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[Limbus Company] Mirror Refraction Railway Line 1 Strategy Guide This is a strategy guide video for the Limbus Company's Mirror Refraction Railway Line 1 Revival Event. It explains in detail the characteristics of Railway Line 1, the strategy for each station's enemies, and points to note. It also touches on formation and tactics, providing a wealth of useful information for those aiming to clear the event.
[Limbus Company] Mirror Refraction Railway Line 1 Strategy Guide
1. 🚂 Mirror Railway Line 1: Overview and Preparation for the Challenge
  • ✅ Explanation of the Mirror Railway Line 1 Revival Event
  • ✅ Difficulty is low and easy to clear
  • ✅ You can get rewards with 25 modules
00:00 - 00:40
1. 🚂 Mirror Railway Line 1: Overview and Preparation for the Challenge
  • ✅ Explanation of the Mirror Railway Line 1 Revival Event
  • ✅ Difficulty is low and easy to clear
  • ✅ You can get rewards with 25 modules
00:41 - 01:27
2. ⚙️ Features of Mirror Railway and Points for Formation
  • ✅ No Mood System
  • ✅ Get a banner by clearing within 120 turns
  • ✅ Full HP recovery after each stage clear, sanity is maintained
  • ✅ Formation is 12 people, combat is based on Season 1 with 5 people
  • ✅ Black Gun Faust is recommended
01:28 - 01:54
3. 🏢 Station 1: Battle with People from Our Company
  • ✅ Blunt is effective
  • ✅ Enemies are trash mobs with low sanity
  • ✅ Watch out for HP recovery passives
  • ✅ Department Head appears in the 2nd wave
01:55 - 02:44
4. 💃 Station 2: Dance Battle with Mariachi
  • ✅ Slash and Pierce are effective
  • ✅ Watch out for debuffs (sanity reduction, attack power reduction)
  • ✅ Take the brutal welcome greeting with your face
  • ✅ Idol joins in the 2nd wave, high sanity
02:45 - 03:48
5. 🎭 Station 3: Nakipech Battle that Erodes Sanity
  • ✅ Pierce is relatively effective
  • ✅ Phantasm battle
  • ✅ Nakipech inflicts sanity reduction and Suppression
  • ✅ Watch out for the overwhelming melancholy
  • ✅ Solidify with personalities with 45 sanity
03:49 - 04:18
6. 🔨 Station 4: Melee Battle with N Corp Employees
  • ✅ Everyone is weak to Blunt
  • ✅ Watch out for debuffs and nails
  • ✅ Nails don't disappear easily
04:19 - 04:52
7. 👤 Station 4: Guido's Threat
  • ✅ Guido has high sanity and high match power
  • ✅ Power increases when allies die
  • ✅ Sin Cleanser inflicts Confusion
  • ✅ Reduce Bird Wrap to deal with it safely
04:53 - 05:57
8. ⚡ Station 5: Rogi's Board, Lightning Countermeasures are Key
  • ✅ Main weakness is Blunt, Slash is also effective
  • ✅ Phantasm with complex gimmicks
  • ✅ Lightning buff accumulates if you can't win the match
  • ✅ You can reduce lightning by hitting the Electric Pole V
  • ✅ Deal with Howling with EGO
05:58 - 07:17
9. 🤖 Station 6: Dumb Robot, Gimmick Strategy
  • ✅ Weakness is Pierce
  • ✅ The procedure to defeat it is a gimmick
  • ✅ Processing new transfer application on the 3rd turn
  • ✅ Confusion zone appears
  • ✅ If you cut down the heart's HP, the main body becomes confused
07:18 - 07:57
10. 🩸 Station 7: Man, Torso Destruction is Important
  • ✅ Pierce is the best, Slash is also effective
  • ✅ Overall match power is high and reduces power
  • ✅ Bag buff increases every turn
  • ✅ If you destroy the torso, the attack becomes relatively weak
07:58 - 08:56
11. 💢 Station 8: Shinmonzu, Watch Out for Counterattacks
  • ✅ Instinct buff increases protection and power
  • ✅ Always prepares two counterattacks
  • ✅ Deal with the upper and lower lackeys before hitting
08:57 - 10:28
12. 🏢 Station 9: Slope, Fierce Battle of 3 Waves
  • ✅ 3 wave composition
  • ✅ Normal employees are Blunt, cool ones are Slash
  • ✅ Automatic HP recovery every turn
  • ✅ 3rd class employees have fierce attacks
  • ✅ The final round is two 3rd class employees, take them down quickly
10:29 - 11:40
13. 🚪 Station 10: Groaning Remains, Arm Destruction is Key
  • ✅ Weakness is Slash
  • ✅ Strong Rampage state when Instinct increases
  • ✅ Defeat the lackeys in the first 34 turns
  • ✅ Destroying the arm cancels the skill
11:41 - 12:06
14. ⚔️ Station 11: Board Ticket and Man's Returns
  • ✅ Focus on hitting either one
12:07 - 13:57
15. 😈 Station 12: Kromer Battle, 2 Forms
  • ✅ The 1st form is a pure slugfest
  • ✅ Evasion is annoying
  • ✅ The 2nd form is a battle to shave off 2500
  • ✅ The 3rd turn is Oni-goe state
  • ✅ Pure state is an ultra-attack form that abandons defense
13:58 - 16:15
16. 🙏 Last Station: Reaching Emptiness, Gimmick Boss
  • ✅ The main body always has Protection 10
  • ✅ You can't defeat the boss until you defeat all the trash mobs
  • ✅ Accumulate both to defeat the trash mobs
  • ✅ Destroying the Buddha statue supports the boss
  • ✅ It's easy to break through the protection with Rupture
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