Post
Blue Protocol: Star Resonance Season 3, Negative Impact on the Game if Season 2's Game Design Mistakes are Repeated
Analysis and suggestions for the direction Season 3 should take, based on the problems of Season 2. A warning about the serious impact on the game if the same problems occur in Season 3.
The content reset and time limit approach of Season 2 negatively impacts the game experience, and there are concerns that repeating this in Season 3 could cause serious problems.
The content reset and time limit approach of Season 2 negatively impacts the game experience, and there are concerns that repeating this in Season 3 could cause serious problems.
Emphasizing that repeating the content reset and time limit approach in Season 3 could seriously threaten the game's sustainability.
Pointing out that if game design improvements are not made in Season 3, questions may be raised about the development team's sincerity.
Encouraging viewer participation and promoting constructive discussion for game improvement.
1. 🎮 Problems with Season 2 Game Design: Reduced Game Experience Due to Content Reset and Time Limits
- ✅ Season 2 has the problem of resetting all content, forcing players to wait again.
- ✅ Previous content is not maintained, negatively impacting the player experience.
- ✅ Major content such as raid bosses and mastery domains are not immediately available due to time limits.
- ✅ This limits the activities players can do and reduces interest in the game.
The content reset and time limit approach of Season 2 negatively impacts the game experience, and there are concerns that repeating this in Season 3 could cause serious problems.
00:00 - 02:40
1. 🎮 Problems with Season 2 Game Design: Reduced Game Experience Due to Content Reset and Time Limits
- ✅ Season 2 has the problem of resetting all content, forcing players to wait again.
- ✅ Previous content is not maintained, negatively impacting the player experience.
- ✅ Major content such as raid bosses and mastery domains are not immediately available due to time limits.
- ✅ This limits the activities players can do and reduces interest in the game.
The content reset and time limit approach of Season 2 negatively impacts the game experience, and there are concerns that repeating this in Season 3 could cause serious problems.
02:41 - 03:50
2. ⚠️ Season 3: Repeating the Same Game Design Could Be a 'Tipping Point'
- ⚠️ If Season 3 repeats the approach of wiping everything and making previous content meaningless, as in Season 2, this could be a 'tipping point' that seriously damages the game.
- ⚠️ MMO RPG updates should be built on an existing foundation.
- ⚠️ Wiping content and giving players less is inappropriate.
- ⚠️ The original Blue Protocol (JP) kept all content accessible.
Emphasizing that repeating the content reset and time limit approach in Season 3 could seriously threaten the game's sustainability.
03:51 - 07:34
3. 🚫 Season 3 Needs Radical Change: Failure to Improve Despite Revenue Generation Will Be Seen as Disinterest in the Project
- 🚫 If Season 3 repeats the same content reset and time limit cycle as Season 2, it could be interpreted as a clear signal that the development team is not interested in the project itself and is only focused on maximizing profits.
- 🚫 Since the game has been released in major regions and is generating revenue, there is no reason not to improve the game design.
- 🚫 Season 3 should utilize existing content and add new content without resetting content, providing players with more choices.
- 🚫 Currently, there are things to enjoy such as the main dungeon and farming in new areas, but content usage is restricted due to time limits.
Pointing out that if game design improvements are not made in Season 3, questions may be raised about the development team's sincerity.
07:35 - 09:55
4. 🤔 Requesting Viewer Opinions on Season 3: Encouraging Constructive Feedback
- 🤔 Requesting viewers to provide constructive feedback on Season 2 and the direction Season 3 should take.
- 🤔 Asking that feedback be carefully considered within the realm of game design, and that the unique characteristics of Blue Protocol: Star Resonance be considered, rather than simple comparisons with other games.
Encouraging viewer participation and promoting constructive discussion for game improvement.
