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FF14 Alcadia Savage Tier 3 Guide (Jizz Style/DXA Style)
This is a guide video for Final Fantasy 14 Arcadia Savage Floor 3. It provides detailed explanations of key gimmick handling methods, stable strategies, and precautions. It introduces strategies using the Gizz and DXA methods, and highlights key points for each phase.
1. 🎬 Start and Marker Setup
- ✅ Introduction to the Arcadia Savage Floor 3 Guide Video
- ✅ Check Marker Locations
- ✅ Explanation to Intuitively Understand the Gimmick Flow
00:00 - 00:27
1. 🎬 Start and Marker Setup
- ✅ Introduction to the Arcadia Savage Floor 3 Guide Video
- ✅ Check Marker Locations
- ✅ Explanation to Intuitively Understand the Gimmick Flow
00:30 - 02:25
2. ⚔️ King of Arcadia & Weapon Generate
- ✅ King of Arcadia: Party-wide attack, Healer mitigation needed
- ✅ Weapon Generate: Attack pattern changes depending on the weapon the boss generates
| Weapon | Attack Pattern |
|---|---|
| Sword (剣) | Cross-shaped Straight Line AoE + 4:4 Spread Attack |
| Scythe (鎌) | Donut AoE + Party-wide AoE Attack |
| Axe (斧) | Circular AoE + Shared Attack |
- ✅ Scythe pattern: Move 3 times in 8 directions based on the boss
- ✅ Axe pattern: Gather around the healer to handle shared damage
02:26 - 03:21
3. 💫 Trophy Weapons & Comet Rain
- ✅ Trophy Weapons: 3 types of weapons appear on the field (Sword, Axe, Scythe)
- ✅ Comet Rain: Casts circular AoE 3 times under your feet
- ✅ Handling Method: Gather south of the boss, move clockwise to avoid AoE, then handle shared or spread damage according to the marker displayed above your head
03:29 - 03:58
4. 💥 Weapon Generate - Domination
- ✅ Pattern of slashing multiple times with a sword
- ✅ Mitigation is essential as party-wide damage is dealt
- ✅ Straight line AoE is activated along the sword slashes
- ✅ Shared markers generated on tanks/DPS
- ✅ Handle shared damage based on the outer safe zone
04:01 - 04:26
5. 🔨 Weapon Generate - Buster (2nd time)
- ✅ Scythe pattern
- ✅ Heavy attack on the top 2 hate targets (Tanks)
- ✅ Shared damage to the remaining 6 players
04:27 - 05:28
6. 🌪️ Ultimate Trophy Weapons
- ✅ 3 types of weapons generated at the healer's location: Sword, Axe, Scythe
- ✅ Casts attacks corresponding to each weapon twice, for a total of 6 times
- ✅ Same handling method as the existing Trophy Weapons
- ⚠️ Caution: It may be difficult depending on the movement path and location, as you need to handle two weapons at a time
05:29 - 05:50
7. ✨ One and Only & Fire Stream
- ✅ One and Only: Party-wide attack, mitigation needed
- ✅ Fire Stream: Two consecutive heavy attacks on the tank with the highest hate
- ✅ Debuff occurs after the first attack, the other tank provokes for the second attack
- ✅ Straight line AoE is generated at the heavy attack location, caution needed
05:57 - 07:54
8. 🌀 Orbital Line Guide
- ✅ Forecasted AoE is generated on the north and east outskirts, straight line AoE in the order of the white lines
- ✅ 90-degree AoE attack before and after the boss
- ✅ Predicting the location of the 2nd straight line AoE is important
- ✅ Basic movement: Wait in front of the 2nd straight line AoE location in the center 4 squares, then evade diagonally after confirming the impact
- ✅ Caution for the pattern where the 1st straight line AoE attacks the center first
07:55 - 09:45
9. ☄️ Meteor Rain + Big Fire
- ✅ Meteor markers generated on 2 players near the boss, meteor falls at that location
- ✅ Straight line shared attack on the remaining 6 players
- ✅ Tank provokes to reduce damage
- ✅ Meteor induction order: Tank, Healer, Ranged DPS, Melee DPS
- ✅ Meteors with shared targets above their heads are destroyed, causing a wide-range attack
09:46 - 10:07
10. 🛡️ Tristars Tyrant Fall
- ✅ Casts 3 party-wide attacks that wipe the party if the meteors are not placed horizontally
- ✅ Melee DPS deal as much damage as possible from the 1st meteor
- ✅ Use sprint to quickly move to the next meteor location
10:08 - 10:17
11. 💥 Flat Liner
- ✅ Straight line AoE and knockback centered on the healer
- ✅ Split into 4:4 for knockback
10:18 - 12:51
12. Top Champions Meteor (Gizz Strat)
- ✅ Creates 4 towers for 2 players each
- ✅ Line connections to 4 players, 4 players without lines
- ✅ Fixed tower entry positions
- ✅ Be careful of knockback for players with line connections
- ✅ After knockback, players without lines immediately move in front of the boss to induce the marker above their head
- ✅ Players with line connections check the marker above their head and enter the tower
- ✅ Casts circular AoE 3 times under your feet inside the tower, gather together to induce
- ✅ Handle the same as the 1st time, but enter the tower in the direction that handled the marker and line
12:52 - 13:05
13. 🪨 Heavy Meteor
- ✅ 4:4 spread
- ✅ Mitigation needed
- ✅ 4 towers for 2 players each are created again
13:06 - 13:41
14. 🔥 Arcadia Crash
- ✅ The field in the direction the boss is facing is destroyed
- ✅ Players in the destroyed field use the tower to move to the opposite field
- ✅ The boss lifts and throws one side of the field
- ✅ The safe zone is behind the boss or on the side where the boss raises its hand
13:42 - 14:00
15. ✨ King of Arcadia & Orbital Line (Rehash)
- ✅ King of Arcadia: Party-wide attack, mitigation needed
- ✅ Tank buster and Orbital Line are handled the same as the 1st time
14:03 - 15:54
16. 🏃 Meteor Stampede (DXA Strat)
- ✅ Explanation of the DXA handling method
- ✅ Starting position: Melee DPS in front of the boss, Ranged DPS behind
- ✅ Distance falloff AoE forecast is generated diagonally on the field
- ✅ Markers generated above the heads of 2 Ranged DPS
- ✅ Players with markers move to the outer edge without distance falloff
- ✅ The remaining 6 players gather under the boss
- ✅ 4 meteors are placed on the north and south outer edges, with 2 additional meteors for a total of 6
- ✅ After the 6th circular AoE, 2 tank towers and 2 two-player towers are created around the boss
- ✅ Tower assignments: MT/D1, ST/Ranged DPS
- ✅ After stepping on the tower, connect the line and guide the line to the outer edge at an acute angle
15:55 - 16:40
17. Four-way/Two-way Spin Fire
- ✅ Four-way: Pair shared straight beam to the 4 players closest to the boss
- ✅ Share with the person who guided the line
- ✅ Players with line connections can approach the boss, but be careful of the attribute reduction debuff
- ✅ Two-way: 4:4 share to the 2 players closest to the boss
- ✅ Players who stepped on the tower approach the boss, players who abandoned the AoE share from the outer edge
- ✅ Players who guided the line enter the east and west shared beams respectively
16:43 - 17:47
18. 💔 Heartbreak Kick
- ✅ Very painful consecutive shared attack
- ✅ 1st time: All 8 players use mitigation
- ✅ 2nd time: Tank invulnerability
- ✅ 3rd time: Full buffs on 2 tanks
