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EU5 New Update Review: Disappointment or Glimmer of Hope?
This video critically examines the latest update of Europa Universalis 5. Doubts are expressed about the necessity of the innovations brought by the update and the general direction of the game. While the 'complacency' mechanic and some country bonuses are criticized, interface improvements are welcomed. It is emphasized that the game is not playable in its current state and that more development is needed.
1. 📉 EU5's Current State: Still Unplayable?
- ⚠️ It is stated that the game is still unplayable even two months after its release.
- ❌ It is criticized that Paradox's priorities are wrong and that they focus on unnecessary details instead of fundamental problems.
00:00 - 00:11
1. 📉 EU5's Current State: Still Unplayable?
- ⚠️ It is stated that the game is still unplayable even two months after its release.
- ❌ It is criticized that Paradox's priorities are wrong and that they focus on unnecessary details instead of fundamental problems.
00:39 - 01:33
2. 💰 Piracy Mechanic: Gold Return or Unnecessary Detail?
- ✅ It is stated that piracy (privater) will now earn gold.
- ❓ It is debated whether this feature is necessary and what its priority is.
- 🤔 It is assumed that most viewers do not use this feature.
- ⭐ The update is given a score of 5 out of 10.
01:34 - 03:40
3. ⛰️ Topography Fixes: Austria's Special Bonus Nonsense?
- ✅ Topography fixes have been made to reduce control difficulties caused by mountainous terrains.
- ❌ Giving Austria a 50% proximity buff because it has mountainous terrain is criticized.
- ❓ It is debated whether this bonus should only be given to mountainous regions.
- ⭐ The update is given a score of 1 out of 10.
04:45 - 06:34
4. ⚔️ Small Rebellions and Slave Transfer: Illogical Solutions?
- ✅ There will no longer be fewer than 5,000 rebels.
- ❌ However, it is found illogical that even small rebellions create large debuffs.
- 💡 It is suggested that the amount of debuff should be adjusted according to the number of rebels.
- ✅ An update has been made regarding the transfer of slaves from one place to another. It is wondered whether this solves the problem of slaves coming to Janissary buildings.
06:35 - 08:35
5. ⚠️ Threat Mechanic: An Attempt to Move Away from the Map Painting Game?
- ✅ A new mechanic called 'Threat' has been introduced. Countries that become stronger will be perceived as a greater threat by their neighbors.
- ❌ It is thought that this is the same as 'rivalry' and is unnecessary.
- 🤔 The game's attempt to move away from the map painting game is criticized.
- ⭐ The update is given a score of 0 out of 10.
08:36 - 10:44
6. 🛑 Overextension Mechanic: A Trap That Prevents Expansion?
- ❌ A 'complacency' mechanic has been introduced to prevent overexpansion. If there is no external threat, the level of complacency increases and large debuffs are applied.
- 🤔 It is predicted that players may abuse this mechanic.
- ⭐ The update is given a score of 4 out of 10.
- 📉 Negative effects such as decrease in income, increased costs, and loss of prestige are listed.
10:45 - 13:38
7. 🎨 Interface Changes: Promising Developments?
- ✅ Minor changes have been made to the interface.
- ✅ The price analysis in the market information bar has been improved. Factors affecting the price and past prices can be seen.
- ⭐ This interface change is given a score of 8 out of 10.
- ✅ The effects of factions on the economy can be seen in more detail.
- ⭐ This interface change is given a score of 7 out of 10.
- ✅ Production efficiency has started to be shown in the building interface.
- ⭐ This interface change is given a score of 10 out of 10.
- ✅ Total attrition loss can be seen in battle (5 out of 10).
- ✅ It has been ensured that filters can be set as default (5 out of 10).
14:20 - 15:59
8. 🚫 Decision to Take a Break from EU5: What Do Players Think?
- 🛑 It is stated that the game is not playable in its current state and that EU5 content will be paused.
- ⏳ It is expected that the game will improve with DLCs and updates.
- 📢 Viewers' comments are requested and a call for support is made to content creators who are not afraid to criticize.
