Post

Limbus Company: Revive possible with Insanity 40! Continue feature implementation and update information The Limbus Company has implemented a continue function, allowing resurrection on stages by consuming 40 Madness. In addition, various updates will be introduced to improve gameplay, such as a function to support the progress of the main story and an increase in the manager level cap.
Limbus Company: Revive possible with Insanity 40! Continue feature implementation and update information
1. 🔄 Continue Function Implementation: Resurrection Possible with 40 Madness
  • ✅ Resurrection is possible on stages by consuming 40 Madness.
  • ✅ The number of times Personas and EGO effects can be used is reset.
  • ✅ +10 to all attribute EGO resources, and the health and sanity of allies are fully restored.
  • ⚠️ Personas are applied with -30 sanity.

This feature may make continuing a major strategy, which may affect game balance.
00:00 - 00:40
1. 🔄 Continue Function Implementation: Resurrection Possible with 40 Madness
  • ✅ Resurrection is possible on stages by consuming 40 Madness.
  • ✅ The number of times Personas and EGO effects can be used is reset.
  • ✅ +10 to all attribute EGO resources, and the health and sanity of allies are fully restored.
  • ⚠️ Personas are applied with -30 sanity.

This feature may make continuing a major strategy, which may affect game balance.
00:41 - 01:12
2. 📖 Continue Function Added to Main Story
  • ✅ Stage continue function added to the main story 8383-hit combo.
  • ✅ Relieves fatigue from stages where story progression is difficult or from repeated battles.
  • ✅ Continue function can be used on high-difficulty stages to progress without impairing immersion in the story.
01:13 - 02:12
3. ⚙️ Details and Notes on the Continue Function
  • ✅ A notification to continue the stage is displayed when defeated in battle, and the battle can be continued by consuming Madness.
  • ⚠️ Continue must be turned on in the settings.
  • ✅ The amount of Madness consumed is constant regardless of the number of uses.
  • ✅ The enemy's state is maintained, and the health and sanity of allies are restored to the maximum value.
  • ⚠️ Personas that only use coins are revived with -30 sanity.
  • ⚠️ Stage buffs, debuffs, and geo-passive effects are reset.
  • ✅ A certain number of resources are added from the previous state.
  • ⚠️ Note that each surgery Manbuff and EGO passive will disappear.
02:13 - 03:11
4. ❗ Notes on the Continue Function and EX Clear
  • ✅ Free Madness is consumed first, and paid Madness is consumed if there is not enough.
  • ✅ If the game ends during a continue, the Madness used will be restored.
  • ⚠️ If you clear a stage using Continue, it will not be recorded as an EX clear.
  • ⚠️ Continue is not possible if 99 turns have passed or if there is insufficient Madness.
  • ✅ Currently only available on 830833 stages.
03:12 - 03:42
5. 🤔 Evaluation of the Continue Function and Future Prospects
  • ✅ Resurrection with 40 Madness is very powerful and may affect game balance.
  • ⚠️ More difficult content may be added in the future.
03:43 - 04:11
6. ⏫ Other Update Information
  • ⏫ The upper limit of the manager level has been raised from 200 to 300.
  • 🔊 Fixed announcer volume information.
  • 🛠️ Fixed the W company's S2 bug, and fixed the skill that was fixed to 0 damage.
リンバスカンパニーLimbusCompanyアップデート情報コンティニュー機能