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Monster Hunter Wilds TU4 Patch Notes Summary: Massive Weapon & Skill Buffs! This Monster Hunter Wilds TU4 patch features massive buffs to various weapons and skills. It includes various updates such as monster additions, optimizations, and skill balance patches, with weapon balance adjustments and additional damage actions being particularly notable. With this patch, which will be distributed on December 16th, you can look forward to enjoying more diverse and powerful hunting.
Monster Hunter Wilds TU4 Patch Notes Summary: Massive Weapon & Skill Buffs!
1. 📅 Patch Release Date and Event Quest Information
  • ✅ Patch Release Date: December 16th, 1 PM
  • ✅ Sequential addition of quests with featured monsters
  • ✅ Tempered monsters of Rathalos appear in the Crimson Forest or Oil-Rich Valley
00:00 - 00:11
1. 📅 Patch Release Date and Event Quest Information
  • ✅ Patch Release Date: December 16th, 1 PM
  • ✅ Sequential addition of quests with featured monsters
  • ✅ Tempered monsters of Rathalos appear in the Crimson Forest or Oil-Rich Valley
00:12 - 00:31
2. Quest Time Adjustment and Support Hunter Information
  • ✅ Quest time increased to solve the problem of insufficient time for quests involving capturing two monsters
  • ⚠️ It is uncertain whether Support Hunters will provide machine guns
00:32 - 01:06
3. Story Progression and Changes to the Irregular Refinement System
  • ✅ Added extra missions for story progression (including Gogmazios)
  • ⚠️ The Wilds story may end in Josia
  • ✅ When refining Irregular items, refining value is increased when certain monster materials are used
  • ✅ Increased ease of obtaining Favors and Influential Figures
01:07 - 01:25
4. Multi-Quest Sorting Order Change and Optimization
  • ✅ Multi-quest sorting order: Adjusted to automatic approval, then manual approval
  • ✅ Improved to easily identify automatically approved quests
  • ✅ Game optimization in progress
01:26 - 01:49
5. Equipment Search Function Improvement and Bug Fixes
  • ✅ Added a function to highlight the corresponding equipment when searching for equipment by skill
  • ✅ Added filtering function by Alpha/Beta series
  • ✅ Fixed the Jinhad 33-pattern start bug
01:50 - 02:47
6. Attribute Value Upper Limit Adjustment and Guard-Related Buffs
  • ✅ Increased upper limit of attribute values
  • ✅ Reduced reaction when using Just Guard against attacks that cause small knockback
  • ✅ Quickly derive into specific actions when using Just Guard against powerful attacks
  • ✅ Great Sword buff (attribute value, damage)
02:48 - 03:16
7. Great Sword Error Correction and Long Sword Improvements
  • ✅ Fixed guard delay error when inputting movement after Just Guard
  • ✅ Extended the auto-release time while waiting for Long Sword sheath (major buff)
03:17 - 04:06
8. Sword and Dual Blades Improvements
  • ✅ Eased some input judgment for Sword Just Rush, increased power of Charging Slash
  • ✅ Reduced sharpness consumption of Dual Blades' Focused Wild Dance Spinning Eight Heavens
  • ✅ Changed so that Demonization state is not canceled even when sheathing
  • ✅ Can cancel Demonization by evading and moving in Demon or Demon Flurry state
04:07 - 05:06
9. Hammer, Hunting Horn Buffs
  • ✅ Extended movement distance by inputting movement during Hammer's Chase Spin Downswing, fixed some power damage errors in Focused Beatdown True Sky
  • ✅ Increased power of Hunting Horn's Main Attack
05:07 - 05:58
10. Lance and Gunlance Improvements
  • ✅ Adjusted power of Lance's Mid Thrust, High Thrust, and Devotion Return Counter Double Thrust, buffed Triple Thrust, buffed Just Guard motion, buffed Just Guard and Guard damage reduction rate
  • ✅ Adjusted Gunlance's Dragon Blast to be easier to hit monsters, fires in the aiming direction when Dragon Blast is emitted during Focus Mode, buffed Just Guard damage reduction rate, derives into Step Evasion upon successful Counter Uppercut, extended time before being knocked away
05:59 - 07:18
11. Charge Blade and Switch Axe Improvements
  • ✅ Charge Blade can derive into evasion from Compressed Elemental Discharge and Phial Discharge, quickly derive into evasion after Long-Range Discharge or Long-Range Discharge Finish landing, adjusted to make Direct Morphing Combo easier to hit wounds or tempered parts
  • ✅ Switch Axe buffed Condensed Spinning Slash judgment and increased damage, increased sword damage, buffed Compressed Elemental Discharge, buffed Elemental Discharge Thrust, buffed Spiral Charge Slash, buffed Sword Morphing Slash
07:19 - 08:31
12. Additional Charge Blade Improvements and Insect Glaive Changes
  • ✅ Reduced hit stop occurring when Charge Blade hits multiple times, extended Guard Point and Just Guard judgment time of Morphing Slash, increased power of Elemental Spinning Blade Enhancement, improved to quickly connect to Axe Morphing Slash from various actions, buffed Focused Attack
  • ✅ Added operation to derive into Vaulting Advance even with short button input for Insect Glaive, increases charge level depending on the action before derivation
08:32 - 09:31
13. Additional Insect Glaive Improvements
  • ✅ Increased action speed of Enhanced Triple Extract, buffed Moving Slash Spinning Combo, added super armor when starting the Soaring Spire Dive action
  • ✅ Improved in a direction that requires less charging
09:32 - 10:56
14. Light Bowgun and Heavy Bowgun Improvements
  • ✅ Greatly increased rapid fire gauge recovery from Light Bowgun's Weak Point Exploit, buffed Chase Shot motion, directly link Rapid Fire Chase Shot to Step Shot, recover rapid fire gauge when Wyvernblast explodes in front, buffed Wyvernblast power and reuse, buffed Normal Ammo/Pierce Ammo/Spread Ammo/Elemental Ammo
  • ✅ Heavy Bowgun recovers Wyvernheart gauge upon successful counter, adjusted so that the player does not fly away when firing Counter Shot, increased reaction speed from Counter Shot loading to firing, buffed Weak Point Exploit motion, buffed Dragon Piercer, buffed Cluster Bomb/Wyvernfire Ammo, buffed Direct Evasion Shot motion and damage, increased damage multiplier for Dragon Mode specialization
10:57 - 11:24
15. Bow Improvements
  • ✅ Bow Dragon Piercer Arc Shot buff, buffed power of Guided Arrow and Residual Trigger Arrow, buffed Charge Shot Power Shot Power Volley Dragon Pierce Heavenly Shot, buffed elemental, buffed Close-Range Coating/Pierce Coating, buffed coating loading speed, can load Guided Arrow from Charge Step
  • ✅ Overall damage buff
11:25 - 12:40
16. Skill-Related Changes
  • ✅ Reduced damage taken when guarding related to Guard Up, buffed Monster Hitting Enhancement skill, buffed Ballistics, buffed elemental absorption time reduction, increased activation probability and effect amount of Handicraft and Latent Power, additional damage occurs even if the upper limit of wounds that can occur on the same part is exceeded
  • ✅ The reactivation time of One-Shot Wonder is shortened and the effect amount is increased
12:41 - 13:50
17. Additional Damage and Wound Qualification-Related Changes
  • ✅ Random actions of skills that cause additional damage have been added to the following weapons (High Voltage, Super High Voltage, Dragon Blast, Heavenly Shot, Power Shot, Power Volley, Soaring Wyvern Blade)
  • ✅ Wound Qualification is also included in skills that cause additional damage
13:51 - 14:25
18. Secret Usability Improvement and Patch Note Overall Review
  • ✅ Improved so that item use is not canceled even if automatic evasion occurs when using items while riding
  • ✅ Includes weapon balance and skill balance patches that were not in the 3rd update
  • ✅ Expectation of fun due to the addition and upgrade of additional damage actions
14:26 - 16:12
19. Expectations for Future Updates and DLC
  • ✅ The 4th update includes various contents such as weapon balance patches, optimization, skill balance patches, monster additions, and festivals
  • ✅ The chronic problem of insufficient monsters in Wilds must be solved with DLC
  • ✅ Expecting DLC and anticipating being able to enjoy this patch and until the end of February
16:13 - 16:22
20. Closing Remarks
  • ✅ Request for likes and subscriptions
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