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Limbus Company Gregor's Night Awl Skill In-depth Review: Coin Value, Usage, and Uncovering Hidden Mechanics
This video provides an in-depth analysis of the new Limbus Company identity, Night Awl Gregor's skills. Focusing on high coin value, bleed and tremor mechanics, and how to utilize the 'Merce' additional attack, it details the skill composition and strategies for using it in actual combat. In particular, it suggests linked plays using Deep Wound and Fatal Wound, and ways to maximize Merce in dire situations, providing key information for effectively using Gregor.
1. ⚔️ Night Awl Gregor Basic Information and Passive Skill 'Merce' Analysis: How to Utilize Additional Attacks
- ✅ Night Awl Gregor's skills consist of 2, 3, and 4 coins, with the passive skill 'Merce' being key.
- ✅ 'Merce' can be used up to 2 times per turn and provides additional attacks. If you have Rusty Shards, it can be used up to 3 times.
- ✅ When an enemy is defeated or a part is destroyed, you gain an increased Pierce Power effect on the next turn.
- ✅ If an ally's HP is below a certain level after their basic attack skill ends, 'Merce' is activated.
00:00 - 00:58
1. ⚔️ Night Awl Gregor Basic Information and Passive Skill 'Merce' Analysis: How to Utilize Additional Attacks
- ✅ Night Awl Gregor's skills consist of 2, 3, and 4 coins, with the passive skill 'Merce' being key.
- ✅ 'Merce' can be used up to 2 times per turn and provides additional attacks. If you have Rusty Shards, it can be used up to 3 times.
- ✅ When an enemy is defeated or a part is destroyed, you gain an increased Pierce Power effect on the next turn.
- ✅ If an ally's HP is below a certain level after their basic attack skill ends, 'Merce' is activated.
00:59 - 02:50
2. 🩸 Night Awl Gregor Skill Deep Dive: Understanding Wound, Bleed, and Tremor Mechanics
- ✅ The 2, 3, and 4 coin skills can be linked with 'Merce' to enable powerful additional attacks.
- ✅ Using skills inflicts 'Wound', and when 'Wound' accumulates, it is enhanced to 'Deep Wound', inflicting Bind and increasing the number of Bleed stacks upon Tremor Burst.
- ✅ The 3 skill allows for Amplitude Shift through Tremor Overbleed, and by winning clashes, you can utilize both the Tremor and Bleed benefits without reducing the number of Bleed stacks.
- ✅ Through the effect of increasing the number of Bleed stacks upon Tremor Burst in the 'Deep Wound' state, a synergy effect with a Bleed deck can be expected.
02:51 - 03:56
3. 💥 Detailed Skill Analysis and Usage Strategies: The Complete Guide to 1, 2, and 3 Coin Skills
- ✅ The 1 skill may have somewhat disappointing value, but it is expected that you can overwhelm with coin value.
- ✅ The 2 skill increases coin power depending on the Bleed and Tremor values, and the 3 coin skill has the effect of increasing the number of Bleed stacks along with Tremor Burst.
- ✅ The 3 coin skill increases the number of Bleed stacks on the opponent upon winning a clash, increases the number of Tremor and Bleed stacks with the 1 coin, and inflicts Wound.
- ✅ If the enemy's main body HP is below a certain level or has a Fatal Wound, 'Merce' is additionally activated.
03:57 - 05:41
4. 🌃 Deep Dive into the Core Skill 'Night Awl': Activation Conditions, Damage Increase Mechanics, and How to Utilize Fatal Wounds
- ✅ 'Night Awl' is activated when the target has a Deep Wound, and uses 'Merce' on the fourth coin to inflict an additional attack.
- ✅ Damage is increased against targets with shields, and damage is additionally increased according to the percentage of HP lost.
- ✅ Inflicts a Defense Level reduction effect, and the 1 coin effect has no effect.
- ✅ The 2 coin inflicts Bleed and increases the number of Bleed stacks, and the 3 coin inflicts Tremor and increases the number of Tremor stacks.
- ✅ In the last coin, it shifts with Tremor and Bleed, causes a Tremor Burst, and if there is Bind, the number of Tremor stacks is reduced in the Tremor Burst.
- ✅ Immediately converts the target's Deep Wound into a Fatal Wound on the next turn.
- ⚠️ Caution: Since 'Night Awl' must be used to create a Fatal Wound, it is not possible to spam 'Night Awl' enhancement skills.
05:42 - 07:58
5. 🚑 Maximizing Merce in Dire Situations: In-Depth Analysis of Skill Linkage
- ✅ When starting combat in a dire situation, the number of times 'Merce' can be used increases to 2 times per turn.
- ✅ There is a restriction that it can be used up to 2 times when clearing solo, and additional 'Merce' activation is possible through shards.
- ✅ Since 'Merce' can only be used when a Fatal Wound has been inflicted after using the 'Night Awl' skill, skill linkage and timing adjustment are important.
- ✅ Using 'Merce' under the assumption that a Fatal Wound has been applied is applied separately from the number of times.
07:59 - 08:28
6. ✨ Overall Review and Encouraging Viewer Participation: What are your thoughts on Night Awl Gregor?
- ✅ Night Awl Gregor is an attractive identity with a high number of coins.
- ✅ Share your thoughts on Night Awl Gregor through the comments.
