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Lost Ark Warlord Balance Patch Review and Settings Guide (2024.05)
Lost Ark Warlord Balance Patch Review and Settings Guide (2024.05)
1. 🛡️ Warlord Balance Patch Introduction: Changes in Lone Knight and Combat Readiness Direction
  • ✅ With this balance patch, the direction of the Warlord's engravings has been clearly divided.
  • ✅ Introducing the changes and settings for the Lone Knight and Combat Readiness builds.
  • ⚠️ Ark Grid content is not included.
2. ⚔️ Lone Knight Changes and Playstyle
  • ✅ Spear Dash has been changed to Full Barrel Cannon, allowing Super Charge engraving application, and immunity and superior armor shields have been added.
  • ✅ The existing Half-Angle Synergy has been changed to Backhand Synergy, making dual synergy usage impossible, but it's still good in 3-dps parties.
  • ✅ Synergy effect has been added to E-Two, allowing for constant synergy maintenance.
  • ✅ It's almost impossible to fill the identity gauge with skills, making Amplified Damage difficult to adopt, and the X skill has been added as a replacement.
  • ✅ The X skill has taunt identity synergy effect and enhances the next lance skill, and also has a Combat Readiness auto-switch function.
  • ⚠️ The ally shield amount reduction effect is embedded in the main node, making Nella's use difficult, and the taunt moved to the X skill has become a shackle.
  • ✅ Lone Knight Warlord is now a pure dealer, not a synergy or care-type dealer.
  • ✅ Crit rate must be matched to 100%, which lowers Swiftness, but damage output has greatly increased.
  • ✅ Super Awakening skill damage compression has improved, and Power Bullet is also good for synergy and soaking.
  • ✅ Weak Point and Destruction performance is still good.

SkillChanges
Spear DashChanged to Full Barrel Cannon (Super Charge application, immunity/superior armor shield added)
Half-Angle SynergyChanged to Backhand Synergy (Dual Synergy Impossible)
X SkillTaunt Identity Synergy, Lance Skill Enhancement, Combat Readiness Auto-Switch

Operation Method:
  • ✅ Apply synergy in Combat Readiness state and use lance skills.
  • ✅ Use the X skill right before Super Awakening, and utilize the X skill for Burst Cannon or Charging Stinger during Super Awakening cooldown.
  • ✅ Since the X skill itself has synergy, avoid using Power Bullet immediately after use.
3. 🛠️ Lone Knight Setting Guide
  • ✅ All lance skills are used as fixed.
  • ✅ The main skills are Burst Cannon, Charging Stinger, Full Barrel Cannon (Super Awakening).
  • ✅ Use Guardian's Thunderbolt for the awakening skill, and if you include Nella, it is recommended to remove Counter.
  • ✅ If you use Damnation, it is recommended to put it in Spear Shot and Daring Slash.
  • ✅ Match the town crit rate to 100% with the Ark passive and invest the remaining points in Swiftness.
  • ✅ For the Enlightenment sub-node, if you have high potential, choose the Elite Squad, and if you have manga issues, choose Efficiency Enhancement.
  • ✅ You can freely allocate points among Tactical Maneuvers on the next-door engraving side.
  • ✅ For engravings, it is recommended to fix Grudge, Barricade, Super Charge, and choose Keen Blunt Weapon or Mass Increase, and Cursed Doll or Adrenaline are also good.
  • ✅ Use Elixir of Critical Hit.

EngravingRecommendation
FixedGrudge, Barricade, Super Charge
ChoiceKeen Blunt Weapon, Mass Increase, Cursed Doll, Adrenaline
4. 🛡️ Combat Readiness Changes and Playstyle
  • ✅ Combat Readiness Warlord has taken the direction of a synergy dealer.
  • ✅ The existing Half-Angle Synergy is included in the main node, allowing for constant Half-Angle, and if you combine it with skills with Packaged Synergy, you can constantly give dual synergy.
  • ✅ The usability and judgment of most general skills have been improved.
  • ✅ The identity recovery effect of Amplified Damage has been changed to receive the Wealth rune.
  • ⚠️ Super Awakening is a head attack, so it is difficult to use the Hit Master engraving, and using it as a reflection damage dealer seems to be the high point.
  • ✅ Weak Point and Destruction gimmick performance has decreased compared to before as some skill structures have changed.
  • ✅ With the reorganization of Frontal Defense, only 50% of the identity gauge is consumed, and the shield value is also fixed.
  • ✅ Even if you turn off Frontal Defense early, party immunity and shield remain for 2 seconds, improving practicality.
  • ⚠️ You must be careful because Combat Readiness turns on automatically when used.

Operation Method:
  • ✅ The basics are to turn on Combat Readiness, apply synergy, and rotate all skills on cooldown.
  • ✅ Use head skills such as Super Awakening by matching the position, and Amplified Damage still needs to be used by turning off Combat Readiness to fill the identity gauge.
  • ✅ Frontal Defense damage is also quite high, so you can use it once in a while when you have time.
5. 🛠️ Combat Readiness Setting Guide
  • ✅ If you use Interest, it is recommended for Shield Bash and Shield Charge, and if Full is arguing, you can put Two-Point in place of Shield Charge.
  • ✅ I put one remaining Self-Determination in Frontal Defense, but you can also remove one additional Shield Bash gem and put it somewhere else.
  • ✅ The Ark passive is set to Specialization/Expertise.
  • ✅ For Evolution Tier 2, there are cases where you invest in One-Hit or Optimization depending on the Intelligence or Cooldown Reduction situation.
  • ✅ For the Enlightenment sub, take one Tier 4 Tactical and one Tier 3 Tactical Training each.
  • ✅ Use Grudge, Barricade, Precise Dagger, Adrenaline, and Cursed Doll for engravings, and you can put Low Health Damage or Mass Increase instead of Cursed Doll.
  • ✅ The Elixir is Multi-Hit.

EngravingRecommendation
FixedGrudge, Barricade, Precise Dagger, Adrenaline
ChoiceCursed Doll, Low Health Damage, Mass Increase
6. 🎮 Post-Patch Gameplay Review and Warlord Recommendation
  • ✅ After using Lone Knight and Combat Readiness alternately after the patch, both have become incredibly comfortable and stronger.
  • ✅ The Warlord has become incredibly quick.
  • ✅ Previously, synergy or gimmicks were better on the Lone Knight side, but this time, you can feel that the concepts are clearly divided by engraving.
  • ✅ Personally, I enjoyed the Lone Knight side more, but I think I will do Combat Readiness a lot due to the nature of the support main character.
  • ✅ It was nice to see the Warlord users around me having so much fun.
  • ✅ I recommend those who are interested in Warlord to take this opportunity to feel the fun.
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