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Titan Quest 2: SS Tier Poison Volley Build Guide
This video details a Poison Volley build in Titan Quest 2 that boasts powerful boss kill speeds. It provides information on equipment, attributes, core skills, rogue and warfare masteries, and skill order. It also explains why the Poison Grenade build is not effective.
1. 🏹 Introduction to Poison Volley Build and Background of Experimentation
- ✅ This build started from experiments using Rogue and grenades.
- ⚠️ Initially, I tried a grenade payload enhanced damage poison build, but the results were not good.
00:52 - 01:16
1. 🏹 Introduction to Poison Volley Build and Background of Experimentation
- ✅ This build started from experiments using Rogue and grenades.
- ⚠️ Initially, I tried a grenade payload enhanced damage poison build, but the results were not good.
01:17 - 04:05
2. 🛡️ Equipment Guide: Choosing Bow, Armor, Rings, and Belt
- ✅ Bow: Use a critical hit-based bow, securing poison, pierce, critical hit chance, and additional poison damage.
- ✅ Armor: Increase vitality, dexterity, and intelligence to enhance poison damage.
- ✅ Shoulders, Helmet, Pants, Gloves: Use rare versions to gain a 20% increase in poison damage.
- ✅ Helmet: Prioritize intelligence or dexterity.
- ✅ Pants: Secure movement speed, intelligence, or dexterity.
- ✅ Gloves: Prioritize attack speed and add poison damage.
- ✅ Rings: Secure fixed poison damage, poison damage %, and critical hit chance.
- ✅ Belt: Maximize damage by increasing attribute increase %.
04:06 - 05:08
3. 📊 Attribute Investment Strategy: Even Distribution of Intelligence and Dexterity
- ✅ Invest 50/50 in intelligence and dexterity to be able to wear green equipment.
- ⚠️ It is inefficient to invest excessively in strength to wear green armor.
05:09 - 07:16
4. 🎯 Core Skills: Utilizing Volley and Converting to Poison Damage
- ✅ Volley: Fires 6 arrows with a 60% chance. Additional projectiles have reduced damage and elemental chance, but still create a shotgun effect.
- ✅ Vitality: Greatly increases DPS.
- ✅ Poison: Converts all damage to poison and applies poison damage equal to 15% of weapon damage every 3 seconds.
- ✅ It is good to invest in vitality in boss fights.
07:17 - 09:00
5. 🔪 Rogue Skills: Mark, Weaken, Vanish Utilization Strategies
- ✅ Mark: Leaves a mark on the enemy to lower resistance and increase critical hit chance.
- ✅ Weaken: Increases weapon poison damage.
- ✅ Vanish: Increases critical hit chance.
- ✅ Rogue Passives: Stolen Hand (critical hit chance and attack speed), Accuracy (critical hit chance and damage), Toxin (increased poison damage), Dexterity (increased weapon damage, attack speed, and critical hit chance).
09:01 - 10:32
6. ⚔️ Warfare Skills: Resistance Reduction and Rage Generation
- ✅ Horn of Calamity: Lowers enemy resistance and increases damage and attack speed.
- ✅ Ground Stomp: Generates rage.
- ✅ Aura of Reckoning: Converts weapon damage to poison damage and increases resistance.
- ✅ Weapon Mastery: Increases attack speed and critical hit chance.
- ✅ Sharpshooter: Increases projectile damage and penetration.
- ✅ Battle Rage: Gain rage on kill.
10:33 - 10:56
7. 🔄 Skill Usage Order: Mark, Ground Stomp, Vanish, Horn, Evade, Attack
- ✅ Mark the enemy, generate rage with Ground Stomp, then use Vanish.
- ✅ Use Horn of Calamity to increase damage, evade, and then attack.
10:57 - 15:11
8. 💣 Why the Poison Grenade Build is Not Effective
- ⚠️ Grenades do not scale with general rage or spell rage.
- ⚠️ Additional projectiles do not create a shotgun effect.
- ⚠️ Does not scale with weapon damage.
- ⚠️ Does not scale with physical damage or spells.
- ⚠️ Difficult to maintain due to high energy consumption (80).
- ⚠️ Converting burning ground to poison increases cooldown to 6 seconds.
- ✅ If rage scaling, weapon damage scaling, and energy consumption reduction are implemented, the poison grenade build could have potential.
