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Cyberpunk 2077: RTX 5090 DLSS 4.5 vs. DLAA Native 4K Comparison
This video compares the image quality and performance of DLSS 4.5 and DLAA native 4K using an RTX 5090 in Cyberpunk 2077. It evaluates the visual differences and gameplay feasibility between the two settings using ray tracing and path tracing.
1. 🎮 Comparing DLSS 4.5 and DLAA Native 4K Settings in Cyberpunk 2077
- ✅ The base resolution is 3840x2160.
- ✅ Uses a transformer model and Nvidia DLA natively.
- ✅ Uses the performance preset for DLSS 4.5.
- ⚠️ Ray Reconstruction is currently disabled. You must turn off this feature to use DLSS 4.5.
- ✅ Increases the game's graphics requirements by using path tracing.
| Setting | Details |
|---|---|
| Resolution | 3840x2160 (4K) |
| DLSS | 4.5 (Performance Preset) |
| DLAA | Native 4K |
| Ray Reconstruction | Disabled |
| Path Tracing | Enabled |
00:01 - 01:04
1. 🎮 Comparing DLSS 4.5 and DLAA Native 4K Settings in Cyberpunk 2077
- ✅ The base resolution is 3840x2160.
- ✅ Uses a transformer model and Nvidia DLA natively.
- ✅ Uses the performance preset for DLSS 4.5.
- ⚠️ Ray Reconstruction is currently disabled. You must turn off this feature to use DLSS 4.5.
- ✅ Increases the game's graphics requirements by using path tracing.
| Setting | Details |
|---|---|
| Resolution | 3840x2160 (4K) |
| DLSS | 4.5 (Performance Preset) |
| DLAA | Native 4K |
| Ray Reconstruction | Disabled |
| Path Tracing | Enabled |
01:16 - 08:28
2. 🎮 Gameplay and Dialogue Scenes
- ✅ Includes various gameplay scenes and conversations between characters.
- ✅ The word 'Heat' appears repeatedly in certain scenes.
- ✅ Contains content about relationships and conflicts between characters.
