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Dungeon & Fighter: Analysis of Increased Mist Convergence Level-Up EXP Requirements and Play Strategies This week's Dungeon & Fighter Mist Fusion content has increased the amount of experience required to level up, so we're providing an analysis of efficient play strategies and spec-up directions. In particular, we emphasize the importance of experience increase trends by level and the resulting distribution strategies for Crests and Profound Insignias.
Dungeon & Fighter: Analysis of Increased Mist Convergence Level-Up EXP Requirements and Play Strategies
1. ⚔️ Mist Fusion Weapon Graduation and Plague Seed Acquisition Strategy
  • ✅ If a Gold Card doesn't appear when matching, it's a good idea to run the dungeon more than four times to shorten the weapon graduation period.
  • ⚠️ You should aim to acquire 'Plague Seeds' and play consistently.
00:01 - 01:27
1. ⚔️ Mist Fusion Weapon Graduation and Plague Seed Acquisition Strategy
  • ✅ If a Gold Card doesn't appear when matching, it's a good idea to run the dungeon more than four times to shorten the weapon graduation period.
  • ⚠️ You should aim to acquire 'Plague Seeds' and play consistently.
02:09 - 02:26
2. 📈 Analysis of Increased Experience Required for Mist Fusion Leveling
  • ✅ The amount of experience required to level up Mist Fusion continues to increase after level 15.
  • ⚠️ You should be aware that it is designed to prevent you from easily finishing the season content.
02:40 - 02:55
3. 💎 Importance of Crest and Profound Insignia Distribution Strategy
  • ✅ It is important to distribute Crests and Profound Insignias appropriately, taking Fusion into account.
  • ⚠️ You may regret using Epic Crests last week with a penalty.
03:32 - 04:06
4. 📊 Experience Required Increase Trend by Level and Play Outlook
  • ✅ You can see that the required amount increases by 200 per level based on the experience required for level 17.
  • ⚠️ The increase is expected to be even greater after level 25.
  • ✅ Although the leveling speed has slowed down, the buff power increase effect due to damage cut or stat increase is still good.
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