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Lost Ark Act 4 Gate 1 & 2 Normal Guide: Echidna & Armoche Core Guide
This video provides a guide for the Normal difficulty of Act 4 of the Lost Ark Kazeros Raid, Gate 1 (Echidna) and Gate 2 (Armoche). It explains the preparations, key mechanic responses, and tips for each gate in detail to help beginners clear easily.
1. ⚔️ Gate 1 Echidna: Preparations and Basic Information
- ✅ Gate 1 is easy, so a short guide is enough to clear it
- ✅ No elemental damage, so recommend Light of Salvation or Nightmare Flower Engravings
- ✅ Prepare battle items such as Adrenaline and HP Potions
00:00 - 00:19
1. ⚔️ Gate 1 Echidna: Preparations and Basic Information
- ✅ Gate 1 is easy, so a short guide is enough to clear it
- ✅ No elemental damage, so recommend Light of Salvation or Nightmare Flower Engravings
- ✅ Prepare battle items such as Adrenaline and HP Potions
00:20 - 01:26
2. 💡 280-Line Spotlight Mechanic Guide: Clone Baiting Core Strategy
- ✅ Enter in pairs at the position of party number multiplied, then +1
- ✅ The spotlight target moves to the outer edge to bait Echidna's clone
- ✅ ⚠️ Be careful, as overlapping clones will cause a wipe
- ✅ People other than the spotlight target wait in the center (maintain stun-inducing distance)
01:27 - 02:06
3. 😵💫 Charm Debuff and 280-Line Spotlight Repeat
- ✅ Charm debuff occurs when hit by certain patterns
- ✅ Can be removed with the 'Dad Joke' pattern, but a 30-second unremovable debuff (20% increased damage taken)
- ✅ The 280-line spotlight mechanic is repeated throughout the raid
02:07 - 03:33
4. 👯 240-Line Find the Real One Mechanic: Safe Zone and Just Guard Guide
- ✅ After the cutscene, the central Echidna needs to be staggered
- ✅ The space between the two clones is a safe zone, alternate staggering
- ✅ Check the safe zone with shadow motions (follow the dancing shadow)
- ✅ When four clones appear, find the clone with the same motion as the central shadow and Just Guard
03:34 - 04:25
5. 🛡️ Just Guard Success Tips and Entering the Underground Map
- ✅ Instant death damage if Just Guard fails, use immortality buff/shield
- ✅ Press G when you see the whirlwind or clone arm motion
- ✅ After entering the underground map, gather at the 6 o'clock direction
04:26 - 05:01
6. 🐍 Underground Snake Pattern Guide
- ✅ Snake intelligence tiles appear in order, gather in one place and move after seeing the snake appear
- ✅ Cooperative attack when Echidna appears
- ✅ ⚠️ Move by looking at the snake's location, not the red tiles
05:02 - 06:19
7. 🌸 150-Line Jump Rope Mechanic: Shield Removal and Spotlight Repeat
- ✅ Echidna generates a 64 billion shield, 50 stacks of damage reduction
- ✅ Step on the flowers to remove stacks, gain full-time spacebar buff
- ✅ Utilize Nineveh's 2nd skill, remove the remaining shield with damage
- ✅ Spotlight mechanic reappears
06:20 - 07:08
8. 😈 30-Line Finish: Abrelshud Elimination
- ✅ Push Echidna to 30 lines, gain charm immunity upon Just Guard
- ✅ Abrelshud appears after Echidna's betrayal, deal damage up to 400 lines
- ✅ Clear Gate 1 upon successful final stagger mechanic
07:09 - 07:57
9. 🔥 Gate 2 Armoche: Preparations and 450-Line Start
- ✅ Armoche is weak to fire, recommend Fire Attribute Light/Flower Engravings
- ✅ Utilize Adrenaline/Recovery Holy Water (or Dark Grenade if lacking)
- ✅ Start at 450 lines, deal damage while being careful not to fall off until the first mechanic at 420 lines
- ✅ Lure to the center and focus damage
07:58 - 08:58
10. 🎱 420-Line Billiards Mechanic: Shield Usage
- ✅ Change viewpoint, a swirling boss appears
- ✅ Just Guard the yellow boomerang to obtain a shield
- ✅ Fire the shield with Q, must hit the boss
- ✅ ⚠️ Instant death possible upon contact with wall/boss, remove bleed debuff with blue orbs
08:59 - 11:06
11. 🪦 350-Line Tomb Mechanic: Stagger and Pattern Response
- ✅ Gather at the 6 o'clock direction and start staggering
- ✅ Repeat left/right slam - stomp (earthquake) - windmill pattern
- ✅ Prepare for the windmill after the earthquake, move downwards in advance
- ✅ Soldiers appear, deal with them along with the stagger
- ✅ Utilize Pheromone/Bounty Rune, Bounty Rune 2nd skill during groggy state
11:07 - 12:07
12. Narrowing Map & 280-Line Safe Zone Mechanic
- ✅ Map narrows, move to the safe zone
- ✅ Evade the boss charging left and right, be careful not to fall off
- ✅ After the cooperative attack, destroy the left and right soldiers, enter the safe zone
- ✅ Follow the boss down and stagger
12:08 - 13:41
13. 🤝 240-Line Cooperative Just Guard Mechanic
- ✅ Cooperative Just Guard towards the boss from the safe zone
- ✅ The boss is pushed back by the number of successful people, risk of falling off if failed
- ✅ Calmly press G after seeing the tile
- ✅ Destruction skill after successful Just Guard (Sirion 1st skill)
- ✅ Maintain distance after hearing the shield sound
- ✅ ⚠️ The boss gets stronger over time, focus damage early on
13:42 - 14:36
14. 🛡️ 150-Line Shield Wall Mechanic (Hidden Bounty Rune)
- ✅ Shield wall is created, guided spears are fired (be careful not to fall off)
- ✅ Remove the shield wall's shield
- ✅ Pro Tip: Using Bounty Rune when you see the red line activates the hidden Bounty Rune, instantly removing the shield
14:37 - 15:32
15. 🌪️ 120-Line Jarvan Mechanic & 50-Line Hide Behind Rock
- ✅ Gather where the circular tiles are narrowing
- ✅ Spam A key, survive with the wire
- ✅ Destroy the pile of rocks and damage the boss
- ✅ Remove thorns before hiding behind the rock at 50 lines
15:33 - 16:10
16. ❗ Armoche Main Pattern Precautions
- ✅ Be careful of the stab pattern (spear shape), instant death possible after flinching
- ✅ Manage bleed debuff (max 10 stacks)
16:11 - 16:51
17. 👍 Act 4 Raid Overall Review and Closing
- ✅ Normal difficulty is designed to be a manageable difficulty
- ✅ Dangerous mechanics are placed in the front, fun mechanics are placed in the back
- ✅ Just Guard rewards are solid
