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Clash Royale: Best Tips by Arena (2025)
Provides tips and tricks to help you progress faster in each arena of Clash Royale. Offers advice on card selection, deck building, and general strategies.
1. ⚔️ Arena 1: Essential Rules and Card Choices for Beginners
- ✅ Place support cards behind the Giant to protect them.
- ✅ Don't waste gems early on.
- ✅ Choose Spear Goblins at 50 trophies. They can attack air units.
- ✅ Choose Goblin Hut at 150 trophies. It constantly spawns Spear Goblins.
00:00 - 00:52
1. ⚔️ Arena 1: Essential Rules and Card Choices for Beginners
- ✅ Place support cards behind the Giant to protect them.
- ✅ Don't waste gems early on.
- ✅ Choose Spear Goblins at 50 trophies. They can attack air units.
- ✅ Choose Goblin Hut at 150 trophies. It constantly spawns Spear Goblins.
00:53 - 01:25
2. 🔥 Arena 2: Spacing Strategies to Avoid Valkyrie and Fireball
- ✅ Don't place cards too close together. You're vulnerable to Valkyrie and Fireball.
- ✅ Space out your units in both attack and defense.
- ✅ Choose Skeletons at 325 trophies. Good for countering things like Mini PEKKA.
- ✅ Choose Valkyrie at 450 trophies. Much better on defense.
01:26 - 02:11
3. 💣 Arena 3: The Importance of Fireball and Card Choices
- ✅ Always have Fireball in your deck. Great for destroying Cannons and Barbarians.
- ✅ Always have Fireball ready to destroy them immediately.
- ✅ Choose Cannon at 625 trophies. It's a good building even in the late game.
- ✅ Choose Mega Minion at 750 trophies. Very versatile on defense.
02:12 - 02:57
4. 💎 Arena 4: Wild Card Management and the Continued Importance of Fireball
- ✅ Don't use Wild Cards immediately. Only use them after you've decided which cards to upgrade in the long term.
- ✅ Fireball is even more important because of Skeleton Dragon and Wizard.
- ✅ Choose Inferno Tower at 1150 trophies. There are no counters in this arena.
- ✅ Choose Fire Spirits at 1250 trophies. They do more damage and don't activate the King Tower.
02:58 - 03:35
5. ⚡ Arena 5: The Importance of Zap and the Fireball-Zap Synergy
- ✅ You always need Zap in your deck.
- ✅ Choose Zap at 1325 trophies. Great for resetting Inferno Tower.
- ✅ Take advantage of the Fireball and Zap synergy. You can kill Wizard or Musketeer.
- ✅ Always have both of these spells in your deck.
- ✅ Choose Hog Rider at 1550 trophies. It's a great win condition.
03:36 - 04:33
6. 💀 Arena 6: Zap Upgrades and Inferno Tower Strategies
- ✅ Level up Zap as much as possible. It's a counter to Skeleton Army and Goblin Barrel.
- ✅ It's important to run Inferno Tower. It can melt PEKKA quickly.
- ✅ Don't put units on PEKKA. Wait for it to die first.
- ✅ Put both Skeleton Army and Inferno Tower in the same deck.
- ✅ Choose Skeleton Army at 1750 trophies.
- ✅ Choose Guards at 1850 trophies. They're useful in the next arena.
04:34 - 05:16
7. 🛡️ Arena 7: Prioritizing Defense and Utilizing Guards
- ✅ Defense is important. Don't be too aggressive.
- ✅ Defend first and build a counter push.
- ✅ Guards are important for countering Prince. They can survive Zap.
- ✅ Choose Royal Recruits at 2025 trophies. They're easy to play.
- ✅ Choose Royal Hogs at 2150 trophies.
05:17 - 06:15
8. 🧊 Arena 8: Ice Golem Kiting and Maintaining Spacing
- ✅ Use Ice Golem to kite enemy units to the opposite lane.
- ✅ Pair it with ranged cards to destroy the enemy's push.
- ✅ Space your units out more because of Lightning.
- ✅ Choose Ice Spirit at 2325 trophies. It's very useful on defense.
- ✅ Choose Lightning at 2550 trophies. You can kill enemy units instantly.
06:16 - 07:15
9. 🎯 Arena 9: Bait Decks and Poison Spell Strategies
- ✅ There are a lot of cheap but useful cards.
- ✅ Run two spells.
- ✅ It's full of swarms. Use bait decks.
- ✅ Use swarms like Goblin Gang, Skeleton Army, or Skeleton Barrel to bait out your opponent's spells.
- ✅ Keep changing your Goblin Barrel placements.
- ✅ Don't play heavy decks. Poison spell can easily destroy your push.
- ✅ Choose Dart Goblin at 2750 trophies.
- ✅ Choose Poison spell at 2850 trophies.
07:16 - 08:24
10. 🏹 Arena 10: X-Bow, Golem, and Elite Barbarian Counters
- ✅ To counter X-Bow, place a tank in front, like Giant, Royal Giant, or Golem.
- ✅ To counter Golem, you need heavy hitters like Mini PEKKA and PEKKA.
- ✅ Inferno Tower and Poison are also effective against Golem decks.
- ✅ To counter Elite Barbarians, use swarms or a combo of ranged units and mini tanks.
- ✅ Defend in the cheapest way possible.
- ✅ Choose Elite Barbarians at 3025 trophies.
- ✅ Choose Golem at 3250 trophies.
08:25 - 09:08
11. 👑 Arena 11: Mega Knight and Sparky Counters
- ✅ You start unlocking legendary cards.
- ✅ To counter Mega Knight, you need precise placement.
- ✅ You can activate the King Tower using just Ice Spirit and Skeletons.
- ✅ To counter Sparky, add reset cards to your deck, like Zap, Electro Wizard, or Lightning.
- ✅ Sparky shoots every 4 seconds, so reset its attack right before it shoots, not when it's loading its attack.
- ✅ Legendary cards require a lot of gold to upgrade, so save up enough.
09:09 - 09:58
12. 🧨 Arena 12: Firecracker Strategies
- ✅ A lot of toxic decks are played.
- ✅ Firecracker is the most problematic.
- ✅ If you have Arrows, you're fine.
- ✅ If you don't have Arrows, be very patient and don't spam units into the attack.
- ✅ Get King Tower activation first.
- ✅ Space your units when attacking.
- ✅ Splitting your push into two lanes can also help.
- ✅ At 3950 trophies, you can choose between Wall Breakers and Electro Dragon.
- ✅ Choose Wall Breakers if you like playing fast decks.
- ✅ Choose Electro Dragon if you prefer heavy beatdown decks.
09:59 - 10:54
13. 🦣 Arena 13: Electro Giant and Lava Hound Counters
- ✅ Electro Giant is unlocked.
- ✅ Electro Giant reflects damage it receives within its range.
- ✅ Don't counter it using melee cards.
- ✅ Use buildings to pull it and ranged units to destroy it.
- ✅ Electro Giant decks usually run Lightning, so space your units.
- ✅ Lava Hound is unlocked.
- ✅ Cycle through your air counters first when dropping Lava Hound.
- ✅ If you've already unlocked Firecracker, choose her from the trophy road at 4225 trophies.
- ✅ Choose Electro Giant at 4400 trophies.
10:55 - 11:36
14. 🧪 Arena 14: Elixir Golem and Goblin Drill Strategies
- ✅ Elixir Golem and Goblin Drill are unlocked.
- ✅ To counter Elixir Golem, use splash damage cards and protect them at all costs.
- ✅ Buildings are also effective.
- ✅ If facing Goblin Drill, place units before the drill spawns on the ground.
- ✅ Goblin Curse and Rage are unlocked.
- ✅ Use both of these cards together in swarms.
- ✅ Use Curse and immediately drop Rage to turn them into Goblins.
- ✅ Choose Drill at 4800 trophies.
- ✅ Executioner is also a good choice if you run a Hog cycle deck.
11:37 - 12:24
15. 🌪️ Arena 15: Tornado and Fisherman Utilization
- ✅ A lot of bad cards are unlocked, but Tornado and Fisherman are also unlocked.
- ✅ You can use Tornado to pull air and ground units to the King Tower.
- ✅ You can use Fisherman to make smart plays, like pulling enemy units away from your win condition.
- ✅ You may also face Mother Witch in this arena.
- ✅ You have to be very careful not to play swarms into her.
- ✅ Only place swarms if your opponent used Mother Witch.
- ✅ Choose Rage spell at 5025 trophies.
- ✅ At 5200, Mirror and Clone are trash cards, so you can choose any card you want.
12:25 - 13:04
16. Champion 👑 Arena 16: Golden Knight and Skeleton King Strategies
- ✅ You unlock your first champion.
- ✅ There's Golden Knight and Skeleton King.
- ✅ You receive a champion chest at 5675 trophies.
- ✅ If you unlock Skeleton King, always pair him with swarms.
- ✅ If you unlock Golden Knight, play him in aggressive decks that rely on pressuring at the bridge.
- ✅ If facing Golden Knight, don't play units near your tower.
- ✅ Play splash damage dealing cards against Skeleton King and always have a small spell ready.
13:05 - 14:03
17. 🏹 Arena 17: Archer Queen, Bandit Boss, and Mighty Miner Counters
- ✅ You unlock Archer Queen, Bandit Boss, and Mighty Miner.
- ✅ Heavy hitters like PEKKA and swarms are effective against Bandit Boss.
- ✅ You can also counter her using mini tanks and ranged units.
- ✅ Archer Queen can be difficult to defend because she can become invisible.
- ✅ Stop her at the bridge.
- ✅ Don't play swarms on top of Mighty Miner.
- ✅ At 6450 trophies, you can get 4 of either Mother Witch or Night Witch.
- ✅ Choose Mother Witch if you play Graveyard.
- ✅ Choose Night Witch if you play beatdown.
14:04 - 14:45
18. 🤴 Arena 18: Little Prince, Goblin Machine, and Monk Strategies
- ✅ You unlock Little Prince, Goblin Machine, and Monk.
- ✅ If facing Goblin Machine, don't directly place too many units in its path.
- ✅ Don't counter Monk with ranged units.
- ✅ Use swarms or mini tanks instead.
- ✅ Little Prince isn't too difficult to counter.
- ✅ You can directly counter him using spells like Fireball and Poison.
- ✅ At 6900 trophies, you can choose Elixir Golem over Elixir Collector.
- ✅ Both are terrible.
14:46 - 15:09
19. Deck 🎯 Arena 19: Mastering Your Main Deck
- ✅ No new cards are unlocked from Arena 19 onwards.
- ✅ You need to choose your main deck.
- ✅ Play it more, watch replays, and analyze your losses.
- ✅ At 7300 trophies, you can choose between Void and Tornado.
- ✅ Always choose Tornado.
15:10 - 15:26
20. Matchups ⚔️ Arena 20: Learning Deck Matchups
- ✅ You need to start learning about your main deck's matchups.
- ✅ You need to know what your deck is good at and which decks counter it.
- ✅ After recognizing the matchup, learn what to do and what not to do.
- ✅ Master good plays and note mistakes to avoid.
- ✅ Watch pro players and YouTube videos to learn more about your deck.
15:27 - 15:56
21. Interactions 🤝 Arena 21: Learning Card Interactions
- ✅ Dive deeper into strategy and learn important card interactions.
- ✅ You should know every possible card interaction with your deck.
- ✅ Keep in mind how much damage your spells do and when you should cycle spells.
15:57 - 16:20
22. Cards 🃏 Arena 22: Counting Your Opponent's Cards
- ✅ Learn how to count your opponent's cards.
- ✅ Knowing which cards your opponent has in hand can give you a serious advantage.
- ✅ You can understand when to play certain cards and when to save them.
16:21 - 16:49
23. Elixir 💧 Arena 23: Counting Your Opponent's Elixir
- ✅ Learn how to count your opponent's elixir.
- ✅ This is one of the most difficult skills to master in Clash Royale.
- ✅ You can know exactly what to play in response to an attack.
- ✅ Make perfect predictions and know when to punish at the right time.
16:50 - 17:02
24. Archetypes 🏛️ Arena 24: Mastering Deck Archetypes
- ✅ You need to master all six deck archetypes in Clash Royale.
