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Code Vein 2: Guide to an OP Early Build and One-Shotting Bosses This guide provides two powerful builds for Code Vein 2, one that uses the deluxe edition sword and another with alternative weapons. It also covers the location of key items, upgrades, and tips for Haze farming.
Code Vein 2: Guide to an OP Early Build and One-Shotting Bosses
1. ⚔️ Introduction to OP Builds and Guide Content
  • ✅ The video presents two versions of a build to inflict massive damage at the start of the game.
  • ✅ Key item locations, weapon and jail upgrades, and options for Haze farming will be covered.
  • ✅ The main concept is to increase damage in exchange for draining health.
00:00 - 00:57
1. ⚔️ Introduction to OP Builds and Guide Content
  • ✅ The video presents two versions of a build to inflict massive damage at the start of the game.
  • ✅ Key item locations, weapon and jail upgrades, and options for Haze farming will be covered.
  • ✅ The main concept is to increase damage in exchange for draining health.
00:58 - 02:28
2. 🗡️ Build with the Deluxe Edition Sword: Amino Habakiri
  • ✅ The Amino Habakiri sword, exclusive to the deluxe edition, has very high base stats and comes with the 'Looming Slash' ability.
  • ✅ 'Looming Slash' allows you to negate enemy attacks and deal damage by jumping at the right moment.
  • ✅ Combining this sword with 'Sacrificial Edge' (which increases attack in exchange for draining health) results in explosive damage.
02:29 - 05:06
3. 🔨 Alternative Build: Tainted Weapons and Blow of Madness
  • ✅ For those who do not have the deluxe edition, the 'Tainted' weapons (sword, halberd, hammer) are an alternative, as they come with 'Sacrificial Edge'.
  • ✅ The 'Tainted' hammer is ideal for a single strong hit, while the 'Tainted' halberd offers faster attacks and range.
  • ✅ It is recommended to combine these weapons with the old 'Blow of Madness', which increases the damage of the next attack.
  • ✅ Strategy: Apply 'Sacrificial Edge', then 'Blow of Madness', and finally a charged attack to inflict massive damage.

ArmaVentajas
Martillo TaintedMayor ataque base para un solo golpe.
Alabarda TaintedAtaques más rápidos y mayor alcance.
05:07 - 05:57
4. 🩸 Recommended Blood Codes
  • ✅ For the deluxe edition sword, the 'Jose' blood code is recommended for its balance in strength, dexterity, and mind, as well as gaining Icor with attacks.
  • ✅ For two-handed weapons, the 'Iris' blood code is ideal for its focus on strength and vitality.
05:58 - 07:48
5. 💎 Locations of Tender Crimson Stones for Upgrades
  • ✅ Tender crimson stones are necessary to upgrade weapons.
  • ✅ They can be found on the starting island: on the beach southwest of the pier, in Magmail (in the workshop), and in the southern ruins (on a metal walkway).
  • ✅ Once the general client token from the merchant in the Josie section is obtained, they can be purchased infinitely.
07:49 - 08:41
6. ✨ Locations of Light Stones to Upgrade the Deluxe Sword
  • ✅ Light stones are necessary to upgrade the deluxe edition sword.
  • ✅ They are found in the Jos outpost: one upon entering, and another after crossing a metal bridge.
08:42 - 09:20
7. ⛓️ Jail Upgrades and their Impact on the Companion
  • ✅ Upgrading the jails increases the damage inflicted and empowers the companion, increasing their attack power.
  • ✅ Pure platinums are used to upgrade the jails.
09:21 - 10:16
8. 📍 Locations of Pure Platinum to Upgrade Jails
  • ✅ The first pure platinum is found on the pier, in a cave to the southeast.
  • ✅ Another is found in Magmail, near the training grounds.
  • ✅ It can also be found in the southern ruins, on the upper level.
  • ✅ In the next region, they are found in the train cars outside the Jos outpost and in the siege substation.
10:17 - 11:30
9. 🍯 Regeneration Upgrades: Golden Nectar
  • ✅ Upgrading regeneration requires golden nectar, which increases the amount of healing available.
  • ✅ The blue icons on the map indicate the location of the golden nectar.
11:31 - 12:11
10. 🗺️ Specific Locations of Golden Nectar
  • ✅ On the starting island: on the main road when leaving the cavern, near the southern ruins, and on the beach to the southwest.
  • ✅ In the next region: near the east gate house, in the clock tower, in the marine substation, and west of the Jos outpost.
12:12 - 13:12
11. 🔒 Locations of the First Jails
  • ✅ Ogre Jail: Obtained at the beginning.
  • ✅ Bat Jail: Talk to Lou after finishing the center for the first time.
  • ✅ Reaper Jail: In the water treatment plant, second level, in a golden chest.
  • ✅ Stinger Jail: In the Jose outpost, after going up the elevator and crossing the top.
13:13 - 13:38
12. 🏹 Locations of Initial Legacy Weapons
  • ✅ Statesman's Longbow: In the southern ruins, in a golden chest in the lower area.
  • ✅ Battle Axe: Obtained by progressing in the main story, after making a decision in the storage tower.
13:39 - 16:15
13. 💪 Boosters and their Importance
  • ✅ Boosters grant relevant passive abilities.
  • ✅ Strength and dexterity are recommended to increase the weapon's attack power.
  • ✅ They are obtained by mastering blood codes and talking to the giant lady in the present timeline.
  • ✅ Boosters can also be extracted from specific enemies, such as the maximum LP increase from succubi.
16:16 - 17:15
14. 🍎 Food Buffs and Recipes
  • ✅ Food buffs are created through item synthesis and grant buffs until the next rest or death.
  • ✅ New recipes are obtained by trading with NPCs.
  • ✅ Steak slightly increases weapon attack power and strength.
17:16 - 18:20
15. 💰 Locations for Early Haze Farming
  • ✅ Elite on the beach of the starting island: Approximately 500 Haze per kill.
  • ✅ Southern ruins: Less consistent due to the number of enemies.
  • ✅ Succubus on the hill overlooking the Clock Tower: Approximately 1200 Haze per kill.
18:21 - 19:01
16. 🎯 Final Thoughts on Builds and the Guide
  • ✅ Builds based on the edge buff are powerful and straightforward.
  • ✅ Viewers are encouraged to like if the guide has been helpful.
CodeVein2GuíaBuildOPFarmeoHaze