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Mimesis Solo Treasure Hunting Guide: Map Exploration, Enemy Countermeasures, Efficient Item Collection Techniques Introducing strategies for map exploration, item collection, and avoiding encounters with enemies when playing Mimesis solo. Aim for efficient treasure collection and clearing.
Mimesis Solo Treasure Hunting Guide: Map Exploration, Enemy Countermeasures, Efficient Item Collection Techniques
1. 🎮 What is Mimesis? The Charm of Solo Play and the Basics of the Game
  • ✅ Mimesis is a 4-player co-op game, but you can enjoy it solo
  • ✅ AI that looks just like you appears in the dungeon and tries to kill you
  • ✅ The main goal of solo play is to collect treasure
00:00 - 00:25
1. 🎮 What is Mimesis? The Charm of Solo Play and the Basics of the Game
  • ✅ Mimesis is a 4-player co-op game, but you can enjoy it solo
  • ✅ AI that looks just like you appears in the dungeon and tries to kill you
  • ✅ The main goal of solo play is to collect treasure
00:26 - 01:10
2. 🗺️ Factory Map Exploration Route: The Right-Hand Rule and Item Placement
  • ✅ Basically, proceed along the right wall and clear out the branches on the right side
  • ✅ Place items on the floor at branches as landmarks for the way back
  • ✅ Place items so you know the way back
01:11 - 01:27
3. 💣 How to Avoid Sensor Bombs: Sound Stages and Safe Positioning
  • ✅ Sensor bombs are invisible bombs that explode when you get close
  • ✅ The faster the beep, the closer you are to the bomb
  • ✅ Can be avoided by moving along the wall
01:28 - 01:41
4. 💰 Low-Value Two-Handed Items: Example of a Ball Launcher
  • ✅ Two-handed items are difficult to carry, but can be low in value
  • ✅ Ball launchers are only worth about $27
01:42 - 01:53
5. 💀 Points to Note in Sensor Bomb Zones: Danger of Escape
  • ✅ It's safer not to escape near sensor bombs
01:54 - 02:06
6. 🚪 Branch Point Strategy: Use Toilet Seat Blocks as Landmarks
  • ✅ Use toilet seat blocks as landmarks for the way back
  • ✅ Place them in the direction of the last branch
02:07 - 02:32
7. 🪤 Exploring Y-Shaped Rooms: Understanding Door Positions and Terrain
  • ✅ In Y-shaped rooms, a door may be generated in the back left
  • ✅ Understand the door positions to increase exploration speed
02:33 - 02:39
8. 👀 Room Exploration: Perspective Changes on the Way Back
  • ✅ When looking at a room, consider that the perspective changes on the way back
02:40 - 02:56
9. 🏭 Factory Map Features: Solo Runs
  • ✅ The factory map is relatively easy to understand and easy to run solo
02:57 - 03:11
10. 🐻‍❄️ Early Enemy Measures: Using Kuma Bats and Drinks
  • ✅ Since there are few encounters with enemies in the early stages, leave Kuma Bats and drinks in the lobby
  • ✅ Explore the underground before the number of enemies increases
03:12 - 03:24
11. ⚠️ Rewards Based on Danger Level: Time Elapsed and Contamination
  • ✅ The higher the danger level in the factory, the higher the rewards
  • ✅ Contamination progresses just by the passage of time
03:25 - 03:48
12. 🚪 Warp Door Measures: Planned Exploration
  • ✅ Warp doors increase as the danger level increases
  • ✅ Warp doors randomly teleport you to a door somewhere on the map
  • ✅ Hinders planned exploration
03:49 - 03:56
13. 🕸️ Web Room: Instant Death Trap
  • ✅ Instant death if you fall into the web
  • ✅ You can jump over a hole the size of one web, but it's not recommended
03:57 - 04:17
14. ☢️ Contamination Sprinkler: Contamination Progress
  • ✅ Contamination sprinklers significantly accelerate contamination
  • ✅ If you pass through twice, be aware that it may operate again
04:18 - 04:40
15. ✖️ X-Shaped Room Strategy: Connection to the Web Room
  • ✅ X-shaped rooms are connected to web rooms
  • ✅ Conquer from the right half of the area
04:41 - 05:00
16. 🚪 Solo Secret Passage: High Risk
  • ✅ Avoid secret passages in solo play because they are high risk
05:01 - 05:12
17. 💰 Inexpensive Treasures: Keyboard and B-Bus-kun
  • ✅ Keyboards are a typical inexpensive treasure
  • ✅ B-Bus-kun is a treasure you see quite often
05:13 - 05:27
18. 👻 Voice Changing Phenomenon: Impact on Solo Play
  • ✅ In solo play, the voice changing phenomenon only impairs visibility
05:28 - 05:57
19. 🚪 Points to Note on the Way Back: Mimesis Lockout and B-Bus-kun's Kiss
  • ✅ Lock out Mimesis on the way back
  • ✅ B-Bus-kun's kiss is surprisingly long, at just under 2 seconds
  • ✅ If you feel stressed by the obstructed view, put it on the ground once
05:58 - 06:35
20. 🗿 How to Deal with DJ Statues: Features and Strategy
  • ✅ DJ statues will chase players for about 10 to 15 seconds after finding them
  • ✅ After a certain amount of time, they lose interest and move in another direction
  • ✅ Avoid staying close for a certain period of time
06:36 - 06:49
21. 👯 Mimesis Behavior Patterns: Avoid Close Proximity
  • ✅ Mimesis will attack if you stay with them for a while
  • ✅ Try to stay away from the same individual and avoid close proximity
06:50 - 07:03
22. 👜 Points to Note About Two-Handed Items: Clock and B-Bus-kun
  • ✅ You can't hold two two-handed items at the same time
  • ✅ Even if there is space in the slot, you have to put it on the floor once to pick up other items
  • ✅ You need to consider how many two-handed items are included in the treasures you have collected, and which combinations to carry
07:04 - 07:35
23. 🧪 Contamination Gauge Management: Drink Selection
  • ✅ When the contamination gauge fills up, you have the option of drinking the drink, leaving it behind, or taking it with you
  • ✅ Enemies will attack if they stay close for a while, so move away immediately after passing them
  • ✅ Basically, it's okay to ignore them
07:36 - 07:50
24. 📈 Gauge Management and Enemy Handling: Stay Underground?
  • ✅ If you get attacked in terms of the gauge, it's bad, but if you're only going down one more time, stay underground
  • ✅ If there's enough space, it's not difficult to pass each other
07:51 - 08:10
25. 🎶 DJ Statue's Beat: Impact on Daily Life
  • ✅ The beat flowing from the DJ statue's mouth goes around and around in my head
08:11 - 08:23
26. ⏰ Time Limit: Automatic Departure at Midnight
  • ✅ The train automatically departs at midnight (time out)
  • ✅ There are roughly 3 minutes from 8 PM to midnight
08:24 - 08:43
27. 🍺 Using Drinks: Recovering Contamination Gauge
  • ✅ Drink to recover the contamination gauge
  • ✅ B-Bus-kun is two-handed, so take it last
08:44 - 08:53
28. 🚨 10 PM Buzzer: Grace Period Until Time Out
  • ✅ There are 96 seconds from when the 10 PM buzzer sounds until time out
08:54 - 09:16
29. 🎰 Vending Machine Bomb Challenge: Expensive Toilet Paper
  • ✅ Vending machine bomb challenge with leftover treasure
  • ✅ Sometimes drops broken bombs
  • ✅ The price is roughly around $200
09:17 - 09:38
30. 💰 Day 1 Clear: Repair Cost Calculation
  • ✅ Day 1 was cleared
  • ✅ Earned roughly $300 more than at the time of departure
  • ✅ Need to earn the $1000 repair cost
09:39 - 09:58
31. 🚀 Day 2 Start: Dangerous Factory
  • ✅ Selected the dangerous factory for Day 2
  • ✅ The initial move is the same, starting with exchanging drinks
  • ✅ Turn ends with all belongings hidden
09:59 - 10:17
32. 🚪 Stairs to the Basement: Postponed
  • ✅ The walls that are white and gray on the top and bottom are the stairs to the basement
  • ✅ The stairs to the basement are postponed
10:18 - 10:28
33. 🕸️ Factory Basement: First Move Wire Mesh
  • ✅ It's a given that the first move in the factory basement is wire mesh
  • ✅ There are also patterns for wire mesh
10:29 - 10:40
34. ⚖️ Weight Limit: 30kg or Less
  • ✅ Always check in the weight limit passage
  • ✅ The current weight of your belongings is displayed on the right side of the item column below
10:41 - 10:45
35. ⚠️ Weight Limit Rules: 30kg is Safe
  • ✅ 30kg is safe, and traps are activated at 31kg or more
10:46 - 11:12
36. 💀 Mimesis Attack: Time Together and Contamination
  • ✅ The possibility of being attacked increases if you pass the same individual
  • ✅ Once the attacking Mimesis has finished attacking, it goes somewhere
11:13 - 11:26
37. 🍺 Using Drinks: Recovering Contamination
  • ✅ Drink to recover contamination
  • ✅ Around $50 isn't bad, but the problem is that it's too heavy
  • ✅ On top of being two-handed, the poor visibility when holding it is fatal
11:27 - 11:36
38. 🚪 Branch Room Strategy: Collecting B-Bus-kun
  • ✅ Branch rooms are easy to get lost in, so take a quick look at the center to check the position of the branch
  • ✅ Collect B-Bus-kun
11:37 - 12:02
39. 😩 Underground Exploration Slump: Mental Exhaustion
  • ✅ There was no treasure at all underground either
  • ✅ Go home when you're mentally exhausted
12:03 - 12:16
40. 🐰 How to Deal with Rabbits: Voice and Kubat
  • ✅ Rabbits run away when you make a loud noise
  • ✅ You can startle them in the same way by using an awakening machine
  • ✅ You can defeat them by hitting them 9 times with a Kubat
12:17 - 12:26
41. 🚪 Exploring the Back Entrance: New Entrance
  • ✅ Each map has a different entrance than the front
  • ✅ In the case of the factory, the back entrance is located in the back left, as opposed to the front on the right
12:27 - 12:44
42. 🖼️ Mimesis Title Screen: Official Discord
  • ✅ The back entrance is also the location of the Mimesis title screen
  • ✅ Wallpapers of photos from here are also distributed on the official Discord
12:45 - 13:04
43. 💔 Failure to Explore the Back Entrance: Empty Osechi
  • ✅ The back entrance route is completely empty
13:05 - 13:27
44. ☔ Squall: Contamination Soars
  • ✅ Squall where contamination soars
  • ✅ Recover stamina at the rain shelter point
  • ✅ Whether or not the rain shelter point has a roof is random each time
13:28 - 13:36
45. 🚀 Day 3 Start: Dangerous Mansion
  • ✅ Selected the dangerous mansion for Day 3
13:37 - 13:45
46. 🚪 Tram Door: Bug
  • ✅ Only the mansion doesn't have a tram door judgment for some reason, so there's no need to wait for the door to open
  • ✅ I think it's a bug
13:46 - 13:54
47. 🏰 Maze Outside the Mansion: Pattern
  • ✅ The outside of the mansion is a maze, and there are roughly two patterns
  • ✅ Easy route and difficult route
13:55 - 14:12
48. 🪨 Landmarks in Difficult Mazes: Stones
  • ✅ In the case of difficult mazes, stones are used as landmarks at corners
14:13 - 14:22
49. 🧭 Mansion Passage: Follow the Right Wall
  • ✅ The generation of the mansion is a fairly intricate maze-like passage, so basically proceed along the right or left wall
14:23 - 14:39
50. 🚪 Warp Doors and Glass Doors: Hit
  • ✅ If you find a passage where two glass doors are connected in an S-shape, it's a hit
  • ✅ A fixed room where treasure tends to gather is generated beyond this passage
14:40 - 14:57
51. 🎁 Red Bag Switch: Hidden Room
  • ✅ Hidden rooms that open with a red bag switch are rarely generated in the current room
  • ✅ There are red bag hidden rooms that are rarely generated in the staircase room
14:58 - 15:06
52. 💰 B-Bus-kun: Hitting a Lot
  • ✅ Hitting a lot from the first move
15:07 - 15:21
53. 🪤 Mimesis Disposal: 3 Bat Hits
  • ✅ Mimesis goes down with 3 bat hits
  • ✅ Attack to match the opponent's dash
15:22 - 15:45
54. 👁️ Kamae-Tachi: Instant Death Attack
  • ✅ If even one player is watching, they won't approach
  • ✅ If you look away, they will approach and unleash an instant death attack
  • ✅ Can be defeated with 5 hits
15:46 - 16:01
55. 🐘 Elephant Sound: Intentionally Bumping Into You
  • ✅ Elephants are said to push away anything that gets in their way, but they're definitely bumping into me on purpose
16:02 - 16:12
56. 🚚 Delivery to the Tram: Quickly
  • ✅ Quickly deliver the treasure to the tram
16:13 - 16:19
57. 😥 Compared to 30 Years Ago: Salary and Taxes
  • ✅ Compared to 30 years ago, salaries have gone down, but taxes have increased and prices have gone up
16:20 - 16:31
58. 🚪 Back Entrance: Use Drinks as Landmarks
  • ✅ Place drinks as landmarks
16:32 - 16:48
59. 💔 Failure to Explore the Back Entrance: Nothing There
  • ✅ The back entrance exploration ends in failure
16:49 - 16:58
60. 🧭 Mansion Passage: Follow the Right Wall
  • ✅ Basically, I'm mostly going by intuition other than proceeding along the right wall
16:59 - 17:22
61. ⏰ Time Management: In-Game Time
  • ✅ 1 hour in the game passes in 48 seconds
  • ✅ The time from 8 PM to midnight is 192 seconds
  • ✅ About 3 minutes left
17:23 - 17:31
62. 🦖 Mimesis-kun: T-Rex
  • ✅ Mimesis-kun is cute with a T-Rex too
17:32 - 17:43
63. 🖼️ Painting: Hard to See Ahead
  • ✅ Paintings are two-handed, so take them last
  • ✅ It becomes quite difficult to see ahead
  • ✅ Jumping makes it easier to see the top for just a moment
17:44 - 17:51
64. ✅ Day 3 Clear: Total Plus
  • ✅ Day 3 clear
  • ✅ About $1100 in total plus
ミメシスMIMESISソロプレイお宝集め攻略