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Legendary Remaster! MapleStory Kanna Perfect Analysis (Skills, Hunting, Bossing)
This is an analysis video of the remastered Kanna class in MapleStory. It covers skills, hunting, boss performance, tips, burst cycle, etc. in detail, and clearly presents improvements through pre- and post-remaster comparisons.
1. ✨ Kanna Remaster: Summons Quality Changes and Class Introduction
- ✅ Emphasizes visual changes through comparison of summon quality before and after remaster
- ✅ Announces that Kanna will be analyzed in detail following Hayato
00:00 - 00:20
1. ✨ Kanna Remaster: Summons Quality Changes and Class Introduction
- ✅ Emphasizes visual changes through comparison of summon quality before and after remaster
- ✅ Announces that Kanna will be analyzed in detail following Hayato
00:21 - 01:15
2. ⚙️ Secondary Weapon Change and Link Skill Buff
- ✅ Secondary weapon changed from fan to talisman, making it easy to purchase in the shop
- ✅ Supports secondary weapon transfer system for existing users
- ✅ Link skill damage increased by 15% (buffed compared to the existing 10% based on level 2)
- ✅ Link skill has no cooldown, so it can be maintained at all times
- ✅ Kanna's summon Haku's appearance changed (diet and plastic surgery)
01:16 - 02:23
3. 1st & 2nd Job Skill Changes: Effect and Convenience Improvements
- ✅ 1st job skill effect changed (integrated into cartoon effect)
- ✅ Uses cartoon instead of spirit power when using teleport
- ✅ Basic attack skill effect changed (ghost → exorcism feel)
- ✅ Oni summon motion detail increased
- ✅ Oni improved to automatic hunting level (automatic monster attack and idle motion added)
- ✅ 2nd job skill hit feeling improved
02:28 - 03:44
4. 3rd Job Skill Improvements: Upward Jump Change and Tengu Usage Changes
- ✅ Upward jump method changed (changed from backward jumping method to general upward jump)
- ✅ Shikigami standby mode added (Shikigami does not follow and attack when the owner attacks)
- ✅ New Shikigami Tengu appears (ranged attack)
- ✅ Tengu skill after-delay cancel function removed (resolves the inconvenience of existing delay cancel)
03:45 - 05:10
5. 4th Job & Hyper Skill: Bind Nerf and Summons Quality Improvement
- ✅ 4th job skill Power Wave delay reduced
- ✅ Barrier Seal: Nerfed to 10 second bind (existing 15 seconds)
- ✅ Tengu Soul Thousand Kill can be used continuously
- ✅ Third Shikigami Orochi appears
- ✅ Summons quality greatly improved
- ✅ Hyper Skill: Oni's Origin
05:13 - 05:57
6. 5th Job Skill: White Masked Demon Mother & Core Enhancement Information
- ✅ 5th job skill White Masked Demon Mother performance enhanced (changed from existing origin skill)
- ✅ All skills need to be enhanced when enhancing cores without discarding any skills
- ✅ Solved the existing mixed core problem
05:58 - 07:07
7. 🎤 Skill Voice Appreciation
- ✅ Recommended to play with skill voices turned on
- ✅ Japanese skill voice appreciation and translation attempt
07:08 - 08:17
8. 6th Job Skill: Hexa Matrix and Ascent Introduction
- ✅ Introduction to 6th job skill Hexa Matrix
- ✅ Introduction to new origin skill Solar Descent
- ✅ Overview of all of Kanna's skills
08:18 - 09:30
9. Hunting Ability Comparison: Changes in Automatic Hunting Efficiency Before and After Remaster
- ✅ Before remaster: High efficiency by utilizing summon automatic hunting + counterattack
- ✅ After remaster: Summon automatic hunting is still the same, but basic attacks need to be mixed
- ✅ Automatic hunting possible for 1 minute when changing Solianus to Hwangwon
- ✅ Evaluation that it has become even better after the remaster due to the possibility of hunting in place
09:37 - 11:12
10. Kanna Play Tips: Sesinbu, Oni Passive, Orochi Execution Usage
- ✅ Sesinbu: 3 second area creation debuff skill, used first during burst
- ✅ Oni Passive: Frenzy of the Red Oath (similar to Ark's Ecstasy), stack management is important
- ✅ Orochi Execution: 30% damage increase when 10 stacks of poison are applied
- ✅ Shinmio: Other attacks possible while using the final hit
- ✅ Shikigami's Owner: Utilize skill linkage through Oni, Tengu, Orochi inspiration
11:14 - 12:57
11. Burst Cycle Analysis: Utilizing Various Seed Rings and Prioritizing Oni Hyper
- ✅ Introduction to various seed ring usage methods by Kanna users (Restraint, Conti, Weapon)
- ✅ It is more efficient to use Oni hyper skill before 5th job skill
- ✅ Burst cycle is for reference only (research is needed as it is the initial stage of the remaster)
12:58 - 15:26
12. Boss Performance Test: Normal Kaling and Easy Lucid Clear Time Comparison
- ✅ Normal Kaling cleared in 5 minutes 33 seconds
- ✅ Easy Lucid cleared in 2 minutes 23 seconds
- ✅ Evaluation that Kanna is better than Hayato based on the Taiwan server
- ✅ Additional comparison is needed as both are nerfed on the Japanese server
15:27 - 15:40
13. Wrap-up
- ✅ Overall evaluation of remastered Japanese jobs
