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League of Legends 2026 Season Changes Analysis: New Items, Ranked Updates, Skin Information
The 2026 season will feature various updates, including new skins, role-based quests, item changes, rank system updates, and turret and vision changes. In particular, special rewards will be given to AD Carry, Mid, Top, Support, and Jungler respectively, and 9 new items and 2 returning items will be added.
1. ✨ 2026 Season New Skin Information: Upcoming Champions and Themes
- ✅ 16 champions are scheduled to receive new skins.
- ✅ Expected Champion List: Ashe, Briar, Caitlyn, Camille, Galio, Jayce, Katarina, Lillia, Naafiri, Poppy, Samira, Seraphine, Yasuo, Yuumi, Ziggs
- ✅ Lillia is likely to receive a skin of Legendary grade or higher.
- ✅ Damacia-themed skins will be released on the next PBE server.
- ✅ Damacia Skin Targets: Naafiri, Tiana, Cho'Gath, Morgana (Prestige)
- ✅ Morgana's skin is based on Damacia stained glass.
- ✅ Cho'Gath's skin is based on Petricite.
00:10 - 01:17
1. ✨ 2026 Season New Skin Information: Upcoming Champions and Themes
- ✅ 16 champions are scheduled to receive new skins.
- ✅ Expected Champion List: Ashe, Briar, Caitlyn, Camille, Galio, Jayce, Katarina, Lillia, Naafiri, Poppy, Samira, Seraphine, Yasuo, Yuumi, Ziggs
- ✅ Lillia is likely to receive a skin of Legendary grade or higher.
- ✅ Damacia-themed skins will be released on the next PBE server.
- ✅ Damacia Skin Targets: Naafiri, Tiana, Cho'Gath, Morgana (Prestige)
- ✅ Morgana's skin is based on Damacia stained glass.
- ✅ Cho'Gath's skin is based on Petricite.
01:18 - 01:45
2. 🚀 Quick Changes: Arcan Removal, Minion Spawn Time Adjustment, Base Critical Strike Damage Recovery
- ✅ Arcan is removed.
- ✅ 'Feat' is removed.
- ✅ First turret and first blood bonus gold return.
- ✅ Baron respawns at 20 minutes.
- ✅ Minions now spawn 30 seconds after the start of the game.
- ✅ At 40 minutes, minion waves spawn every 25 seconds and have 1 less melee minion.
- ✅ At 30 minutes, minions spawn every 20 seconds and have 1 less caster minion.
- ✅ Base critical strike damage returns to 200%.
01:46 - 03:14
3. ⚔️ Role Quests: AD Carry, Mid, Top, Support, Jungler Rewards
- ✅ Role quests are progressed by killing minions, champions, turrets, and epic objectives.
- ✅ AD Carry: Additional gold and increased gold upon champion kills, 7th item slot (boots auto-equipped)
- ✅ Mid: Free Tier 3 boot upgrade, 4-second enhanced recall (cooldown exists)
- ✅ Top: Free Teleport (cooldown exists), provides maximum health shield when Teleport is selected, additional experience gained
- ✅ Support: Dedicated control ward slot, control ward discount, increased passive gold generation
- ✅ Jungle: Pet upgrade and true damage Smite, increased gold and experience upon killing large monsters, increased movement speed in the jungle
03:15 - 06:18
4. 🛡️ New and Returning Item Details: Effects and Target Champions
- ✅ 9 new items and 2 returning items are added.
| Item | Effect |
|---|---|
| Hammer of the Wielder | For AP fighters, on-hit effect doubled |
| All-In Emblem | For ADCs, increased attack speed and guaranteed critical strike (3 times) after using ultimate, additional true damage |
| Blood Globule | AD vamp item, tenacity and ability haste (proportional to additional AD), additional vamp upon kill participation |
| Assassin Item | For AD assassins, grants effect that deals significant damage to epic monsters/turrets upon kill participation (level proportional), additional true damage to spells |
| Mana Nomicom | AP item, increases mana consumption when activated, enhances spells and reduces cooldowns (proportional to mana) |
| Snowbow | For ranged ADCs, increases attack power based on distance from target, increases range upon kill participation |
| Buff Engine | Aura item, grants attack speed aura when slowing/suppressing enemies (for tanky supports) |
| 12-Hour Cloak | Tank lifeline item, continuous healing when health is low (proportional to armor/magic resistance), increased movement speed and tenacity |
| Redeemer's Manabelt + Superbell | Mana-proportional healing/shield increase, continuous healing to the lowest health ally nearby at maximum tier (proportional to mana) |
- ✅ Returning Items: Hextech Gunblade, Stormrazor
06:19 - 06:51
5. Rank System Changes: Introduction of 'Age of Valor' and Efforts to Reduce Dodging
- ✅ Introduction of the 'Age of Valor' system (borrowed from Wild Rift)
- ✅ Double LP or prevent LP loss when earning a proficiency score of C or higher in auto-filled games
- ✅ You cannot be protected if you choose to autofill.
- ✅ Efforts to reduce dodging, improve queue times, and adjust rank skill distribution
06:52 - 07:36
6. Turret Changes: Crystal Overgrowth, Turret Plate Adjustments, Nexus Turret Regeneration
- ✅ Added 'Crystal Overgrowth' effect to turrets: Deals significant damage to turrets upon attack.
- ✅ Tier 1 turret plates do not disappear at 14 minutes.
- ✅ Tier 2 and Tier 3 turrets now have 3 plates.
- ✅ Nexus turrets regenerate to 40% health after being destroyed.
- ✅ Demolish rune deals damage after attacking a turret 3 times in a row.
- ✅ Additional turret rules are simplified.
07:37 - 08:12
7. Vision Changes: Fairy Light Addition and Trinket Adjustments
- ✅ 'Fairy Light' added: Created in a specific location, provides special vision and additional vision range for 45 seconds when a ward is placed
- ✅ Yellow trinket cooldown reduced
- ✅ Red trinket sweep duration increased
- ✅ Increased frequency of Wizcon Spot generation
08:13 - 08:41
8. 🏠 Homeguard Changes and Swift Play Update
- ✅ Homeguard: Can reach Tier 1 turrets in the early game, and minion waves in the mid-to-late game
- ✅ Homeguard effect ends early upon entering the jungle or encountering an enemy champion
- ✅ Epic monster durability increased by 15% and scales with champion level
- ✅ Swift Play: Starts from level 3
