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Minecraft: Goodbye 1.22! New Version System Explained Minecraft is changing its version numbering system, moving from a sequential system (1.21, 1.22, etc.) to one based on the year of release of updates and drops. This change seeks to facilitate the identification and remembrance of updates, especially with the implementation of more frequent drops. The video explains in detail how the new system will work for both Java Edition and Bedrock Edition, including snapshots and pre-releases.
Minecraft: Goodbye 1.22! New Version System Explained
1. 🔄 Minecraft Abandons the Traditional Version System
  • ✅ Mojang has announced a new version numbering system for Minecraft.
  • ❌ Version 1.22 will never exist under the old system.
  • 💡 The new system seeks to improve the identification of updates.
00:00 - 00:20
1. 🔄 Minecraft Abandons the Traditional Version System
  • ✅ Mojang has announced a new version numbering system for Minecraft.
  • ❌ Version 1.22 will never exist under the old system.
  • 💡 The new system seeks to improve the identification of updates.
00:21 - 01:32
2. 🔢 The Old Minecraft Numbering System
  • ✅ Originally, updates were named following a simple numerical order (1.0, 1.1, 1.2, etc.).
  • ✅ Minecraft fans easily identified updates by their number.
  • ℹ️ For example, the Nether Update was known as 1.16.
01:33 - 04:28
3. ⚠️ Problems with the Drop System and Current Numbering
  • ⚠️ The drop system, with multiple small updates within the same main version (e.g. 1.21.1, 1.21.2), has complicated the memorization of what content was included in each drop.
  • 🤯 It is difficult to remember which number corresponds to each specific drop.
  • ✅ Due to this problem, a new numbering system will be implemented.
04:29 - 05:58
4. 🗓️ New Numbering System Based on the Year
  • ✅ The new system will use the year of release to name the updates.
  • 🗓️ Updates from 2026 will start with the number 26 (e.g. 26.1, 26.2, 26.3, 26.4).
  • 💡 This will make it easier to remember which drops were released in which year.
05:59 - 06:56
5. 🐛 Numbering of Bug Fix Updates
  • 🐛 Updates to fix bugs will be numbered with a third number (e.g. 26.1.1, 26.1.2).
  • ✅ This will clearly indicate that they are small versions dedicated to bug fixes.
06:57 - 07:18
6. 👍 Evaluation of the New System
  • 👍 The change is positive for remembering which drops were released in each year.
  • 🤔 Although the old system will be missed, this new approach promises to be more practical.
07:19 - 08:28
7. 📸 Changes in Snapshot Numbering (Test Versions)
  • 📸 The snapshot numbering system will also change.
  • ❌ The old system (e.g. 25W46A) will no longer be used.
08:29 - 09:08
8. 🆕 New Format for Snapshots
  • 🆕 The new format will be: [Drop Number] Snapshot [Snapshot Number] (e.g. 26.1 Snapshot 1).
  • ✅ This indicates the number of the drop to which the snapshot belongs and the number of the snapshot within that update.
09:09 - 10:23
9. 📝 Format for Pre-Releases and Release Candidates
  • 📝 Pre-releases will be written as [Drop Number] pre[Number] (e.g. 26.1 pre1).
  • 📝 Release Candidates will be written as [Drop Number] RC[Number] (e.g. 26.1 RC1).
10:24 - 12:29
10. 📱 Numbering Differences for Bedrock Edition
  • 📱 Bedrock Edition will have a different numbering system than Java Edition.
  • 🔢 Java Edition: 25.1, 25.2, 25.3, 25.4
  • 🔢 Bedrock Edition: 25.10, 25.30, 25.50, 25.70

Java EditionBedrock Edition
25.125.10
25.225.30
25.325.50
25.425.70

  • 🐛 This is because Bedrock Edition needs a "cushion" of numbers to release updates that resolve bugs.
12:30 - 13:18
11. 🔮 The Future of Minecraft and the Disappearance of 1.22
  • ❌ Update 1.22 will never exist.
  • 🔮 Future major updates (like the End Update) could be released at any time within the new numbering system.
  • 🤔 The new system has positive and negative aspects, and will require a period of adaptation.
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