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MapleStory Kinesis Remaster Test Server Exploration: Perfect Analysis of Skill Changes In this video, to commemorate the MapleStory Kinesis Remaster update, we'll take a detailed look at the changed skills from 1st to 5th job, and analyze the overall play style changes through Hyper Skill and Mastery Core changes. We will focus on key changes such as PP deletion, skill effect changes, and extreme dealing mechanisms.
MapleStory Kinesis Remaster Test Server Exploration: Perfect Analysis of Skill Changes
1. 🤔 Kinesis Remaster: PP Deletion and Change to MP-Based Character
  • ✅ The PP (Psychic Point) system has been removed with the Kinesis Remaster.
  • ✅ It has now been changed to use MP.
00:00 - 00:17
1. 🤔 Kinesis Remaster: PP Deletion and Change to MP-Based Character
  • ✅ The PP (Psychic Point) system has been removed with the Kinesis Remaster.
  • ✅ It has now been changed to use MP.
00:18 - 01:23
2. ✨ 1st Job Skill Changes: Added Active Booster and Skill Demonstration
  • ✅ An active booster has been added to the 1st job skills.
  • ✅ Demonstration of the existing Psychic Force skill and confirmation of the changed effects.
  • ✅ Enhanced mobility with the addition of upward jump function.
01:24 - 02:27
3. 🚀 2nd Job Skills: Psychic Rush, Ultimate Pressure Skill Analysis
  • ✅ Added Psychic Rush dash skill and confirmed final damage increase passive.
  • ✅ Analysis of changes in activation probability and range of Ultimate Pressure skill.
  • ⚠️ Unleash skill cooldown of 2 seconds confirmed.
02:28 - 03:50
4. 💥 3rd Job Skills: Psychic Crash, Psychic Move, Psychic Grab Changes
  • ✅ Psychic Crash skill demonstration and explanation: A skill that lifts an enemy and slams it to the ground.
  • ✅ Check for the presence of a cooldown for Psychic Move (Bouncy).
  • ✅ Psychic Grab skill has been changed to a 4th job skill.
  • ✅ Psychic Warp: Teleport skill with a cooldown, can be stored up to 2 stacks.
03:51 - 04:48
5. ❄️ Additional Analysis of 3rd Job Skills: Telekinesis and Ultimate Opening
  • ✅ Telekinesis: Additional attack when Kinesis directly attacks and hits a skill.
  • ✅ Ultimate Opening: Applies a debuff for 30 seconds and forms a gravity field, ignoring damage reflect.
04:49 - 05:50
6. 🔥 4th Job Skills: Psychic Smash, Ultimate Check, Ultimate Train
  • ✅ Psychic Smash: Grab changed to Smash, a cleaner main skill.
  • ✅ Ultimate Check: A skill that grabs and throws, a skill that was in 4th job.
  • ✅ Ultimate Train: Existing skill maintained.
05:51 - 06:12
7. 💥 4th Job Skill Analysis: Unleash ESP and Hero Skills
  • ✅ Unleash ESP: An extreme dealing skill, reduces the cooldown of certain skills to 10 seconds when used.
  • ✅ Confirmed change in Hero skill effect.
06:13 - 07:27
8. 🔑 4th Job Skill Utilization and Extreme Dealing Mechanism Analysis
  • ✅ Explanation of automatic black hole generation and skill linking method during extreme dealing.
  • ✅ Utilize 3 skills every 10 seconds when using Unleash ESP.
  • ✅ Confirmed BGM change when using extreme dealing skills.
07:28 - 08:29
9. 🛡️ Hyper Skill Analysis: Ever Psychic, Psychic Over, Psychometry
  • ✅ Ever Psychic: Invincible for 10 seconds.
  • ✅ Psychic Over: 2-minute extreme dealing buff.
  • ✅ Psychometry: Bind skill.
08:30 - 08:43
10. 🔄 Hyper Skill Utilization and Extreme Dealing Cycle Summary
  • ✅ A method of repeatedly using three specific skills every 10 seconds after using extreme dealing skills.
  • ✅ Currently, only 4th job skills are implemented on the test server.
08:44 - 10:02
11. 🌌 Introduction to 5th Job Skills: Psychic Bullet, Psychic Nova, Ultimate Checkmate
  • ✅ Acquire and enhance 5th job skills using V Points.
  • ✅ Psychic Bullet: Main skill added as a 5th job skill.
  • ✅ Psychic Nova: Changed from the skill with a cube floating above the head.
  • ✅ Ultimate Checkmate: A skill that must be continuously rotated during extreme dealing.
10:03 - 10:30
12. ✨ Additional Analysis of 5th Job Skills: Amazing Story, Psychic Board
  • ✅ Amazing Story (Checkmate): Cooldown of 30 seconds.
  • ✅ Psychic Board: Background changes when using the skill.
10:31 - 11:23
13. 🎭 In-Depth Analysis of 5th Job Skill Utilization and Extreme Dealing Mechanism
  • ✅ Utilize 4th job skill cooldown reduction and damage increase buffs.
  • ✅ Combination of 5-second/10-second cooldown skills.
11:24 - 12:36
14. ⚠️ Pointing Out Problems with Kinesis Remaster: Lack of Skill Motion Cancel
  • ⚠️ Delay occurs because motion cancel is not possible when using skills.
  • ⚠️ When using another skill while using the main skill, the main skill is interrupted.
12:37 - 13:07
15. Teleport and Psychic Board Usage Tips
  • ✅ Utilize 2 stacks of teleport.
  • ✅ Psychic board stack burst function exists.
13:25 - 14:05
16. Preparation for Mastery Core Analysis: Skill List Confirmation
  • ✅ Mastery Core List: Psychic Smash, Ultimate Opening, Game Light, Telekinesis Pressure Check.
  • ✅ Preparation for checking 4th job skills and Telekinesis.
14:06 - 14:31
17. Checking Skill Changes After Applying Mastery Core: Psychic Smash, Telekinesis
  • ✅ Estimated increase in the number of Psychic Smash hits.
  • ✅ Telekinesis effect change (added black circle).
14:32 - 15:25
18. Comparison Before and After Applying Mastery Core: Ultimate Train
  • ✅ Ultimate Train size increase, outline added, brightness change.
15:26 - 16:05
19. Comparison Before and After Applying Mastery Core: Ultimate Opening, Pressure, Check
  • ✅ Objects around Ultimate Opening changed to white.
  • ✅ Pressure three-dimensionality increased.
  • ✅ Check color change (change in black/white ratio).
16:06 - 16:49
20. Overall Skill Change Evaluation and 5th Job Skills
  • ✅ Skill changes after applying the Mastery Core are not significant.
  • ✅ No changes are expected for Other Realm (Origin Skill).
16:51 - 17:36
21. Final Evaluation: Kinesis Remaster, a mix of Lahn and Wild Hunter?
  • ✅ Kinesis Remaster is similar to the play styles of Lahn and Wild Hunter.
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