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The perfect way to use 'Sequential Skill Casting' on a legal macro mouse in Geosan Analyzes the usage and efficiency of the newly added 'Sequential Skill Reservation' system, and discusses its impact on game balance through comparison with existing macro mouses.
The perfect way to use 'Sequential Skill Casting' on a legal macro mouse in Geosan
1. ⚙️ How to Set Up the Sequential Skill Reservation System and Basic Functions
  • ✅ Press the ESC key to go to Game Settings → Hotkey Settings → Integrated UI tab and find the Sequential Skill Reservation System.
  • ✅ After entering combat, click the set button to use the reserved skills in the order of the mercenaries.
  • ✅ You can save skills to keys like Q, W, and E and use them, and you can set active skills, summon skills, and repeating skills.
  • ⚠️ Use summon skills (W) and repeating skills (E) appropriately to create efficient combat.
  • ⚠️ There's no need to reserve skills that can be used immediately, like Western Gunner summons or Pig Devourer.
00:04 - 01:22
1. ⚙️ How to Set Up the Sequential Skill Reservation System and Basic Functions
  • ✅ Press the ESC key to go to Game Settings → Hotkey Settings → Integrated UI tab and find the Sequential Skill Reservation System.
  • ✅ After entering combat, click the set button to use the reserved skills in the order of the mercenaries.
  • ✅ You can save skills to keys like Q, W, and E and use them, and you can set active skills, summon skills, and repeating skills.
  • ⚠️ Use summon skills (W) and repeating skills (E) appropriately to create efficient combat.
  • ⚠️ There's no need to reserve skills that can be used immediately, like Western Gunner summons or Pig Devourer.
01:24 - 02:30
2. ⚔️ Practical Examples of Using Reserved Skills: How to Use Skills in Combat
  • ✅ After the battle starts, press the Q, W, and E keys to have the dealers use their skills in order.
  • ✅ You can see the dealers using their skills one by one, which is similar to implementing a macro mouse in the game.
  • ✅ The reason why all dealers don't use their skills at once but sequentially is due to game balance.
02:31 - 03:36
3. ⏱️ Skill Cast Delay Analysis and Tips for Efficient Squad Setup
  • ✅ The delay between skill casts is about 0.5 seconds, which is the same as on the test server.
  • ✅ Use the squad guarding function to save the dealers and set them to move forward at the same time as the start.
  • ✅ Press the tilde (~) key, then click the center of the map and press the Q, W, S, and E keys.
03:37 - 05:33
4. 🎯 Skill Cast Optimization Strategy Based on Mercenary Window Order
  • ✅ Reserved skills are cast in the order of the mercenary window, so you need to place the mercenaries who need to use their skills first at the front.
  • ✅ When hunting Kavacha, it is efficient to place the main character, Gwangmok, and Boten in that order.
  • ✅ The priority may vary depending on the user's PC specifications, so you need to find the optimal order.
05:34 - 06:35
5. 🚀 Practical Hunting Demonstration and Comparison of Simplified Controls
  • ✅ In actual hunting, all settings are completed by clicking the center of the map and pressing the Q, W, S, and E keys at the same time as the start.
  • ✅ In the past, you had to press each of the 1st to 8th strikers one by one, but now you only need to press the E key.
  • ✅ The function of pressing the ESC key twice when retreating after hunting has also been added, making it even more convenient.
06:36 - 08:28
6. ⚠️ Why You Need to Press the S Key and the Importance of Control Depending on Map Size
  • ✅ Since the E key is a reserved cast command, it will move to the center of the map if you don't press the S key.
  • ✅ This is because the move command is a general command and has a higher priority than the reserved cast.
  • ✅ On large maps, mastering the control of pressing the S key affects the clear time, so it is good to master it.
  • ✅ On small maps, there may not be a big difference even if you don't press the S key.
08:29 - 11:24
7. ⚖️ Discussion of the Possibility of Replacing Macro Mouses and the Possibility of Sanctions by AK Interactive
  • ✅ Sequential skill reservation is not as fast as a macro mouse, but it can be replaced to some extent.
  • ✅ There is an opinion that sanctions are necessary to maintain game balance due to cases of abusing macro mouses.
  • ✅ AK Interactive has stated in the past that it will not strengthen macro mouse sanctions, so it is uncertain whether there will be additional sanctions.
  • ✅ There is an opinion that it is better to pretend to block macro mouses than not to do anything.
  • ✅ It is best to try the new system first and then decide.
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