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MapleStory Ren: Is there really no difference between an average player and a master? In-depth comparative analysis! This video compares and analyzes the gameplay of casuals and pros for the Ren job in MapleStory to find out the difference depending on proficiency. By comparing the gameplay of the two groups in terms of damage, control, and skill utilization through the Normal Seren and Gunma boss battles, we increase the understanding of the Ren job.
MapleStory Ren: Is there really no difference between an average player and a master? In-depth comparative analysis!
1. 🤔 Is Ren Really an Easy Job? The Start of the Debate Between Casuals vs. Pros
  • ✅ Ren is known as a job that is easily accessible to beginners due to various conveniences such as double jump and utility skills.
  • ⚠️ Some argue that Ren is easy in general, so there is no difference between pros and casuals.
00:00 - 00:46
1. 🤔 Is Ren Really an Easy Job? The Start of the Debate Between Casuals vs. Pros
  • ✅ Ren is known as a job that is easily accessible to beginners due to various conveniences such as double jump and utility skills.
  • ⚠️ Some argue that Ren is easy in general, so there is no difference between pros and casuals.
00:47 - 05:05
2. ⚔️ Casual Player Analysis: Harlem Malem's Normal Seren Challenge!
  • ✅ Harlem Malem (Bukcae) from the Challengers server is challenging Normal Seren as a representative of casual players.
  • ✅ He is a skilled player with experience clearing Hard Seren at 115%.
  • ✅ He plays Seren relatively easily using Note4.
  • ✅ He complies with basic strategies such as avoiding floor patterns and distributing Ascents.
  • ⚠️ He doesn't place Fountains and doesn't deal proper damage when controlling Jeongho.
05:06 - 08:08
3. 🔥 Casual Player Analysis 2: Gunma Challenge! Damage Reduction and Disappointing Hell Zone Handling
  • ✅ He shows smooth gameplay, progressing to Gunma Phase 3.
  • ✅ He shows powerful damage, cutting 80% with burst damage in Phase 1.
  • ✅ He safely avoids meteors using Blink.
  • ✅ He shows the detail of securing hits by keeping a distance when throwing Yein.
  • ⚠️ Damage reduction occurs in the final Eorishin, and he makes a disappointing damage reduction mistake in the Hell Zone.
08:09 - 12:22
4. 👑 Ren Pro Appears! Analysis of Ko Game's Normal Seren Play
  • ✅ Ko Game from the Vera server appears as a pro representative, and will prove the difference in skill between casuals.
  • ✅ Burst damage cycles such as using the Season skill, retries, and Origin start the same as casuals.
  • ✅ He minimizes teleport skills and reduces damage loss by avoiding floor patterns with double jumps.
  • ✅ He uses the strategy of securing invincibility time and dealing damage by using Ascent skills in between.
  • ✅ He extracts the maximum damage from the Dawn damage through Nolu control and dash induction.
  • ✅ Casuals failed to clear in Jeongho, but the pro succeeds in clearing in Dawn.
12:23 - 17:55
5. 🏆 Pro's Gunma Play: Destruction Sustain and Damage Maximization Strategy
  • ✅ He saves Ascent in Phase 1 and moves on to Phase 2 to increase damage efficiency.
  • ✅ He controls to maintain 10% full damage in the chain pattern.
  • ✅ He does not stray from the distance where normal attacks reach in order to minimize damage loss.
  • ✅ He uses invincibility skills to deal maximum damage when monsters explode in Phase 3.
  • ✅ He enters the Hell Zone faster than casuals and shows his will to deal damage even if he gets hit by Destruction once.
  • ✅ He clears Phase 4 safely while being careful of the Assassination pattern.
  • ✅ The final clear time is 6 minutes faster than casuals.
  • ✅ There is a big difference in Destruction sustain in Phase 3.

CategoryCasualPro
Normal Seren ClearJeonghoDawn
Gunma Clear Time16 minutes 2 seconds10 minutes

Conclusion: The Ren job also has a significant difference in damage depending on proficiency, and the pro shows better control and damage dealing ability than casuals.
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