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Reverse: 1999 Chinese version Ver3.3 new character "Marsha" ability report!
Quick update on the abilities of the new character "Marsha" being implemented in Reverse: 1999 Chinese version Ver3.3. Marsha is a Beast Afflatus, tank character with a Reality Damage Afterlight system, who can continuously grant shields that provide damage reduction and immunity to crowd control to the entire team. She also converts the Pain Cost into Training, increasing the entire team's critical rate, spell power, and critical damage.
1. 🛡️ New Character "Marsha" Basic Stats: Tank, Shield Granting, Pain Cost
- ✅ Marsha is a Beast Afflatus, tank character with a Reality Damage Afterlight system.
- ✅ Can continuously grant shields that provide damage reduction and crowd control immunity to the entire team.
- ✅ Gains Pain Cost, and converts Pain Cost into Training upon Ultimate activation, granting it to the entire team.
- ✅ Training increases critical rate, spell power, and critical damage. Converts excess critical rate into critical damage when attacking.
- ⚠️ Has similar abilities to Kaalaa Baunaa, and may be better than Kaalaa Baunaa depending on the numbers. An important shield character.
00:44 - 01:28
1. 🛡️ New Character "Marsha" Basic Stats: Tank, Shield Granting, Pain Cost
- ✅ Marsha is a Beast Afflatus, tank character with a Reality Damage Afterlight system.
- ✅ Can continuously grant shields that provide damage reduction and crowd control immunity to the entire team.
- ✅ Gains Pain Cost, and converts Pain Cost into Training upon Ultimate activation, granting it to the entire team.
- ✅ Training increases critical rate, spell power, and critical damage. Converts excess critical rate into critical damage when attacking.
- ⚠️ Has similar abilities to Kaalaa Baunaa, and may be better than Kaalaa Baunaa depending on the numbers. An important shield character.
01:35 - 02:46
2. ✨ Marsha's Insight Skill Details: Afterlight Accumulation, Shield Granting, Crowd Control Removal
- ✅ Foresight: Afterlight accumulates when an enemy is in Burn or Stun status.
- ✅ Insight 1: At the start of battle, grants a shield to the entire team and increases the damage reduction of allies with Afterlight. Gains Mid-Cycle based on the number of allies with Afterlight. At the start of the turn, removes crowd control from allies, grants Sonic Burst to the remaining allies, and grants First Aid to herself.
- ✅ White Mid-Cycle: An effect additionally granted as Afterlight increases. If there are 3 enemies, increases the maximum stack count of Burn on all enemies. At the start of the turn, increases the critical damage of the entire team based on the number of Afterlight stacks.
- ✅ Self First Aid: When an ally is attacked, Marsha consumes First Aid and casts Spell 2.
- ✅ Sonic Burst: Grants resistance to crowd control effects while the effect lasts.
02:47 - 03:18
3. 💥 Marsha's Additional Insight Skills: Critical Rate Up, Pain Cost Gain, MP Up
- ✅ Insight 2: Increases critical rate at the start of battle.
- ✅ Insight 3: Gains Pain Cost for herself when using Self First Aid. Inflicts Burn on all enemies at the start of the turn. Increases Marsha's MP upon critical hit when attacking at the start of battle, and when using First Aid.
- ✅ MP that overflows from the upper limit is temporarily stored and can be obtained at the end of the turn.
- ✅ Pain Cost: An effect that increases critical rate and critical damage.
03:22 - 04:17
4. Skill Details: Spell 1, Spell 2, Ultimate
- ✅ Spell 1: Single target attack. Deals Reality Damage to the enemy and inflicts Burn upon hit. Gains Pain Cost after attacking. Deals additional Reality Damage if the target's Burn stack has reached a certain level.
- ✅ Spell 2: AoE buff. To the entire team. Consumes First Aid upon activation, increases shield factor, and removes status ailments and conditions from the entire team. If the target already has a shield, the shield value is added to the original shield value and extends the target's shield duration. Allies granted a shield have increased damage reduction.
- ✅ Ultimate: AoE attack. Deals Reality Damage to all enemies, and Marsha gains Pain Cost. Inflicts Burn on the target upon hit. Consumes Pain Cost after attacking, granting Training to the entire team.
04:26 - 04:46
5. ⚔️ Team Comp and Training Effects: Afterlight Team Comp, Critical Rate Up
- ✅ Training: An effect that increases critical rate. When dealing damage, the excess critical rate is converted into critical damage. Spell power and critical damage are increased depending on the number of stacks.
- ✅ Team Comp: Can be adopted as a tank in all team comps other than the Blood Tome team comp. In the Afterlight team comp, combinations such as Marsha, Bkornblume, Isolde, and PataPata.
