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- ✅ Shadower's final damage increase has been raised from 6% to 9% at master level.
- ✅ Shield Mastery's attack power has been increased from 15 to 20 at master level.
- ✅ Critical Edge's critical damage increase has been raised from 4% to 5% at master level.
- ✅ Flip the Coin's damage increase has been raised from 20% to 24%.
- ⚠️ There were damage adjustments to Authentic Darkness.
Overall, it feels like they've recovered some of the damage lost during the structure improvement patch. It seems slightly lower compared to before the patch, but it's expected to be similar in actual combat.
- ✅ Shadower's final damage increase has been raised from 6% to 9% at master level.
- ✅ Shield Mastery's attack power has been increased from 15 to 20 at master level.
- ✅ Critical Edge's critical damage increase has been raised from 4% to 5% at master level.
- ✅ Flip the Coin's damage increase has been raised from 20% to 24%.
- ⚠️ There were damage adjustments to Authentic Darkness.
Overall, it feels like they've recovered some of the damage lost during the structure improvement patch. It seems slightly lower compared to before the patch, but it's expected to be similar in actual combat.
It has been improved as much as the delay has been adjusted, but there are opinions that it has not been completely restored. The new bind skill 'Sol Hecate' has been introduced.
- ✅ From level 1, it has the effect of making the hit enemy unable to act for 4 seconds.
- ✅ Styx's inability to act stacks with other inability to act status ailments.
- ⚠️ The cooldown is 60 seconds.
Explains skill linkage strategies using Sol Hecate. It presents a method of activating Styx by utilizing Ember, and a method of solving the problem of Shadow Edge not triggering.
- ✅ If Ember is used in advance, the bind may be deactivated.
- ✅ It is better to put Styx in the sequence instead of Ember.
- ✅ You can use the bind when using Sovel in conjunction with mid-tier damage skills.
Analyzes the damage share of Sol Hecate and compares the effects by level. It suggests that it is good to unlock level 1 even if the specs are low.
| Skill Level | Effect | Damage Share |
|---|---|---|
| 1레벨 | Bind | 2.5% (Sol Hecate) + 1.3% (Styx) = 3.8% |
| 10레벨 | Increased Ignore Enemy Defense, Increased Boss Damage | - |
Analyzes the effect of the Charon skill learned at level 20. Explains how to use the death ignore and invincibility effects, and how to turn it off if it is not needed.
- ✅ If you die, there is a death ignore effect, and then there is an invincibility effect for 10 seconds.
- ✅ The cooldown is 600 seconds.
- ✅ You can turn off the invincibility effect if you don't need it.
When setting hotkeys, you must press Charon before pressing Retuda.
Measures the damage share of level 30 Sol Hecate and gives a final evaluation.
- ✅ The cooldown is 120 seconds.
- ✅ Based on level 30, Shadower's damage share is 7.74% (Sol Hecate 4.61% + Styx 2.34%).
If your alt character's specs are not high, it's okay to only take level 1.
Introduces how to use Sol Hecate for hunting, and warns that you may be penalized due to external detection (illegal program detection) during long-term automatic hunting.
- ⚠️ If you auto-hunt for a long time, you may be sanctioned due to external detection.
It concludes with an evaluation that Shadower's final damage seems to have increased by about 3%, and a preview of challenging Radiant Valhalla in the next video.
