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Arknights: Endfield, Final Compilation of Outpost No. 4 Canyon and Sharing Efficient Blueprints
This video provides a detailed explanation of how to efficiently upgrade and manage the outposts in the 4th Canyon of Arknights: Endfield. In particular, it shares blueprints for sub-outposts and the main outpost (Integrated Core Zone), and provides tips for maximizing resource management, handler utilization, and production efficiency. It also guides viewers through specific placement strategies and resource connection methods for large and medium battery production, helping them apply optimized designs to their bases.

1. ⚙️ Upgrading Outposts in the 4th Canyon and Understanding Warehouse Input/Output Lines
- ✅ Explanation of the importance of upgrading outposts in the 4th Canyon and the difference in the number of warehouse input/output lines
- ✅ Sub-outposts are completed with one warehouse port output line, while integrated outposts have two lines
- ✅ Energy Supply Heights can be upgraded with the help of integrated management
- ✅ Increased resource management efficiency through area expansion and input/output line expansion
| Category | Warehouse Port Output Lines |
|---|---|
| Sub-Outpost | 1 Line |
| Integrated Outpost | 2 Lines |
00:01 - 01:48
1. ⚙️ Upgrading Outposts in the 4th Canyon and Understanding Warehouse Input/Output Lines
- ✅ Explanation of the importance of upgrading outposts in the 4th Canyon and the difference in the number of warehouse input/output lines
- ✅ Sub-outposts are completed with one warehouse port output line, while integrated outposts have two lines
- ✅ Energy Supply Heights can be upgraded with the help of integrated management
- ✅ Increased resource management efficiency through area expansion and input/output line expansion
| Category | Warehouse Port Output Lines |
|---|---|
| Sub-Outpost | 1 Line |
| Integrated Outpost | 2 Lines |
01:49 - 04:37
2. 🗺️ Sub-Outpost Locations and Efficient Resource Management Tips
- ✅ Find a handler in the Originite Research Area to expand the area and input/output lines
- ✅ Guide to the locations of the Wanderer's Residence, Originite Research Area, and Energy Supply Heights
- ✅ Tips for utilizing handler effects when managing outposts: trading cargo, acquiring management rights, increasing production
- ✅ Place appropriate handlers considering their effects
| Handler Effect | Description |
|---|---|
| Trading Cargo | Additional Development Point Acquisition |
| Management Rights Acquisition | Additional Management Rights Acquisition |
| Increased Production | Increased Outpost Production |
04:38 - 06:33
3. 🏭 Sharing Blueprints for the Wanderer's Temporary Residence and Basic Construction Garrison
- ✅ Wanderer's Residence Blueprint: Placement of large batteries, healing capsules, and cultivation facilities
- ✅ Select necessary materials such as Sandleaf and Buckwheat when cultivating seeds
- ✅ Connect cultivation rooms in a 1:2 ratio according to seed production
- ✅ Basic Construction Garrison (Originite Research Area) Blueprint: Medium healing capsules, utilization of unlimited cultivation space

06:34 - 15:07
4. 🏗️ Integrated Core Zone Blueprint and Battery Production Strategy
- ✅ In the Integrated Core Zone, areas 1 to 4 are main areas, while areas 5 to 8 are optional
- ✅ Area 1: Custom warehouse placement, Area 2: Choice of medium or large battery version
- ✅ Use Fine Powder and Steel Parts when producing large batteries
- ✅ Use Originite Powder and Perrium Parts when producing medium batteries
- ✅ Recommended to place areas 1, 2, and 3 first, then fill areas 5, 6, 7, and 8, and then fill the center
- ✅ Match the positions of conveyor belts and warehouses to prevent mistakes
| Battery Type | Required Materials |
|---|---|
| Large Battery | Fine Powder, Steel Parts |
| Medium Battery | Originite Powder, Perrium Parts |
Blueprint code provided based on Mayuri's blueprint (see bottom of video)
