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Ark Raiders: Hulk Cracker Nerf, Patch 1.3 Explosive Changes and Ark Takedown Guide
In Arc Raiders Patch 1.3, the Hullcracker has been nerfed, causing a big change in Arc takedowns. The price of Hullcracker ammo has increased, crafting costs have increased, and explosive damage has been reduced, making it no longer easy to take down large Arcs. It is now more effective to use grenades and heavy weapons.
1. 💥 Patch 1.3 Introduction and In-Depth Analysis of the Hullcracker
- ✅ Patch 1.3 focuses on making Arc takedown experience consistent through explosion damage rebalancing.
- ⚠️ This patch affects grenades and traps as well, but mainly focuses on the Hullcracker.
- ✅ The Hullcracker is the main source of explosive damage players use against Arcs.
00:00 - 00:48
1. 💥 Patch 1.3 Introduction and In-Depth Analysis of the Hullcracker
- ✅ Patch 1.3 focuses on making Arc takedown experience consistent through explosion damage rebalancing.
- ⚠️ This patch affects grenades and traps as well, but mainly focuses on the Hullcracker.
- ✅ The Hullcracker is the main source of explosive damage players use against Arcs.
00:49 - 02:26
2. 💰 Hullcracker Economic Changes: Price Increase and Increased Crafting Costs
- ✅ Hullcracker ammo price increased by 25% in the store.
- ✅ Ammo crafting recipe changed, requiring Arc Motion Cores and Ekrud Explosives.
- ⚠️ It's now much more expensive and harder to justify using the Hullcracker.
- ⚠️ Before the patch, 200 launcher ammo was needed to safely solo the Queen, but now it costs more.
- ✅ Hullcracker and explosive damage have been changed in a very meaningful way.
02:27 - 05:34
3. 📉 Hullcracker Damage Reduction: Test Results by Arc Type
- ✅ Before the patch, explosives hit multiple Arc parts simultaneously, exponentially increasing damage.
- ⚠️ Now that explosive damage has been adjusted, the Hullcracker's damage has been reduced.
- ✅ Wasps can still be taken down in one shot with the Hullcracker, but Hornets must have their unarmored thrusters hit.
- ⚠️ The number of Hullcracker shots required to take down a Reaper has almost doubled.
- ⚠️ The number of Hullcracker shots required to take down a Bastion has increased from 15 to 31.
- ⚠️ It is no longer worth hunting large Arcs using the Hullcracker.
05:35 - 06:28
4. 💣 Grenades and Mines: An Alternative to the Hullcracker Nerf?
- ✅ The explosive damage change should theoretically apply to all explosives, not just the Hullcracker.
- ✅ Grenades and mines have hardly changed compared to before the patch.
- ✅ Bombers can still be taken down in one shot with the Deadline Mine, and grenades can take them down in roughly the same amount as before.
- ✅ Wolfpacks can be taken down with one Rocketeer as before.
06:29 - 08:34
5. 🎯 Changes in Large Arc Hunting Strategies: Utilizing Grenades and Heavy Weapons
- ✅ It is now recommended to bring a lot of powerful grenades to hunt large Arcs.
- ⚠️ Since the Hullcracker has been nerfed and its cost has increased, using grenades and heavy weapons is more effective.
- ⚠️ Bastions could previously be taken down with 15 launcher ammo, but now require 31.
- ✅ The developers want to make large Arc enemies more threatening and require more knowledge and strategy.
08:35 - 10:48
6. 🤔 Thoughts on Patch 1.3: Potential for Long-Term Positive Effects
- ✅ Requiring precision, strategy, and planning to take down a Bastion may be better for the game.
- ⚠️ However, it is problematic for developers to provide players with a tool, and then weaken the tool and punish them when players use it more effectively than intended.
- ⚠️ It is disappointing that the main way to respond to events like the Queen or Matriarch has been weakened.
- ⚠️ It seems that the developers are too focused on nerfs.
