyzes the tiers of Mo.Co's 15 weapons by dividing them into 5 grades from D tier to S tier.
  • ✅ Increased reliability by referring to the latest data from overseas sites.
  • ✅ Introduces from the lower tier to the higher tier.
00:00 - 00:26
1. 🎮 Mo.Co Weapon Tier Guide Introduction (D Tier ~ S Tier)
  • ✅ Analyzes the tiers of Mo.Co's 15 weapons by dividing them into 5 grades from D tier to S tier.
  • ✅ Increased reliability by referring to the latest data from overseas sites.
  • ✅ Introduces from the lower tier to the higher tier.
00:28 - 00:53
2. Healing Staff & Medicine Ball (D Tier)
  • Healing Staff: Heals allies, can attack enemies. 360-degree range attack every 10th attack. Limited use depending on team composition.
  • Medicine Ball: Frontal melee area damage. Heals self and surrounding allies every 3rd attack. Increases maximum health by 20%.
  • ⚠️ Both weapons are not used much due to other higher-tier alternatives.
01:10 - 02:14
3. Singularity, CPU Bomb & Peek-a-Boo (C Tier)
  • Singularity: Frontal claw attack, area damage around every 6th attack and gadget cooldown reduced by 1.5 seconds.
  • CPU Bomb: Long-range bomb throw, mega bomb throw every 8th attack (mob stun).
  • Peek-a-Boo: Mid-range piercing shot (3 shots), wide-range piercing shot (5 shots) every 3rd attack.
  • ⚠️ Unlike the description, Peek-a-Boo has a problem that the actual penetration is not working properly.
  • ⚠️ C-tier weapons are not used much due to higher-tier alternatives.
02:15 - 03:50
4. Portable Portal, Monster Slugger, Poison Bow & Spear and Shield (B Tier)
  • Portable Portal: Fires long-range area Squigs, activates the rightmost gadget when comboing.
  • Monster Slugger: Frontal melee area damage, wide-range attack and mob slow every 4th attack. Useful for tanks.
  • Poison Bow: (Refer to overseas video) Normal attack is a single ranged attack, fires poison arrows every 5th attack (continuous damage, movement speed reduction).
  • Spear and Shield: Melee area damage, when hit 15 times, the next normal attack deals area damage and stuns mobs. 25% damage reduction passive.
03:51 - 05:14
5. Wolf Staff, Techno Fist & Buzz Carry (A Tier)
  • Wolf Staff: Single enemy 3-shot ranged attack, summons a wolf on the 6th attack (melee area attack, body slam on the 6th attack).
  • Techno Fist: Fires a ranged energy ball that bounces twice, fires a mega ball that bounces 10 times on the 15th attack (100% damage to the first target, 50% to the second).
  • Buzz Carry: Melee area damage, summons bees on the 4th attack (up to 3 bees). The sword has a short range, so a tank role is required.
05:15 - 06:49
6. Jade Blade, Speed Shot & Rotating Axe Spear (S Tier)
  • Jade Blade: Dual swords, dash attack when the combo bar is full. Effective for Rift speedruns and 1v1 situations.
  • Speed Shot: Ranged single focused fire, speed mode activated after 10 attacks (attack speed increased). Maintaining combo is important.
  • Rotating Axe Spear: Melee area damage, rotation mode activated after the 6th attack (360-degree area attack, 20% evasion). Maintaining combo is important.
06:50 - 07:22
7. Conclusion and Next Video Preview
  • ✅ Using various weapons helps to acquire additional project experience.
  • ✅ The next video will provide information on gadget combinations and builds.
  • ✅ Please subscribe and like.
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