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Clear Caronne with the new Monstro limited Jugemu! Best team comp and how to use him Explanation of the Carone capture formation using the new limited character "Jugemu" in Monster Strike. Trying various formations such as Chernobog and Gekirin, and introducing the points to maximize Jugemu's performance. A 4-bounce formation and a formation with a super luck slot are especially recommended.
Clear Caronne with the new Monstro limited Jugemu! Best team comp and how to use him
1. 💥 The appearance of the new limited Jugemu drastically changes the difficulty of Carone!
  • ✅ The new limited character "Jugemu" has appeared, greatly reducing the difficulty of Carone.
  • ✅ It's become much easier compared to the previous difficulty.
  • ⚠️ However, caution is still required as you can still lose if you're not careful.
00:00 - 00:17
1. 💥 The appearance of the new limited Jugemu drastically changes the difficulty of Carone!
  • ✅ The new limited character "Jugemu" has appeared, greatly reducing the difficulty of Carone.
  • ✅ It's become much easier compared to the previous difficulty.
  • ⚠️ However, caution is still required as you can still lose if you're not careful.
00:18 - 01:08
2. 🛡️ Basic concepts and points to note when capturing Carone
  • ✅ The basic strategy is a high-risk, high-return playstyle that involves attacking even with low HP, without relying on healing.
  • ✅ Mistakes can lead to immediate defeat.
  • ⚠️ Chernobog formations seem difficult to stabilize.
01:09 - 01:58
3. ❌ Pros and cons of Chernobog formations
  • ❌ Chernobog cannot defeat the Kachi, making it difficult to heal due to block interference.
  • ⚠️ To aim for a one-shot on the boss, the spawn locations and placement of the mobs are dependent on luck.
  • ⚠️ If you hit the SS halfway, Boss 2 may become the last stage, increasing the difficulty.
  • ✅ It is recommended to use it only for the first win after losing a streak.
  • ✅ Switch back to a normal formation after the second win.
01:59 - 03:16
4. 🐉 Impressions of Gekirin formations and recommendation of a 4-bounce setup
  • ❌ Gekirin wasn't as compatible as I thought.
  • ✅ It's good that Gekirin's acceleration can assist Jugemu.
  • ⚠️ If you can't defeat the Kachi during Gekirin's turn, many mobs will remain, making it difficult to use Jugemu's SS.
  • ✅ A 4-bounce setup is recommended.
  • ✅ A super luck 1 formation is also good.
03:17 - 04:13
5. 💣 Jugemu's SS characteristics and utilization of super luck slots
  • ✅ Jugemu's SS can blow away enemies just by touching a bomb and hitting the boss.
  • ⚠️ The last stage is a weak point luck game.
  • ✅ By including one super luck character for the last stage and using delay, you can increase the number of attack turns.
  • ✅ Continuously defeat the Kachi with a 4-bounce setup to reduce damage taken.
04:14 - 04:40
6. 🚀 Jugemu's SS power and 2-hit specification
  • ✅ Jugemu's SS can one-shot with 3 walls.
  • ✅ The SS damage is 1.2 billion, but it has a 2-hit specification.
  • ⚠️ If you defeat the enemy with the first hit, the second hit will not land.
04:41 - 05:32
7. ⚖️ Pros and cons of the 2-hit type and how to fight in boss battles
  • ✅ The 2-hit type makes it harder to one-shot, but it prevents unnecessary gauge skipping.
  • ⚠️ Carone's HP is concentrated in the last stage, so you need to be careful when using SS in Boss 1.
  • ✅ In the last stage, use super luck at the start to delay the entire field.
05:33 - 06:18
8. 🛡️ Utilization of Guardian Spirits and SS Accelerators
  • ✅ Lapata is recommended as the Guardian Spirit (in the case of Gekirin formations).
  • ✅ Jugemu has a Super SS Accelerator, making it easy to charge the SS.
  • ✅ Rotate the turns to Jugemu, who can easily aim for weak points while preventing delays from the Kachi.
  • ✅ Finish the last stage with a one-shot by using the SS.
06:19 - 07:23
9. 🎯 Points for capturing the last stage and evaluation of Jugemu
  • ✅ The last stage is relatively easy to skip because it hits twice.
  • ✅ If you skip the gauge in Boss 2, you can one-shot by reflecting twice at the bottom and hitting the weak point with two bombs.
  • ⚠️ Since it's a weak point luck game, it's effective to use super luck's delay to wait for a longer attack turn.
  • ✅ Jugemu is not a perfect character, but an attack-oriented character.
  • ✅ It's about 5 times easier than the existing difficulty, and he's a top player in the quest.
07:24 - 08:08
10. 🐉 Re-evaluation of Gekirin formations and how to fight in Boss 2
  • ⚠️ Gekirin has a wide gap between good and bad outcomes.
  • ⚠️ Now that Jugemu has broken the game, the disadvantage of not being able to defeat the Kachi during Gekirin's turn is concerning.
  • ⚠️ Regarding Boss 2, there is no need to force an SS, and you can earn firepower just by sandwiching Jugemu.
08:09 - 09:19
11. 🌱 Importance of Onion processing and evaluation of the entire quest
  • ✅ Gekirin doesn't feel like it can be the main character compared to the existing environment.
  • ✅ It's good to include Gekirin for people who are not good at processing onions.
  • ⚠️ Only Battle 2 hasn't changed what you need to do.
  • ✅ There are various routes from various positions.
  • ✅ The quest has become much easier, with clear times under 10 minutes.
  • ✅ Jugemu is as strong as a final special attack class as an attacker.
モンストジュゲムキャローネ編成攻略