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Summoner Wars New Character Justice In-Depth Review: Who's the best? 🤔 New character Justice: skill analysis and strategies for each of the 5 elements. Water, Light, and Wind elements are positively evaluated. Dark element shows potential as an Arena dealer. Fire element has potential in boss battles. Overall, performance is rated as slightly lacking, requiring additional patches.
Summoner Wars New Character Justice In-Depth Review: Who's the best? 🤔
1. 🔥 Fire Justice Skill Analysis: Basic Attack and Skill Usage
  • ✅ Basic Attack: 70% chance to reduce enemy attack gauge by 20%, if it fails, ally attack gauge increases by 10%
  • ⚠️ A 20% attack gauge reduction may not be noticeable

SkillEffect
Skill 2AoE 50% chance to apply defense break, 80% chance to stun the enemy with the lowest defense (3 turn cooldown)
Skill 3Removes all buffs/debuffs from a single target, reduces enemy HP by 15% (up to 60%), restores ally HP by 15% (4 turn cooldown)

Skill 3 may have potential in boss battles.
00:00 - 00:47
1. 🔥 Fire Justice Skill Analysis: Basic Attack and Skill Usage
  • ✅ Basic Attack: 70% chance to reduce enemy attack gauge by 20%, if it fails, ally attack gauge increases by 10%
  • ⚠️ A 20% attack gauge reduction may not be noticeable

SkillEffect
Skill 2AoE 50% chance to apply defense break, 80% chance to stun the enemy with the lowest defense (3 turn cooldown)
Skill 3Removes all buffs/debuffs from a single target, reduces enemy HP by 15% (up to 60%), restores ally HP by 15% (4 turn cooldown)

Skill 3 may have potential in boss battles.
02:56 - 04:42
2. 💧 Water Justice Skill Analysis: Arena Leader and Cooldown Reset Supporter
  • ✅ Possesses an Arena HP 44% leader skill
  • ✅ Skill 2: Removes 1 debuff from an ally, increases attack gauge by 20%, restores HP by 20% (3 turn cooldown)
  • ✅ Skill 3: Removes all debuffs from an ally, increases attack gauge by 20% per debuff removed, resets cooldown (4 turn cooldown, immune to cooldown reduction/increase)

Superior version of Wind Fairy King, can counter cooldown manipulation decks.
04:43 - 06:30
3. 💨 Wind Justice Skill Analysis: Potential AoE Oblivion Dealer
  • ✅ Possesses an Arena Attack Power leader skill
  • ✅ Skill 2: Same as Fire Justice (AoE defense break + single target stun)
  • ✅ Skill 3: Compares the HP of all units, then activates skills on the 4 units with the worst HP

TargetEffect
EnemyResets attack gauge, applies 1 turn of oblivion
AllyIncreases attack gauge by 50%, restores HP proportional to attack power

Potential for use in Arena offense and RTA, requires further research.
06:31 - 08:20
4. ✨ Light Justice Skill Analysis: Maximizes Additional Damage Artifact Usage
  • ✅ Possesses an Arena Crit Rate leader skill
  • ✅ Skill 2: Same as Water Justice (removes ally debuffs, increases attack gauge, restores HP)
  • ✅ Skill 3: AoE 3-hit attack, applies 2 turns of heal block

ConditionEffect
Ally damage >= Enemy damageApplies 2 turns of Brand and Silence to the enemy
Ally damage < Enemy damageApplies 2 turns of defense break and debuff immunity to the enemy

High potential for use in RTA, similar to Bido Cult, but slower base speed.
08:21 - 11:34
5. 🌑 Dark Justice Skill Analysis: Versatile Dealer Depending on Rune Setup
  • ✅ Skill 2: Same as Fire Justice (AoE defense break + single target stun)
  • ✅ Skill 3: AoE attack, always crits

ConditionEffect
Enemy Attack < My AttackDamage increased by 50%
Enemy Defense < My DefensePower increases proportional to defense
Enemy Speed < My SpeedPower increases proportional to attack speed

Can stack 3 effects, can be used as an Arena dealer. Lack of synergy between skills 1 and 2, 4 turn cooldown is a disadvantage.
서머너즈워신규캐릭터저스티스캐릭터리뷰SummonersWar