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War Thunder Infantry Mode First Impressions: Analysis of Pros and Cons
Sharing my first impressions of War Thunder's new infantry mode, comparing it to Enlisted and analyzing the game's strengths and weaknesses. Overall, I highlight a positive experience, expressing high satisfaction especially with movement, squad mechanics, gunplay, and vehicle utilization. However, I point out some important improvements needed, such as the spawn system, balance between arcade/realistic modes, and AI improvements.
1. 👍 Positive Aspects of War Thunder Infantry Mode: Movement, Squad, Gunplay, Vehicles
- ✅ Movement: I like War Thunder's unique slow and deliberate movement. It allows for more strategic play than Enlisted.
- ✅ Squad Mechanics: Provides a much more advanced squad control system than Enlisted. You can instruct AI to defend specific locations, or command them to lie down or crouch.
- ✅ Gunplay: War Thunder's gunplay, which requires recoil control, is much more satisfying than Enlisted. SMGs are powerful at close range, and the importance of headshots is emphasized.
- ✅ Vehicles: Vehicle operation in narrow city maps requires caution, but provides powerful firepower. In particular, be careful as they are vulnerable to anti-tank rockets.
| 특징 | 설명 |
|---|---|
| 느린 움직임 | 신중한 플레이 유도 |
| AI 컨트롤 | 전략적 스쿼드 운용 가능 |
| 총기 반동 | 숙련도에 따른 실력 발휘 |
| 차량 운용 | 강력하지만, 위험 부담 존재 |
00:00 - 05:55
1. 👍 Positive Aspects of War Thunder Infantry Mode: Movement, Squad, Gunplay, Vehicles
- ✅ Movement: I like War Thunder's unique slow and deliberate movement. It allows for more strategic play than Enlisted.
- ✅ Squad Mechanics: Provides a much more advanced squad control system than Enlisted. You can instruct AI to defend specific locations, or command them to lie down or crouch.
- ✅ Gunplay: War Thunder's gunplay, which requires recoil control, is much more satisfying than Enlisted. SMGs are powerful at close range, and the importance of headshots is emphasized.
- ✅ Vehicles: Vehicle operation in narrow city maps requires caution, but provides powerful firepower. In particular, be careful as they are vulnerable to anti-tank rockets.
| 특징 | 설명 |
|---|---|
| 느린 움직임 | 신중한 플레이 유도 |
| AI 컨트롤 | 전략적 스쿼드 운용 가능 |
| 총기 반동 | 숙련도에 따른 실력 발휘 |
| 차량 운용 | 강력하지만, 위험 부담 존재 |
05:56 - 07:42
2. 🎉 Commendable Additions: Ammo Resupply at Objectives, No Safe Zones, C4 Explosions
- ✅ Ammo Resupply at Objectives: Ammo resupply boxes are at the objectives, which motivates objective defense.
- ✅ No Safe Zones: Unlike Enlisted, there are no safe zones, so you can chase down and eliminate enemies.
- ✅ C4 Explosions: C4, which can blow up walls, adds strategic depth to the game.
| 요소 | 장점 |
|---|---|
| 탄약 보급 | 목표 방어 유도 |
| 안전 구역 없음 | 적 추격 가능 |
| C4 폭파 | 전략적 플레이 가능 |
07:43 - 10:57
3. 👎 Problems with War Thunder Infantry Mode: Limited Spawn System
- ⚠️ Limited Spawn System: The number of infantry spawns is limited to 4, which makes the gameplay overly cautious and boring in the late game.
- 💡 Solution Suggestion: Suggest increasing the number of spawns, or adding a lower tier infantry squad that can spawn without limit.
| 문제점 | 영향 | 해결책 |
|---|---|---|
| 스폰 제한 | 게임 후반 지루함 증가 | 스폰 횟수 증가 또는 하위 티어 스쿼드 추가 |
10:58 - 12:22
4. 🤔 Arcade vs Realistic: Which Mode is Better?
- ⚖️ Arcade Mode: Easy to spot enemies, making the game fast-paced, but can feel too cheesy.
- ⚖️ Realistic Mode: Difficult to identify enemy locations, making it confusing, but overall enjoyable.
- 🔮 Conclusion: It remains to be seen which mode is better. Or, the two modes could develop into independent game modes, each with its own strengths.
| 모드 | 장점 | 단점 |
|---|---|---|
| 아케이드 | 빠른 진행 | 지나친 스팟 시스템 |
| 리얼리스틱 | - | 혼란스러운 전투 |
12:23 - 14:53
5. 🤖 AI Needs Improvement: Suggesting Player-Centric AI Actions
- ⚠️ AI Problems: AI's combat ability is lacking, and it does not organically link with the player.
- 💡 Improvement Plan: Add a function that allows players to control the AI's behavior, making the AI a key element of the gameplay. For example, you can order the AI to charge, or instruct them to monitor a specific area.
| 문제점 | 개선 방안 |
|---|---|
| AI 전투 능력 부족 | 플레이어 중심 AI 액션 추가 (돌격, 감시 등) |
| AI 플레이어 연동 부족 | AI를 게임 플레이 핵심 요소로 통합 |
