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Borderlands 4 Massive Balance Patch Analysis: Detailed Breakdown of Amon, Vex, and Rafa Buffs
A detailed analysis of the latest balance patch for Borderlands 4. It focuses on the major changes to the Amon, Vex, and Rafa characters and their impact on builds, and provides an in-depth look at the skill trees and stat adjustments for each character. This analysis suggests which builds have become more powerful with this patch and provides a forecast for future patch directions.
1. 🔥 Borderlands 4 Character Balance Patch Overview: Key Changes to Amon, Rafa, and Vex
- ✅ This patch focused on character balance adjustments, mostly buffs
- ✅ Skill tree and stat buffs for Amon, Rafa, and Vex
- ⚠️ There is a possibility of nerfs in the next patch
00:00 - 00:35
1. 🔥 Borderlands 4 Character Balance Patch Overview: Key Changes to Amon, Rafa, and Vex
- ✅ This patch focused on character balance adjustments, mostly buffs
- ✅ Skill tree and stat buffs for Amon, Rafa, and Vex
- ⚠️ There is a possibility of nerfs in the next patch
00:36 - 01:17
2. Harlowe Changes: Pylon Damage and Status Effect Damage Increased
- ✅ Pylon damage increased by 30%
- ✅ Status effect damage against targets immune to status effects increased by approximately 15%
- ⚠️ Changes are not significant as the character was already strong
01:18 - 03:10
3. Rafa Changes: Skill Damage Increased in the Blue Tree and Melee Damage Increased in the Green Tree
- ✅ 'Project Raju' damage per second increased to 12% in the blue tree
- ✅ 'Project Basilisk' damage increased by 15%, puddle damage increased by 25%
- ✅ 'Project Gorgon' damage increased by 17%
- ✅ Critical hit damage and electric damage bonus of 'Elegance' skill increased from 7% to 8%
- ✅ Double chance of action skill damage of 'Petit Rappel' skill increased from 5% to 6%
- ✅ Melee damage in the green tree increased by 12%, dash damage increased by 5%
- ✅ 'Liquidation', 'Collaboration Explosive', 'Parapluie' skill buffs
03:11 - 06:07
4. Vex Changes: Action Skill Damage Increased in the Green Tree and Pet Damage Increased in the Red Tree
- ✅ Action skill build strengthened in the green tree
- ✅ 'Incarnation' damage increased by 16.6%, 'Breath Fantomatique' damage increased by 9.5%
- ✅ 'Vampire Energivore' damage increased by 25%
- ✅ 'Onde Spectrale' damage increased by 41%
- ✅ 'Perscur' damage increased by 22%
- ✅ 'Micmac' damage increased by 22% in the red tree, pet attack power related skills greatly buffed
- ✅ Melee damage increased in the blue tree, 'Dagues Phasiques' damage increased
06:08 - 08:58
5. Amon Changes: Skill Damage Increased in the Blue Tree and Melee Damage Greatly Increased in the Red Tree
- ✅ Vengeance stack capacity increased by 50% in the blue tree, whip damage increased by 27%
- ✅ Skill-related augmentations and Apogee damage increased by 40~100% in the blue tree
- ✅ H damage (normal and forged versions) increased by approximately 10% in the green tree, explosion damage increased
- ✅ 'Point Embrasé' damage increased by 78% in the red tree, 'Marteau de Feu' damage increased by 50% and cooldown reduced by 20 seconds
- ✅ Melee build related augmentation damage greatly increased (71%, 69%)
08:59 - 09:34
6. Future Patch Direction: Nerfs and Interaction Adjustments Forewarned
- ✅ The developers mentioned that this patch is just the beginning and there will be more patches in the future
- ✅ Nerfs and interaction adjustments are forewarned for balance adjustments
- ✅ Possibility of adjustments to excessively powerful elements such as 'Couteau Critique' and Vex's bleed
- ✅ Review of interactions of some equipment such as 'Repit' and 'Firmoir' is planned
