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TFT Set 15 Augment Guide: How to Make Every Game Different A guide to Set 15's Encounters (formerly Portals) in TFT. Explains how each Encounter affects the game and how to adjust your strategy accordingly.
TFT Set 15 Augment Guide: How to Make Every Game Different
1. 🎮 Overview of Encounters (formerly Portals) and strategy for the 'Early Bird's Treat' Encounter
  • ✅ Encounters are elements that affect the game at the start.
  • ⚠️ The 'Early Bird's Treat' Encounter doesn't significantly impact the game plan, so there's no need to drastically change your strategy.
00:01 - 00:46
1. 🎮 Overview of Encounters (formerly Portals) and strategy for the 'Early Bird's Treat' Encounter
  • ✅ Encounters are elements that affect the game at the start.
  • ⚠️ The 'Early Bird's Treat' Encounter doesn't significantly impact the game plan, so there's no need to drastically change your strategy.
00:48 - 03:12
2. ⚔️ 'Upgraded Start' Encounter: Increased Competition and Strategies to Leverage the Advantage
  • ✅ In the 'Upgraded Start' Encounter, many players will aim for win streaks, so scouting is crucial.
  • ✅ Choosing a strong Augment early is important, especially Augments that provide items.
  • ✅ Starting with a 3-cost unit can help secure early interest.
  • ⚠️ Selling upgraded units early is risky, so make that decision carefully.
03:13 - 04:13
3. 🎲 'Component Anvil' and 'Royal Rumble' Encounters: Strengthening Reroll Decks and Considering Item Dependency
  • ✅ 'Component Anvil' and 'Royal Rumble' Encounters favor reroll decks.
  • ✅ Equipping the best items on specific units is important.
  • ✅ Decks with low item flexibility (e.g., Collei) have high item dependency, so their value increases in this Encounter.
04:14 - 04:31
4. 🏝️ 'Beach Blast' and 'Winner's Circle' Encounters: Similar to Vanilla TFT
  • ✅ 'Beach Blast' and 'Winner's Circle' Encounters are basically the same as vanilla TFT.
  • ✅ In 'Winner's Circle', the top 4 players receive additional resources.
04:32 - 05:33
5. ✨ 'Winner's Circle' Encounter: Maximizing Late-Game Resource Utilization Strategies
  • ✅ Theoretically, it's best to choose a deck with high resource utilization in the late game (e.g., Star Guardian).
  • ✅ Decks that can utilize legendary units at level 9 are advantageous.
  • ⚠️ However, you can generally play very similarly to vanilla TFT.
05:34 - 06:10
6. 💰 'Golden Gala' Encounter: Gold Augment Utilization Strategies
  • ✅ 'Golden Gala' Encounter is basically the same as vanilla TFT, and you can expect Gold Augments.
  • ✅ There's no need to specifically choose a particular deck.
06:11 - 07:32
7. 💎 'Prismatic Prelude', 'Prismatic Party' and 'Prismatic Finale' Encounters: Adjusting Augment Selection Strategies
  • ✅ 'Prismatic Prelude' is similar to vanilla TFT.
  • ✅ In 'Prismatic Party', the probability of getting the desired Augment at stage 4-2 is high.
  • ✅ In 'Prismatic Finale', interest-related Augments are unlikely to appear at stage 4-2.
07:33 - 08:12
8. 💸 High Interest Encounters: 'Golden Subsidies', 'Scuttle Puddle' and 'Plunder Puddle'
  • ✅ 'Golden Subsidies', 'Scuttle Puddle' and 'Plunder Puddle' are high interest Encounters.
  • ✅ In 'Plunder Puddle', the probability of obtaining gold and items is high.
08:13 - 09:38
9. Strategies for Maximizing Item Utilization and Synergy Effects
  • ✅ It's best to avoid decks with low Spatula utilization.
  • ✅ Decks that can utilize a lot of items (e.g., The Crew) are advantageous.
  • ✅ Decks with high item dependency like Collei are not good.
09:39 - 11:36
10. 🦀 'Scuttle Puddle' and 'Golden Subsidies' Encounters: Economic Advantages and Strategic Considerations
  • ✅ 'Scuttle Puddle' and 'Golden Subsidies' provide a similar amount of interest.
  • ✅ The value of interest Augments decreases.
  • ✅ Rerolling often occurs at stage 4-1.
  • ✅ Fast 9 level decks are advantageous in high interest Encounters.
11:37 - 13:14
11. 🔄 'Augment Swap' Encounter: Augment Selection and Strategic Considerations
  • ✅ 'Augment Swap' Encounter doesn't significantly affect Augment selection.
  • ✅ Certain Augments can be very good or bad depending on the situation.
  • ✅ 2-1 stage exclusive Augments may appear later, which can worsen the situation.
13:15 - 14:58
12. 🦀 'Crab Rave' Encounter: High Interest and Crab Killing Strategies
  • ✅ 'Crab Rave' is a high interest Encounter.
  • ✅ It's best to choose a deck that can kill the crabs.
  • ✅ Crabs deal increased damage in the late game, so they must be killed before they get stronger.
  • ✅ High single target damage decks are advantageous.
  • ✅ Decks that focus on tanking or rely on AoE damage may be weak against crabs.
14:59 - 17:24
13. 🧙 'Wandering Trainer' Encounter: Emblem Utilization Strategies and Cautions
  • ✅ 'Wandering Trainer' is the most complex Encounter.
  • ✅ Trying to use too many Emblems is a common mistake.
  • ✅ It's okay to use only one powerful Emblem.
  • ✅ Completely ignoring the Trainer is a big mistake.
  • ✅ Even using just one Emblem is like having a Gold Augment.
  • ✅ There's no need to force additional traits at the expense of ruining your board.
  • ✅ Ideally, you should use as many Emblems as possible, but it's okay to use just one.
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