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[DBD] New Shape (Michael) Ability & Thorough Review: How has Michael changed after the rework?
Explanation of the reworked Michael (Shape) abilities and impressions in Dead by Daylight update 9.2.0. A detailed analysis of the new Michael's strengths and weaknesses through explanations of the three modes (Stalker, Pursuer, Evil Within), strategies, perk builds, and comparisons to previous versions.
Standard chase assist perks (like BBQ & Chili, and Reveal the Truth) are effective. Because the terror radius is small, it's easier to approach survivors.
A characteristic is that the attack reach is slightly longer.
Standard chase assist perks (like BBQ & Chili, and Reveal the Truth) are effective. Because the terror radius is small, it's easier to approach survivors.
A characteristic is that the attack reach is slightly longer.
Effective when you want to hide your aura, such as when guarding around hooks. If you don't fill the gaze gauge, you can freely switch modes.
There is an add-on that grants 20 seconds of undetectable upon transition. The range of Lethal Strike increases with charge, but be careful as the recovery time is long.
When the gaze gauge is full, all survivors are notified with a sound effect, making it difficult to get a one-shot from close range like before.
It has a similar effect to the Memento Mori offering and is effective as a tunnel counter.
Be wary of flashlight saves and decisive strikes, and consider mementos as an option.
Many people prefer the previous version. The ability as a basic killer feels too suppressed. Expectations for future adjustments. In maps with many pallets, there are hopeless situations, so it's important to play without worrying about it.
1. 🔪 New Michael: Detailed Explanation of 3 Modes and Pursuer Mode
- ✅ The new Michael has three modes: Stalker Mode, Pursuer Mode, and Evil Within Mode.
- ✅ At the start of the game, you can switch between Stalker Mode and Pursuer Mode.
- ✅ Pursuer Mode has a terror radius of 24m and a movement speed of 4.6m/s, similar to a normal killer.
- ✅ Generator destruction and wall breaking speeds are faster, and vaulting speed is also slightly faster.
- ✅ Recovery speed from pallet stuns is also faster.
Standard chase assist perks (like BBQ & Chili, and Reveal the Truth) are effective. Because the terror radius is small, it's easier to approach survivors.
A characteristic is that the attack reach is slightly longer.
00:00 - 01:37
1. 🔪 New Michael: Detailed Explanation of 3 Modes and Pursuer Mode
- ✅ The new Michael has three modes: Stalker Mode, Pursuer Mode, and Evil Within Mode.
- ✅ At the start of the game, you can switch between Stalker Mode and Pursuer Mode.
- ✅ Pursuer Mode has a terror radius of 24m and a movement speed of 4.6m/s, similar to a normal killer.
- ✅ Generator destruction and wall breaking speeds are faster, and vaulting speed is also slightly faster.
- ✅ Recovery speed from pallet stuns is also faster.
Standard chase assist perks (like BBQ & Chili, and Reveal the Truth) are effective. Because the terror radius is small, it's easier to approach survivors.
A characteristic is that the attack reach is slightly longer.
01:38 - 02:57
2. 👁️ Stalker Mode: The Importance of Stealth and Gauge Management
- ✅ Stalker Mode has a slow movement speed of 4.2m/s and is always undetectable.
- ✅ Because there is no terror radius or red stain, you can approach without being noticed.
- ✅ There is no limit to the amount of gaze on each survivor.
- ✅ When the gaze gauge is full, it automatically transitions to Pursuer Mode.
- ✅ By stopping the gaze gauge just before it fills, you can maintain the undetectable state at any time.
Effective when you want to hide your aura, such as when guarding around hooks. If you don't fill the gaze gauge, you can freely switch modes.
02:58 - 05:07
3. 😈 Evil Within Mode: One-Shot Conditions and Changes in Strategy
- ✅ When the gaze gauge is full, it transitions to Pursuer Mode, from which you can optionally transition to Evil Within Mode.
- ✅ Movement speed is 4.6m/s, and the terror radius is 40m.
- ✅ Duration is short at 40 seconds.
- ✅ When Evil Strike is activated, movement speed decreases, and a motion of looking at the weapon is included.
- ✅ A one-shot is possible with the special attack "Lethal Strike".
- ✅ Unlike the previous version, charging is required.
There is an add-on that grants 20 seconds of undetectable upon transition. The range of Lethal Strike increases with charge, but be careful as the recovery time is long.
When the gaze gauge is full, all survivors are notified with a sound effect, making it difficult to get a one-shot from close range like before.
05:08 - 06:56
4. 🪝 Standing Memento: New Strengths and Uses
- ✅ Standing memento is possible when approaching a survivor who has been hooked twice from directly behind.
- ✅ Normal mementos are possible even after being downed.
- ✅ Survivors who have entered a locker must be carried.
- ✅ Mementos can be performed to avoid Knight's Strike activation.
It has a similar effect to the Memento Mori offering and is effective as a tunnel counter.
06:57 - 07:37
5. 💡 Coordination of Evil Within Mode and Standing Memento
- ✅ Standing mementos are not possible on survivors with Endurance active.
- ✅ If rescued while Evil Within is active, wait 10 seconds before attempting a standing memento.
- ✅ If you transition to Evil Within after being downed, you can memento a survivor who has been hooked twice.
Be wary of flashlight saves and decisive strikes, and consider mementos as an option.
07:38 - 09:55
6. ⚖️ New Michael's Overall Review: Strengths, Weaknesses, and Future Prospects
- ✅ Pursuer Mode is excellent, but Evil Within Mode is less appealing.
- ✅ Lethal Strike is harder to hit compared to the previous version.
- ✅ In environments with many pallets, chasing while in Evil Within is weak.
- ✅ There are many good add-ons, but the basic abilities feel incomplete.
- ✅ Because one-shot attacks are no longer normal attacks, customization with perks is low.
Many people prefer the previous version. The ability as a basic killer feels too suppressed. Expectations for future adjustments. In maps with many pallets, there are hopeless situations, so it's important to play without worrying about it.
![[DBD] New Shape (Michael) Ability & Thorough Review: How has Michael changed after the rework?](https://i.ytimg.com/vi/5Wp5HcpPi98/hqdefault.jpg)