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[Endfield] Fourth Valley Factory Blueprint Summary: Thorough Explanation from Blueprint Unlocking to Final Equipment
A detailed explanation of efficient factory layouts and final equipment placement in the Fourth Valley of Arknights: Endfield, focusing on building production lines for power generation, batteries, capsules, and equipment parts. Use the shared code to aim for optimal resource management and improved production capacity.
1. 🏭 Optimal Placement of Initial Power Generation Units: The Foundation of Securing Power
- ✅ Use Originium generators in the initial stage to cover power demand.
- ✅ The basic setup is to install 4 generators for each anti-exit.
- ⚠️ Adjust the number of generators according to power demand, and remove them if there is an excess.
| 発電機 | 備考 |
|---|---|
| オリジニウム発電機 | Initial power source. Adjust according to resources. |
00:01 - 00:40
1. 🏭 Optimal Placement of Initial Power Generation Units: The Foundation of Securing Power
- ✅ Use Originium generators in the initial stage to cover power demand.
- ✅ The basic setup is to install 4 generators for each anti-exit.
- ⚠️ Adjust the number of generators according to power demand, and remove them if there is an excess.
| 発電機 | 備考 |
|---|---|
| オリジニウム発電機 | Initial power source. Adjust according to resources. |
00:41 - 01:28
2. 🔋 Transition to Small Batteries: Efficient Power Conversion
- ✅ Switch to small battery production after obtaining Obstacle Minerals.
- ✅ Install 4 generators for each production line.
- ✅ Store surplus power in the Covenant Warehouse for emergencies.
- ✅ Dual configuration saves placement space.
| バッテリー | 特徴 |
|---|---|
| 小型バッテリー | Uses Obstacle Minerals. Required to obtain Regional Trading Rights. |
01:29 - 01:55
3. 🔋 Utilizing Medium Batteries: Coordination with Small Batteries
- ✅ Switch to medium batteries after obtaining Sex Minerals.
- ✅ Operate simultaneously with small batteries depending on Regional Trading Rights.
- ✅ The generator placement for the production line is the same as for small batteries.
- ✅ Surplus power goes to the Covenant Warehouse.
| バッテリー | 特徴 |
|---|---|
| 中型バッテリー | Uses Sex Minerals. A bridge to large batteries. |
01:56 - 02:33
4. 🔋 Large Batteries: The Final Power Facility in Area Four
- ✅ Use large batteries after obtaining Sandleaf.
- ✅ Place two large battery facilities in Area 4 (for power generation and delivery).
- ⚠️ Place the large battery line in the sub-covenant.
- ✅ Place the capsule production line in the main covenant.
| バッテリー | 特徴 |
|---|---|
| 大型バッテリー | Uses Sandleaf. The final power facility in Area 4. |
02:34 - 03:20
5. 💊 Building a Production Line for Enhanced Capsule I: Integration with Plant Cultivation
- ✅ The production item changes depending on the type of plant grown (e.g., Citron Canned).
- ✅ Includes plant production equipment and has a long, vertical shape.
- ✅ Production speed is 12 pieces per minute (2 focus machines).
- ✅ The production volume of powder and bottles can be adjusted.
| カプセル | 特徴 |
|---|---|
| 強化カプセルⅠ | The product changes depending on the type of plant. |
03:21 - 03:52
6. 💊 Transition to Enhanced Capsule II: Drawing Diversion and Efficiency
- ✅ The drawing of Enhanced Capsule I can be diverted.
- ✅ Change the material from the anti-exit to Blue Iron Mineral.
- ✅ Remove one focus machine and consolidate the bottle and powder production lines.
- ✅ Reduce the hassle of upgrades.
| 変更点 | 詳細 |
|---|---|
| 素材 | 青鉄鉱物 |
| 重点機 | 集約 |
03:53 - 04:42
7. 💊 Enhanced Capsule III: Final Equipment and Placement in the Main Covenant
- ✅ The final equipment for capsule production in Area 4.
- ✅ A very large drawing because it uses many materials.
- ✅ Plants can also be produced at the same time.
- ✅ Exclusively for the main covenant, the horizontal row is sized to match the anti-quality port.
| 特徴 | 詳細 |
|---|---|
| 配置 | The final form is to line up three in the main covenant. |
04:43 - 05:04
8. 🛡️ Amethyst Equipment Parts Production Line: Utilizing Materials in the Initial Stage
- ✅ Create after obtaining Obstacle Minerals.
- ✅ The difficulty is low because only about 3 pieces of equipment are used.
- ✅ Just pour the materials produced in the refinery into the equipment parts machine.
| 素材 | 備考 |
|---|---|
| 紫晶装備部品 | Created in the initial stage. |
05:05 - 05:34
9. 🛡️ Upgrading to Blue Iron Equipment Parts: Increased Materials and Ingenuity in Placement
- ✅ Upgrade after obtaining Raw Iron Mineral.
- ✅ The number of materials used increases from 2 to 4.
- ✅ The drawing is simple and there is plenty of space.
| 素材 | 詳細 |
|---|---|
| 青鉄装備部品 | Uses Raw Iron Mineral. |
05:35 - 06:06
10. 🛡️ High Crystal Equipment Parts: Plant Use and Complex Blueprint
- ✅ Updated after obtaining Standleaf.
- ✅ Complex shape because it uses plants.
- ✅ Contains a cultivation machine, eliminating the need for individual plant production facilities.
| 素材 | 特徴 |
|---|---|
| 高晶装備部品 | Uses Standleaf. Includes plant cultivation. |
06:07 - 06:49
11. ⚙️ Other Small Item Production Sets: Combat Equipment and Zipline Parts
- ✅ Batch production of small items necessary for various equipment.
- ✅ Produces combat equipment, long-distance zipline parts, small batteries, etc.
- ✅ Utilize the space left over with Capsule 3.
- ✅ Unique placement that does not consider the placement of other players.
| 生産品 | 用途 |
|---|---|
| 小型バッテリー | 電力供給 |
| 交渉部品 | 長距離ジップライン |
| 鉄部品 | 戦闘設備 |
06:51 - 09:54
12. 🗺️ Example of Final Equipment Placement: Optimizing Sub-Covenant and Main Covenant
- ✅ Place large battery equipment in the sub-covenant.
- ✅ Place three Capsule 3-related equipment in the main covenant.
- ✅ Place a small item set in the remaining space.
- ✅ Cultivate Sandleaf etc. by utilizing the area around the Covenant Core.
| 協約 | 配置設備 |
|---|---|
| サブ協約 | 大型バッテリー |
| メイン協約 | カプセル3、小物セット |
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