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Anno 117: Aqueduct Guide - Tips and Tricks for Water Management
This guide explains the functions and uses of aqueducts in Anno 117, including construction, research, push effects, and an Easter egg.
1. 💧 Introduction to the Aqueduct System of Anno 117
- ✅ Aqueducts are based on Anno 1800 and serve to improve cities and productions.
- ✅ The video covers construction, important research, and areas of application for aqueducts.
- ✅ Reference to the Creator Code "Flachbankle" in the Ubisoft Store and the creator's Twitch channel.
00:00 - 01:34
1. 💧 Introduction to the Aqueduct System of Anno 117
- ✅ Aqueducts are based on Anno 1800 and serve to improve cities and productions.
- ✅ The video covers construction, important research, and areas of application for aqueducts.
- ✅ Reference to the Creator Code "Flachbankle" in the Ubisoft Store and the creator's Twitch channel.
01:35 - 02:57
2. 🏗️ Basics of Aqueduct Construction: Starting Point, Capacity, and Direction
- ✅ Aqueducts always start at a mountain access point with a collection basin.
- ✅ Initial capacity: 100 water, expandable to 150 through research.
- ✅ Aqueducts can be built straight, diagonally, or around corners, but only downhill.
02:58 - 04:40
3. 📏 Range and Flexibility in Aqueduct Construction
- ✅ The range is only limited by the height, as the water cannot flow uphill.
- ✅ It is possible to build a bit uphill, which makes the aqueduct smaller.
- ✅ Aqueducts can also be forked.
04:41 - 05:53
4. 🏘️ Water Extraction and Benefits for City Dwellers
- ✅ The water is taken from the aqueduct via cisterns and distributed in the city.
- ✅ Benefits for residents: +3 health and +3 fire safety.
- ✅ Additional faith through the global effect of Neptune (min. 4000 worship).
05:54 - 06:30
5. 🌾 Production Increase Through Aqueducts
- ✅ Farms and plantations receive 50% more productivity through aqueducts.
- ✅ The water consumption of the farms can be reduced through research.
06:31 - 07:06
6. ⛏️ Mine Push and Additional Functions of the Cistern
- ✅ Mines also receive 50% more productivity through aqueducts.
- ✅ Cisterns also supply public buildings (grand buildings) with water.
07:07 - 08:15
7. 🏛️ Water Consumption of Grand Buildings and Capacity Management
- ✅ Grand buildings such as baths (20-25 water capacity) and forums (12-15 water capacity) consume a lot of water.
- ✅ The amphitheater can even consume 40-50 water capacity during naval battles.
08:16 - 09:26
8. 🚫 Aqueduct Connections and Alternative Construction Methods
- ❌ It is not possible to connect two aqueducts together.
- ✅ However, aqueducts can be drawn through rivers, which saves space.
- ❌ River building sites are blocked as a result.
09:27 - 10:15
9. 🏝️ Albion Special Feature: Cisterns Without Water Consumption?
- ✅ On the island of Albion, cisterns currently do not draw any water capacity (possibly a bug).
- ✅ This is particularly useful for large productions where water is scarce.
10:16 - 10:55
10. 🚧 Aqueduct Construction on Marshland in Albion
- ❌ Aqueducts cannot be built directly on marshland in Albion.
- ✅ The marshland must first be drained.
10:56 - 12:03
11. 🏙️ Aqueduct Systems in Large Cities and Lag Problems
- ✅ Reference to the creator's Twitch and YouTube streams.
- ✅ Aqueducts can form complex systems to ensure water supply.
- ⚠️ Naomachies (naval battles) are not demonstrated due to lag problems.
12:04 - 14:40
12. 🎢 Easter Egg: Water Slide in the Aqueduct!
- ✅ In first-person perspective (Ctrl + Shift + R) you can ride a water slide in the aqueduct.
- ✅ With 'W' you can accelerate, with the back key you can brake.
- ✅ Items can reduce the water consumption of the aqueducts, but are usually not necessary.
- ✅ Summary of the most important points and farewell.
