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Anno 117: Pax Romana - Comprehensive Research Guide with Tips and Tricks
This tutorial provides a detailed overview of the research system in Anno 117: Pax Romana. It explains the basics, presents optimization strategies for maximum research points, and highlights the best research in the areas of economy, civil society, and military. The guide contains valuable tips and tricks to fully exploit the research potential in the game.
Important Endgame Researches:
Tech Rush (early game):
1. 💡 Introduction to Research in Anno 117: Basics and Overview
- ✅ Research is one of the first unlockable features in the game.
- ✅ Research points are generated by reaching the second population level (Grammaticus) or the third city level.
- ✅ At the beginning, it is recommended to focus on sewing circles to increase the knowledge production of the spinning mills.
- ✅ Other useful early researches are trading post management, depots, and warehouse management.
- ✅ In the civil sector, the effective range of marketplaces is beneficial.
00:00 - 00:40
1. 💡 Introduction to Research in Anno 117: Basics and Overview
- ✅ Research is one of the first unlockable features in the game.
- ✅ Research points are generated by reaching the second population level (Grammaticus) or the third city level.
- ✅ At the beginning, it is recommended to focus on sewing circles to increase the knowledge production of the spinning mills.
- ✅ Other useful early researches are trading post management, depots, and warehouse management.
- ✅ In the civil sector, the effective range of marketplaces is beneficial.
00:41 - 05:43
2. 📈 Optimizing Research Points: Strategies for Maximum Knowledge Generation
- ✅ City Level: Larger cities generate more knowledge.
- ✅ Knowledge Buildings: Grammaticus and Library offer massive bonuses.
- ✅ Production Buildings: Tabulus Workshop generates knowledge by supplying writing tablets and lyres.
- ✅ Items:
- ✅ Rapsode from Booran: +25% knowledge value for residential buildings in the area.
- ✅ Zaranitu: Additional knowledge through the library (unique item).
- ✅ Wellatius: +1 knowledge per residential building in the area of the Colosseum.
- ✅ Further Tips:
- ✅ Reduce beer and wine supply, as alcohol reduces the knowledge value.
- ✅ God selection: Minerva can generate up to nine more knowledge per house.
| Item | Effect |
|---|---|
| Rapsode aus Booran | +25% knowledge value for residential buildings in the area |
| Zaranitu | Additional knowledge through the library |
| Wellatius | +1 knowledge per residential building in the area of the Colosseum |
05:44 - 11:05
3. 💰 Best Economic Researches: Warehouses, Roads, Forestry, and Albion Drainage
- ✅ Early Researches: Trading post management, depots, sewing circles, warehouse management.
- ✅ Fortified Roads: Increase the range compared to normal roads (not compared to marble roads).
- ✅ Forester (Rebirth of the Forest): Lumberjacks can be placed anywhere and reforest their forest themselves.
- ✅ Swamp Watch: Allows placing city guards in the swamp in Albion.
- ✅ Drainage for Albion: Discovers drainage slots and dries up swamps (only with the Roman path).
- ✅ Field Irrigation vs. Aquaaborica: Field irrigation for farms, Aquaaborica for plantations.
- ✅ Hydraulic Mining: Boosts mines, but not quarries.
- ✅ Villa: Unlocks Plebea, Liberti, and Equites as passive workers.
| Forschung | Effect |
|---|---|
| Befestigte Straßen | Increase the range compared to normal roads |
| Förster (Wiedergeburt des Waldes) | Lumberjacks can be placed anywhere and reforest their forest themselves |
| Sumpfwache | Allows placing city guards in the swamp in Albion |
| Trainage für Albion | Discovers drainage slots and dries up swamps (only with the Roman path) |
| Felderbewässerung | Aqueduct bonus for farms |
| Aquaaborica | Aqueduct bonus for plantations |
| Hydraulischer Bergbau | Boosts mines |
| Villa | Unlocks Plebea, Liberti, and Equites as passive workers |
Important Endgame Researches:
- ✅ Infinitely repeatable research for productivity in mines.
- ✅ Lifting locks for more drainage channels in Albion.
- ✅ Firmer foundations and seaport city for building near the coast.
- ✅ Specialization dock for the trading port (one good per dock).
- ✅ Depths of the warehouse for infinite depots.
- ✅ Ulex and Agoge for gold production on all islands.
11:06 - 14:27
4. 🏛️ Civil Society: Deities, Disaster Protection, Alliances, and Legendary Items
- ✅ Many deities to choose from (Minerva, Mercury, Canonas).
- ✅ Attractive markets and improved ships (Quinquireme as endgame ship).
- ✅ Improvements for city guards, fire departments, and hospitals.
- ✅ Wells, watchtowers, and latrines for additional disaster protection.
- ✅ Inventiveness (siege workshop for more knowledge).
- ✅ Effective range for the Grammaticus.
- ✅ Alliance Treaty: Get NPCs into an alliance and subjugate them for permanent bonuses (e.g. 10% knowledge or faith).
- ✅ Soluz Hominem: Reveals the unlock conditions for legendary items.
- ✅ Legendary researches (stone building law, Officiia building law).
- ✅ Dice Hall (Lazium and Albion) for more inhabitants.
- ✅ Beer and Garum as a need (optional, can disrupt the need balance).
- ✅ Recruitment (fully exploit the alliance treaty).
14:28 - 17:32
5. ⚔️ Military: Troop Camps, Walls, Units, and Ship Improvements
- ✅ Provisional Castra: Store units to save on maintenance and labor.
- ✅ Repair Crane: Repair ships.
- ✅ Armor Smithies: Build better troops (Legionaries).
- ✅ Stone Walls: Better walls.
- ✅ New Units: Scorpions, Catapults, Legionaries, Praetorians (best cavalry), Chariots (Albion).
- ✅ Cautious Greeting: Place towers in the water.
- ✅ Travel Speed: Increases ship speed and reduces the influence of bad wind.
- ✅ Cavalry for the Wills: Disaster protection (mini-games for plague control).
- ✅ Imperial Measures: +100% ship speed.
| Forschung | Effect |
|---|---|
| Provisorische Kastra | Store units to save on maintenance and labor |
| Reparaturkran | Repair ships |
| Rüstungsschmieden | Build better troops (Legionaries) |
| Steinmauern | Better walls |
| Vorsichtige Begrüßung | Place towers in the water |
| Fahrtgeschwindigkeit | Increases ship speed and reduces the influence of bad wind |
| Kavallerie für die Willen | Disaster protection (mini-games for plague control) |
| Kaiserliche Maße | +100% ship speed |
Tech Rush (early game):
- ✅ KP Civitas and torch throwing speed for early attacks.
