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MapleStory One-Punch Man Virtual Battle System Complete Guide: Pattern Strategies and Tips
This video provides a strategy guide for the virtual battle system in the MapleStory One-Punch Man collab event. It explains the boss patterns of pages 1 and 2 in detail and provides effective response strategies and tips for each pattern to help complete battle missions.
1. 🎮 One-Punch Man Collab Virtual Battle System Introduction and Reward Guide
- ✅ Introduction to the virtual battle system, a mini-game in the One-Punch Man collab event
- ✅ Content where you attack the Deep Sea King boss with the Genos character
- ✅ You can acquire various rewards such as VIP sauna tickets, Sol Erda Fragment Selection Tickets, extreme value, Karma Black Cubes, and White Additional Cubes depending on mission completion
- ✅ You can acquire Maple furniture, Genos chair, riding, and medals upon completing special missions
00:00 - 00:52
1. 🎮 One-Punch Man Collab Virtual Battle System Introduction and Reward Guide
- ✅ Introduction to the virtual battle system, a mini-game in the One-Punch Man collab event
- ✅ Content where you attack the Deep Sea King boss with the Genos character
- ✅ You can acquire various rewards such as VIP sauna tickets, Sol Erda Fragment Selection Tickets, extreme value, Karma Black Cubes, and White Additional Cubes depending on mission completion
- ✅ You can acquire Maple furniture, Genos chair, riding, and medals upon completing special missions
00:53 - 01:21
2. ⚙️ Essential Before Entering the Dungeon! How to Set Up Skill Keys
- ✅ Emphasizing the importance of setting up skill keys before entering the dungeon
- ✅ Utilizing basic attack (Incineration Cannon), counterattack, movement skill (similar to Khali's movement skill), bind skill, and burst skill
- ✅ Using bind/burst skills through strengthening the stun system and ultimate skill system
- ✅ The counterattack skill is used in a similar way to the Maple boss 'The First Enemy'
01:22 - 03:57
3. ⚔️ Page 1 Deep Sea King Pattern Analysis and Strategy
- ✅ Page 1 repeats 6 patterns (5 if excluding the slam pattern)
- ✅Tongue Push: Must be dodged by crouching, blocking it narrows the field of view and reverses the direction keys
- ✅Charge: Counterattack the moment the Deep Sea King's foot moves back
- ✅Punch Combo: Counterattack when the fist goes back (exists as a fast 6-hit combo and a slow 3-hit combo)
- ✅Spit: Reduces health and speed, evade with acceleration
- ✅Slam: Used when the distance from the Deep Sea King increases, evade with counterattack or acceleration (maintaining distance is important)
| Pattern | Description | Response |
|---|---|---|
| Tongue Push | Attacks by sticking out its tongue | Dodge by crouching |
| Charge | Slams its foot down and charges | Counterattack when the foot moves back |
| Punch Combo (6 hits) | Rapidly throws punches | Counterattack when the fist moves back |
| Punch Combo (3 hits) | Slowly throws punches | Counterattack when the fist moves back |
| Spit | Spits at the player's location | Evade with acceleration |
| Slam | Teleports and then slams down | Evade with counterattack or acceleration |
03:58 - 06:04
4. 🔥 Page 2 Deep Sea King Pattern Analysis and Strategy: Watch Out for One-Hit Kills!
- ✅ Enters Page 2 when the Deep Sea King's health is below 30%
- ✅One-Hit Kill: Activated when the foot comes down and the fist points upwards, must be evaded
- ✅Charge: Activated when the foot comes down and the fist points downwards
- ✅Punch 5-Hit Combo: Activated when the speed of the punches is slow, the timing of the last 5th hit is slightly different
- ✅Punch 8-Hit Combo: Activated when the fist is clenched and attacks immediately, the 3rd and 7th timings are slightly slower
- ✅Slam: Same as Page 1
| Pattern | Description | Response |
|---|---|---|
| One-Hit Kill | Foot comes down and the fist points upwards | Must be evaded |
| Charge | Foot comes down and the fist points downwards | Counterattack |
| Punch 5-Hit Combo | Throws punches at a slow speed | Counterattack when the fist moves back (be careful of the 5th timing) |
| Punch 8-Hit Combo | Throws punches at a fast speed | Counterattack when the fist moves back (be careful of the 3rd and 7th timings) |
| Slam | Teleports and then slams down | Evade with counterattack or acceleration |
06:05 - 06:36
5. Pro Tip! How to Complete Battle Missions Even Without Knowing the Patterns
- ✅ Set the counterattack key to the spacebar and hold the key down (use a weight to hold it down)
- ✅ Counterattacks will succeed intermittently, increasing the chance of completing the mission
