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Analysis of the Relic of Akeem and Condition Damage Problems in Guild Wars 2 PvP
This video analyzes the Relic of Akeem in Guild Wars 2 PvP, arguing that this relic promotes unhealthy condition damage strategies, such as excessive reliance on certain conditions (confusion and torment), intensive use of crowd control (CC), massive application of conditions, and the ability to inflict lethal damage quickly. The author suggests that the Relic of Akeem should be removed from the game to promote a healthier balance in PvP.
1. ⚔️ Introduction to the Problem with the Relic of Akeem and Condition Restrictions
- ✅ The video was originally going to be about the Conduit, but focuses on the Relic of Akeem.
- ⚠️ Condition relics are segregated by access to specific conditions, limiting their use by certain professions. For example, the Relic of the Brawler cannot be used by warriors because they do not have access to poison.
- ❌ This artificially segregation forces the diversification of relic options and makes it difficult to see that the Relic of Akeem is the best for condition damage.
00:00 - 01:13
1. ⚔️ Introduction to the Problem with the Relic of Akeem and Condition Restrictions
- ✅ The video was originally going to be about the Conduit, but focuses on the Relic of Akeem.
- ⚠️ Condition relics are segregated by access to specific conditions, limiting their use by certain professions. For example, the Relic of the Brawler cannot be used by warriors because they do not have access to poison.
- ❌ This artificially segregation forces the diversification of relic options and makes it difficult to see that the Relic of Akeem is the best for condition damage.
01:14 - 02:39
2. 💥 The Relic of Akeem as a Convergence of Bad Design in Conditions
- ✅ The Relic of Akeem is the best relic for any build that can use it.
- ⚠️ It encourages four negative traits in condition builds:
- Excessive reliance on confusion or torment.
- Intensive use of crowd control (CC).
- Massive application of conditions.
- Excessive condition damage.
- ❌ The author criticizes the reliance on specific conditions and CC spam, comparing it to the dual Spellbreaker.
02:40 - 03:31
3. 🔄 The Vicious Cycle of Condition Application and Cleansing
- ✅ The massive application of conditions is not inherently bad, as it allows for mass cleansing.
- ⚠️ However, eventually players run out of cleansing, which increases the need for more cleansing and, in turn, the amount of conditions that a build needs to apply.
- ❌ This cycle increases the demand for cleansing and application of conditions, stifling the diversity of builds.
03:32 - 04:49
4. 💀 Lethal Condition Threshold and Imbalance in PvP
- ✅ The lethal condition threshold is reached too quickly, which generates frustration.
- ⚠️ The lethal threshold refers to the number of condition stacks that will kill the target if not addressed.
- ❌ In PvP, condition builds have high vitality without sacrificing damage, which makes them superior to power builds in fights against other condition builds.
04:50 - 06:08
5. ⚖️ Distorted Power Dynamic and the Role of Damage Over Time
- ✅ The difference between condition and power builds is that conditions should work over time.
- ⚠️ However, condition builds can inflict extreme damage and apply conditions, which distorts this dynamic.
- ❌ It should not be possible for a tank with high health to cause death in 3 seconds while spamming CC and punishing the target for defending themselves.
06:09 - 06:48
6. 🚫 Conclusion: The Relic of Akeem Must Be Removed
- ✅ The point of damage over time is that it occurs over time.
- ⚠️ If a high DPS is reached with stun spam, there is no difference with a dual Spellbreaker.
- ❌ The Relic of Akeem symbolizes and encourages everything that is wrong with conditions in the game, so it should be removed.
