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Shape of Dreams Deep Dive Review: 100 Hour Playthrough Review This is an in-depth review of Shape of Dreams. It covers the game's difficulty settings, gameplay, characters, passive tree, pros, and cons. The reviewer praises the game's fast pace, build crafting possibilities, and multiplayer mode. The cons include the lack of gems to change skills, the charge time of some skills, the imbalance between builds in multiplayer, and the lack of threat from the Hunter. Overall, the game is recommended, especially worth playing when it's on sale.
Shape of Dreams Deep Dive Review: 100 Hour Playthrough Review
1. 🎮 Shape of Dreams' Various Difficulty Settings and Lucid Dream Modifiers
  • Nap Time: Enemies are weaker, HP potion acquisition is increased, and allied souls appear closer.
  • Deep Sleep: Normal mode, no special changes.
  • ⚠️ Ominous Stream: Enemies are stronger, HP potion acquisition is decreased, bosses use special abilities more often, and allied souls appear further away.
  • Nightmare: Healing effects are reduced, monsters are faster and more cunning, allied souls appear much further away, and bosses gain defense.

You can add Lucid Dream Modifiers to make the game even more difficult. These modifiers can reduce healing and barrier effects by 50%, add more monsters, activate friendly fire, or cause enemies and players to take increased damage.
00:19 - 01:25
1. 🎮 Shape of Dreams' Various Difficulty Settings and Lucid Dream Modifiers
  • Nap Time: Enemies are weaker, HP potion acquisition is increased, and allied souls appear closer.
  • Deep Sleep: Normal mode, no special changes.
  • ⚠️ Ominous Stream: Enemies are stronger, HP potion acquisition is decreased, bosses use special abilities more often, and allied souls appear further away.
  • Nightmare: Healing effects are reduced, monsters are faster and more cunning, allied souls appear much further away, and bosses gain defense.

You can add Lucid Dream Modifiers to make the game even more difficult. These modifiers can reduce healing and barrier effects by 50%, add more monsters, activate friendly fire, or cause enemies and players to take increased damage.
01:26 - 03:32
2. 🕹️ Gameplay and Combat Mechanics: Exploration, Hunter, Final Boss
  • ✅ Move with WASD keys, and left mouse button for basic attacks. Spacebar is the torch. Q, E, R keys use skills (memories).
  • ✅ There are slots under the skills to equip essence gems. Gems provide effects such as bullet reduction, damage increase, damage explosion when using skills, and life steal.
  • ✅ Gold and Dream Dust are in-game currencies. Gold is used to purchase skills, gems, and buffs, and Dream Dust is used to upgrade skills and gems.
  • ✅ Explore various areas, and clearing an area allows you to select a new connected area.
  • ⚠️ Hunters occupy areas to hinder the player's progress. Entering an area with a Hunter makes enemies stronger, and you need to be careful of area-of-effect attacks.
  • ✅ Defeat the final boss of each world and progress deeper. Completing 4 worlds allows you to start a new loop or end the run through the final boss fight.
03:33 - 04:34
3. 🔄 Deja Vu System and Meta Progression: Unlocking Skills and Character Customization
  • ✅ Defeating the final boss adds skills and gems to Deja Vu. Deja Vu is a system where you can select a skill or gem to start with in the next run using meta currency.
  • ✅ Purchased items are available for free for 24 hours.
  • ✅ Stardust can be obtained by defeating bosses, entering specific areas, completing missions, and achieving character mastery levels.
  • ✅ You can use Stardust to unlock character passive trees and talent passives.
04:35 - 06:30
4. 🎭 Playable Characters: Lakuarta, Mist, Yubar, etc.
  • Lakuarta: Ranged attacker, long-range attack
  • Mist: Fast melee dealer, dash and teleport evasion, unique parry skill
  • Yubar: Magical ranged damage, basic attack bounces between targets
  • Wesper: Slow melee attacker, the opposite of Mist
  • Arena: Can attack in melee and ranged depending on skills, increases damage by sacrificing HP, HP recovery skill
  • Bismuth: Fast magic damage, basic attack scaling with high attack speed, basic attack auto-targeting
  • Naka: Summoner, 1 powerful summon or 5 small summons
  • Shell: Melee attacker, unique passive that converts attack speed into attack power

Character-specific skills cannot be used on other characters. Auxiliary skills must be unlocked through challenges.
06:31 - 07:32
5. 🌳 Passive Tree System: Destruction, Life, Imagination, Flexibility
  • ✅ Each character has a different distribution between Destruction, Life, Imagination, and Flexibility.
  • Destruction: Provides offensive stats.
  • Life: Provides defensive stats.
  • Imagination: Provides more Gold and Dream Dust.
  • Flexibility: Exclusive to character skills.

There are character-specific passives and passives that all characters share.
07:33 - 08:53
6. 👍 Positive Aspects: Gameplay, Build Crafting, Multiplayer
  • ✅ In-game movement is great and responsive. Skill usage, hitting enemies, everything is good.
  • ✅ The sounds and animations of the skills are great.
  • ✅ There are skills with 3 gem slots and passive trees that can be played with various combinations.
  • ✅ The Deja Vu system makes it easy to get the gems you need.
  • ✅ Multiplayer mode is fun. You can play with friends.
  • ✅ If you can't complete a run, you can save it and continue later.
08:54 - 10:25
7. 👎 Negative Aspects: Lack of Gems, Charge Time, Multiplayer Imbalance, Lack of Hunter Threat
  • ❌ I wish there were more gems that change how skills work. For example, changing the damage type, adding more projectiles, or increasing the area-of-effect range.
  • ❌ Some skills have a charge time, which slows down the character.
  • ❌ In multiplayer, if one player is using a build that quickly clears everything on the screen, other players may feel unnecessary.
  • ❌ The most dangerous thing in the Hunter area is the area-of-effect spell. The Hunter itself is weak. I hope the Hunter becomes a bigger threat.
10:26 - 11:08
8. 🗺️ Roadmap and Final Thoughts: Mod Support, New Difficulty, Game Recommendation
  • ✅ The development roadmap has been released. Mod support and new difficulty levels will be added.
  • ✅ If you like fast-paced action roguelike games and want to create builds, I recommend this game. It's especially worth playing when it's on sale.
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