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Lost Ark Paradise Hell Reward Selection Guide: Key vs. Cube Ticket, Efficient Reward Selection Method
This video is a guide to selecting Lost Ark Paradise Hell content rewards. It analyzes the differences from the North American server, reward calculation methods, expected value by key grade, and cube ticket exchange efficiency to present the optimal reward selection strategy. In particular, it helps you make choices that suit your individual situation by considering the value of various rewards such as ability stones, special honing materials, gems, and bracelets.
1. 🌍 Differences from North American Paradise and Reward Calculation Criteria
- ✅ North American 1680 Paradise rewards are similar to Korean server 1700
- ✅ 1730 Paradise is 25-35% higher than Korean server 1700
- ⚠️ Abyssal special and quality-related items are nerfed
- ✅ Korean server adds gem, ability stone crafting boxes, and free Karma growth
- ✅ Calculation basis: 1 armor 22 enhancement = 1 weapon 25 enhancement
- ✅ Ability Stone: 8,000 gold each (including Pheons)
- ✅ Bracelet: 16 acquired based on 50th floor, assuming 1 Crit/Spec/Swift (40,000 gold)
00:00 - 01:15
1. 🌍 Differences from North American Paradise and Reward Calculation Criteria
- ✅ North American 1680 Paradise rewards are similar to Korean server 1700
- ✅ 1730 Paradise is 25-35% higher than Korean server 1700
- ⚠️ Abyssal special and quality-related items are nerfed
- ✅ Korean server adds gem, ability stone crafting boxes, and free Karma growth
- ✅ Calculation basis: 1 armor 22 enhancement = 1 weapon 25 enhancement
- ✅ Ability Stone: 8,000 gold each (including Pheons)
- ✅ Bracelet: 16 acquired based on 50th floor, assuming 1 Crit/Spec/Swift (40,000 gold)
01:16 - 02:49
2. 💰 Reward Value Calculation Method and Considerations
- ✅ Consider ability stone purchase cost (including Pheons)
- ✅ Value fluctuation depending on whether bracelet acquisition includes effective Crit/Spec/Swift options
- ✅ Consider effective options such as specialization triple lines, specialization agility, etc.
- ✅ Assume only pressing gold for Undol and Hondol
- ✅ Karma value decreases by about 15% due to no Kagebaek application
02:50 - 05:26
3. 📊 Reward Table Analysis Based on Floors 50-70: Priority and Efficiency Comparison
- 🥇 Ability Stone Crafting Materials (Overwhelming)
- 🥈 Special (Based on armor 22 enhancement, weapon 25 enhancement try)
- 🥉 Gem (Non-tradeable, purchase basis)
- ✅ Bracelet (When acquiring 1 effective Crit/Spec/Swift option)
- ✅ Free Hondol = Free Karma (Karma value decreases due to no Kagebaek application)
- ✅ Auxiliary honing materials
- ✅ Abyssal
- ❌ Unpa, Destruction Stone, Small Soul Stone, Breakthrough Stone (Worst choice)
- ✅ Gems and ability stones are considered only in special cases
- ✅ Special is the most efficient in general cases
- ✅ Abyssal and auxiliary materials are safe choices
- ✅ Bound Gold
- ✅ Sangje is meaningless above level 1730
05:27 - 07:49
4. 🔑 Expected Value by Key Grade and High Floor Reach Probability Analysis
- ✅ Key Grade: Legendary (7 times), Heroic (6 times), Rare (5 times)
- ✅ Average Floor Reached (Unweighted): Legendary 75.1 floors, Heroic 64.7 floors, Rare 53.9 floors
- ✅ High Floor Reach Probability: Legendary > Heroic > Rare
- ✅ Paradise rewards are not directly proportional to the number of floors, and the increase is large above 90 floors
- ✅ It is reasonable to weight the legendary key that goes to higher floors better
07:50 - 10:33
5. 🎫 Cube Ticket vs. Key Exchange Efficiency Comparison Analysis
- ✅ Cube Ticket Value: 4 Gold Runs > 3 Gold Runs > 2 Gold Runs
- ✅ Based on Abyssal, there is no significant difference between the value of cube tickets and the expected value of keys
- ✅ There is a slightly more advantageous section for cubes in 2 Gold Runs
- ✅ Key exchange is efficient in most sections
- ✅ 4 Gold Runs is efficient for Hell 3 Keys, 3 Gold Runs for Hell 2 Keys, 2 Gold Runs for Hell 1 + Heroic 3 Keys
- ✅ If you want dopamine, you can also consider choosing a legendary key
- ✅ 1 Gold Run is a Hell Key exchange
- ✅ Cube Lucky Room Unaccounted
10:34 - 13:31
6. ✨ Final Summary: Optimal Reward Selection Strategy by Situation
- ✅ Based on level 1730, you can earn 110,000 gold just by participating
- ✅ Additional 21,000 gold earned upon grade increase
- ✅ Some rewards nerfed when moving from North America to Korea (Abyssal, Quality, Special Honing)
- ✅ Special honing has a higher value than general honing (Ability Stone > Special)
- ✅ Unpa, Guardian Destruction Stone, Breakthrough Stone are trash
- ✅ Specialization is optional depending on needs
- ✅ If you only need stability and erosion for gems, Paradise synthesis is disadvantageous
- ✅ Cube ticket exchange is efficient based on Abyssal
- ✅ Heroic key efficiency is good
- ✅ Cube is the most efficient if only Abyssal and Special are valid
- ✅ Paradise is recommended if gems, bracelets, and ability stones are all valid
- ✅ Paradise is especially recommended when ability stones are needed
- ✅ Paradise exchange is recommended for supporters as it is difficult to supply expeditions
