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Reverse: 1999 Sentinel: Complete Guide to Performance Analysis, Recommended Party Compositions, and How to Use Him This video provides an in-depth analysis of the new character Sentinel in Reverse: 1999. It provides detailed information on Sentinel's skills, insights, recommended party compositions, and playstyle to help players get the most out of this character.
Reverse: 1999 Sentinel: Complete Guide to Performance Analysis, Recommended Party Compositions, and How to Use Him
1. ⚔️ Reverse: 1999 New Character: Sentinel Introduction
  • ✅ Introduction to Sentinel, a 6-star Rock-attribute sub-dealer scheduled for implementation on October 30th
  • ✅ A sub-dealer who annihilates enemies and supports allies with automatically activated skills
  • ✅ A character that can further strengthen existing self-harm parties
00:02 - 00:24
1. ⚔️ Reverse: 1999 New Character: Sentinel Introduction
  • ✅ Introduction to Sentinel, a 6-star Rock-attribute sub-dealer scheduled for implementation on October 30th
  • ✅ A sub-dealer who annihilates enemies and supports allies with automatically activated skills
  • ✅ A character that can further strengthen existing self-harm parties
00:33 - 02:35
2. 📜 Sentinel Profile and Background Story
  • ✅ Name: Sentinel
  • ✅ Rarity: 6-star
  • ✅ Attribute: Rock
  • ✅ Damage Type: Reality
  • ✅ Role: Sub-Dealer (Dealer, Support, Self-Harm Tag)
  • ✅ Real Name: Anne, 26-year-old French soldier
  • ✅ From the Gargoyle family, with a role to protect the church
  • ✅ Dreamed of becoming a fashion designer, but became a soldier due to war
  • ✅ Witnessed the horrors of war and decided to end the war in her own way
02:36 - 05:50
3. ✨ Detailed Analysis of Sentinel's Special Effects
  • Special Effect 1: Fear State Enhancement - Grants additional damage upon attack (calculates 20% of max HP as attack power)
  • Special Effect 2: Loses 1.5% of max HP at the start of the turn, and the lost HP is stacked as Bloodied Brand (50% increase in Bloodied Brand effect, can be stacked up to 20 times)
  • Special Effect 3: Use 20% of max HP as attack power when attacking with the 'Do Cruel Things!' effect
  • Special Effect 4: Gain 2 stacks of Surveillance at the start of the 'Do Cruel Things!' channel turn, consume 1 stack of Surveillance after enemy action to activate Rank 1 Spell 1 (consume all Surveillance at the end of the turn to activate Spell 1)

EffectDescription
SurveillanceStackable buff with no special effect
AbsenceEffect similar to Ezio's assassination, no additional buff icon
06:10 - 08:04
4. 👁️ Sentinel Insight Effect Analysis
  • Insight 1: Stack Bloodied Brand when allies lose HP, increase critical chance of allies with Fear Bullets by 30%, increase additional damage (max HP × 0.25%), convert excess critical chance to critical damage (80%)
  • Insight 2: Increase additional damage by 8% at the start of battle
  • Insight 3: 50% chance to gain MP +1 or 1 stack of New Wound when a bullet effect occurs due to your attack
08:05 - 10:38
5. Skill Analysis: Sentinel Spell Analysis
  • Spell 1: Single Attack - Inflicts Reality damage on the enemy (230/153/25%), treated as Absence, grants 2 stacks of New Wound to self after attack (Bloodied Brand increases by 1 when manually activated)
  • Spell 2: Channel - Grants self the 'Do Cruel Things!' state, inflicts Fear (6/9/15 stacks), if not in the 'Do Cruel Things!' state, gain 2 stacks of Surveillance, consume 1 Bloodied Brand to inflict Fear on the ally in front
  • Ultimate: Area Attack - Inflicts Reality damage on all enemies (300%), treated as Absence, no spell acquisition limit, coefficient for Absence calculation increases by 2% per New Wound stack, recovers 5% of lost HP after activation by consuming all New Wounds (per stack)
10:49 - 12:24
6. ⭐ Sentinel Resonance Recommendation and Breakthrough Effect Analysis
  • Recommended Resonance: 2 Breakthrough recommended (increase Fear Bullets, increase Surveillance, strengthen Spells)
  • ✅ Increase critical chance increase effect of Fear Bullet state upon 1 Breakthrough (30% → 40%), increase additional damage increase effect (0.25% → 0.3% of max HP), increase additional accumulation effect of Bloodied Brand of New Wound (50% → 100%), increase number of Fear Bullet acquisitions of Spell 2 (6/9/15 → 9/12/18), increase Surveillance gained at the start of the 'Do Cruel Things!' turn (2 → 3)
  • ✅ Increase Reality damage multiplier of Spell 1 upon 3 Breakthrough (130/153/25% → 150/2225/375%), increase simultaneous Absence calculation coefficient of 'Do Cruel Things!' (10% → 15%)
  • ✅ Increase Reality damage multiplier of Ultimate upon 4 Breakthrough (300% → 450%), increase critical chance increase effect when allies are in Fear Bullet state (30% → 60%), increase additional damage increase effect (0.25% → 0.4% of max HP), increase critical damage conversion rate of excess critical chance (80% → 100%)
12:25 - 13:21
7. 📊 Sentinel Stats and Recommended Deep Analysis
  • Stat Comparison: Compared to Lopera, which has a similar system, attack power and HP are high, but defense and critical technique are low
  • Recommended Deep: Outside of the Land of Ogi, Guidance of the Family, Lament of the Eccentric (especially Lament of the Eccentric goes very well with Sentinel)

DeepEffect
Lament of the EccentricIf the Rememberer is Attribute Life and the Bloodied Brand limit is 50 or higher, additional damage increases by 16%, critical damage increases by 4% each time the Rememberer takes damage (up to 9 stacks)
13:22 - 14:32
8. 🤝 Sentinel Recommended Party Composition and Operation Method
  • Recommended Party: Nosica, Sentinel, Melania, Medicine Pocket
  • Operation Method: Nosica actively moves to acquire damage and Bloodied Brand, Sentinel uses Spell 2 to maintain the 'Do Cruel Things!' state (constantly inflicting Fear), Melania maintains the Ultimate formation effect, Medicine Pocket is completely left alone
  • Party Placement Order: Place dealers like Nosica to the left of Sentinel (due to the Fear effect of Spell 2)
14:38 - 17:20
9. 💯 Sentinel Overall Review and Final Conclusion
  • ✅ Sentinel is the strongest self-harm sub-dealer with both high support performance and attack performance
  • ✅ Goes very well with self-harm parties, especially maximizes synergy when used with Nosica and Luvus
  • ✅ 2 additional attacks are guaranteed every turn if not incapacitated or if there are enough Fear Bullets
  • ✅ The weakness is that the firepower decreases if there are not enough New Wounds when using the Ultimate, but this is not a big problem as it is a sub-dealer
  • ✅ Can be used in chase parties in addition to self-harm parties
  • ✅ Conclusion: Sentinel is a very powerful character, so it is recommended that those interested definitely acquire it
리버스1999Reverse1999센티넬캐릭터분석리버스1999공략