Post

Anno 117: City-Building Layouts for Citizen Levels 1-3 Explained This video explains how to efficiently build cities with residents of levels 1-3 in Anno 117. It presents layouts that work up to the Equites and gives tips on how to adapt them to the conditions of the island. The focus is on a good balance between living space and production buildings.
Anno 117: City-Building Layouts for Citizen Levels 1-3 Explained
1. 🏘️ Introduction to City Layouts in Anno 117
  • ✅ The video covers layouts for city building in Anno 117, for both production and purely residential cities.
  • ⚠️ The layouts shown are not always 100% perfectly applicable to every island, as islands are rarely rectangular.
00:00 - 00:30
1. 🏘️ Introduction to City Layouts in Anno 117
  • ✅ The video covers layouts for city building in Anno 117, for both production and purely residential cities.
  • ⚠️ The layouts shown are not always 100% perfectly applicable to every island, as islands are rarely rectangular.
00:31 - 01:26
2. 🎯 Layout Goals: Bringing Residents Up to the Equites
  • ✅ The presented layout is designed to develop the population up to the level of the Equites (Plebs and Liberti).
  • ✅ From the Equites onwards, public buildings such as theaters and forums become very large, requiring special layout adjustments.
01:27 - 03:43
3. 📐 Layout Structure and Adaptation to Island Conditions
  • ✅ The layouts are not intended to fill the entire island edges, but rather to cover large areas.
  • ✅ Aqueducts and cisterns are placed between the blocks to ensure water supply.
  • ✅ The layout is planned for Custodia and Medici, fire stations can be distributed over a larger area.
03:44 - 05:48
4. 🏭 Integration of Production Buildings into the Layout
  • ✅ 2x2 blocks in the layout can be replaced by production buildings, as they are not very population-efficient.
  • ✅ Examples of production buildings that can be integrated are spinning mills, sandal makers, and olive presses.
  • ✅ A warehouse is included in the layout to ensure supply.
05:49 - 07:31
5. ⛪ Faith vs. Knowledge: Shrine and Grammarian in the Layout
  • ✅ The layout includes a Grammarian and a Shrine, with the Shrine being preferred due to its greater range.
  • ✅ It is recommended to prioritize faith (religion) over knowledge, as religion offers immediate bonuses.
  • ✅ The layout consists of two modules, which are marked by concrete or marble roads.
07:32 - 08:26
6. 🧱 Optimal Number of House Blocks for Coverage
  • ✅ Seven house blocks work very well with the coverage of public buildings.
  • ✅ With more than seven blocks, it can become critical, especially in terms of Taverna coverage.
  • ✅ Various production buildings can be integrated into the layout.
08:27 - 10:18
7. 💡 Tips for Using the Layout and Prioritizing Faith
  • ✅ It is recommended to first build the layout with the Shrine, as it has a greater range than the Grammarian.
  • ✅ Faith should be prioritized as it offers immediate bonuses such as more population and productivity.
  • ✅ The layout usually fits on any island and can be adapted to production islands.
10:19 - 12:42
8. 🛠️ Adapting the Layout to Smaller or Branched Islands
  • ✅ On medium or branched islands, the layout can be rotated or copied in smaller areas.
  • ✅ Individual blocks can be added manually to fill the edges.
  • ✅ The layout can also be used on smaller islands by copying and adapting only parts of it.
12:43 - 14:38
9. 🌐 Additional Layouts and Concluding Remarks
  • ✅ There are additional layouts on the Anno Compagnon website, such as the cross or the wagon wheel.
  • ✅ Too many duplications of public buildings should be avoided.
  • ✅ The layout should be adapted to individual needs and circumstances.
Anno117LayoutStädtebauTippsUndTricks