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Reverse: 1999 Ezra Mining Guide - Perfect Analysis of Bloodline & Power Healer (2.8v) This video is a Resonance guide for the Ezra character in Reverse: 1999, detailing the mechanisms, position, team, and operation methods of Crimson Flame and Power Resonances as of version 2.8. It covers the role changes depending on Ezra's Resonance selection, the synergy effects when teaming up, and the prospects after version 3.1.
Reverse: 1999 Ezra Mining Guide - Perfect Analysis of Bloodline & Power Healer (2.8v)
1. 🍄 Ezra Basic Mechanics and Problems Before the Resonances Analysis
  • ✅ Ezra is a support character who uses a mushroom mechanic, providing buffs/debuffs through Honey Mushrooms (damage reduction, grants Delicate) and Ghost Mushrooms (increased critical damage, grants Discernment).
  • ⚠️ Before the Resonances, its usability was low due to the 3-turn growth time and short buff duration.
  • ✅ It is possible to compensate for the shortcomings through Insight, but it is not often used except for updating high scores in raids due to the difficulty of obtaining Mysterious Light.
00:05 - 02:28
1. 🍄 Ezra Basic Mechanics and Problems Before the Resonances Analysis
  • ✅ Ezra is a support character who uses a mushroom mechanic, providing buffs/debuffs through Honey Mushrooms (damage reduction, grants Delicate) and Ghost Mushrooms (increased critical damage, grants Discernment).
  • ⚠️ Before the Resonances, its usability was low due to the 3-turn growth time and short buff duration.
  • ✅ It is possible to compensate for the shortcomings through Insight, but it is not often used except for updating high scores in raids due to the difficulty of obtaining Mysterious Light.
02:29 - 05:05
2. 🔥 Detailed Analysis of Crimson Flame Resonances (Unquenched Seed): Synergy with the Nautica Team
  • Crimson Flame Mechanic Added: Gains 6 stacks of Crimson Flame when using the Incantation, recovers HP if there are 5 or more stacks of Crimson Flame at the end of the turn.
  • Resonance Stage 2: Can immediately plant 2 mushrooms after consuming HP when using a normal spell, making it easy to obtain Passion. The 2nd skill changes from a shield to a healing skill, increasing the healing rate by consuming Crimson Flame.
  • Resonance Stage 3: Grows mushrooms once after consuming the HP of all allies when the maximum number of mushrooms is reached, replenishing Crimson Flame with HP consumption.
  • Resonance Stage 4: Increases Crimson Flame and recovers the HP of allies when mushrooms grow, recovers the HP of allies when there are 15 or more stacks of Crimson Flame at the start of the turn.
  • Nautica Team Synergy: More stable than Pato II, and supports Nautica's use of Incantation more efficiently.
  • ⚠️ Its position may decrease after the release of Rubesco in version 3.1, but its value as a healer is high in 1000m content.
05:06 - 07:45
3. ⚡ In-depth Analysis of Power Resonances (The Wind Probe Indicated by the Vein): Lucy Team and Caron Variables
  • Electric Field Overload: Installs a level 1 electric field if it is not in an electric field overload state at the start of the turn, gains 10 stacks of Power after Ezra's action, and injects 20 stacks of Power into the electric field at the end of the turn.
  • Resonance Stage 2: Creates 1 Honey Mushroom/Ghost Mushroom each at the start of the turn without taking action.
  • Resonance Stage 3: Gains 10 stacks of Power upon entering battle.
  • Resonance Stage 4: Eases HP consumption of 1st and 2nd skills, 2nd skill shield lasts for 2 turns and can be stacked, gains Surge Amplification (immediately grows mushrooms and grants additional shield when the electric field is at level 2 or 3).
  • Lucy Team: The core survival support for Lucy's Power team as of version 2.8.
  • ⚠️ Ezra's stability may decrease due to electric field level skipping when Caron is released in version 3.0.
  • ✅ Still able to perform an important healer role in 1000m content.
07:46 - 08:40
4. 🤔 Should I Pull Ezra's Resonances? Prospects and Considerations After Version 3.1
  • ✅ Ezra is needed when aiming to break through 1000m content in version 3.1.
  • ⚠️ There is a possibility that alternative healers may appear after version 3.1.
  • ✅ It is recommended to pull if there is a counter to the 3.0 Eternal Battlegrounds.
08:41 - 09:54
5. 🤝 Ezra Team and Operation Method: Core Strategies for Crimson Flame & Power Teams
  • Team: Suitable for Nautica Crimson Flame team and Lucy Power team, use as a survival support after selecting the appropriate Resonances.
  • Crimson Flame Team Operation: Use 2-2 skill in turn 1, 2-1 skill in turn 2, and use Nautica's Incantation in turn 3.
  • Power Team Operation: Grant a shield with the 2nd skill in turn 1 and wait until the electric field reaches level 3. Additional use of the 2nd skill is required when using Caron.
09:55 - 11:31
6. ✨ Crimson Flame Team Usage Example: Nautica, Zevais, Eternity, Ezra Team in Action
  • Team: Nautica, Zevais, Eternity, Ezra
  • Turn 1: Nautica 2nd skill (enters Gao state), Zevais 2nd skill (used on Nautica), Ezra 2nd skill - 1st skill
  • Turn 2: Zevais Chi-Long Formula, Nautica 2-1 skill (grants Adversity buff), Ezra skill (Passion replenishment), Eternity skill (HP consumption)
  • Turn 3: Ezra Weight Loss News (Crimson Flame replenishment, grants Delicate), Eternity action (Nautica HP below 50%), Nautica Incantation
  • After 4 Turns: Repeat the previous cycle
11:41 - 12:04
7. ⚙️ Ezra Insight, Resonance, and Psychube Recommendations: Optimal Setup Guide
  • Insight: Crimson Flame Resonances - A Splendid Affection, Power Resonances - The Third Room. As alternative Insights, recommend Brave New World, Lullaby at the Bottom (HP increase).
  • Resonance: Secure maximum HP
  • Psychube: By the Blaze
리버스1999에즈라광상가이드신혈전력힐러리버스1999공략