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Limbus Company: New Identities Gregor and Sinclair's Performance Revealed! Detailed Explanation of Speed, Evasion, and Season Identities As the latest information from Limbus Company, the new personality performances of Gregor and Sinclair have been released. Gregor excels at stealing enemy matches despite his slow speed, and fights using burns and suppression. On the other hand, Sinclair's abilities change depending on the number of breaths, and he is characterized by having evasion abilities. Information on future specific extractions has also been released.
Limbus Company: New Identities Gregor and Sinclair's Performance Revealed! Detailed Explanation of Speed, Evasion, and Season Identities
1. 🪲 Gregor's New Personality Performance Details: Burn, Suppression, Speed ​​Manipulation
  • ✅ Gregor's new personality is a piercing personality with Fire and Suppression attributes.
  • ✅ Skill 1 is enhanced with coin power depending on whether the speed is faster or slower than the enemy, or whether there is an original frame. Enhanced with burns and suppression as well.
  • ✅ Skill 2 changes match power depending on 3 types of conditions. Additional damage depending on the final damage amount of the coin.
  • ✅ Skill 3 increases coin power and damage amount depending on conditions. Damage amount increases if the enemy's health is below a certain level or if there is temptation.
  • ✅ The defense skill is Guard, which grants Lant at the start of battle and takes damage depending on the amount acquired.
  • ✅ Passive 1 allows you to change the attack target regardless of speed, but the speed is fixed.
  • ✅ Passive 2 increases defense level depending on the number of allies.
  • ✅ Passive 3 restores sanity through resonance and grants Forest's Everyone to allies.
  • ✅ The support passive grants taunt value to allies with negative effects and reduces damage taken.

SkillEffect
Skill 1Coin power enhanced by speed condition, additional effect with burn/suppression
Skill 2Match power changes depending on conditions, additional damage
Skill 3Damage amount increases with health condition, additional damage with temptation
00:00 - 04:14
1. 🪲 Gregor's New Personality Performance Details: Burn, Suppression, Speed ​​Manipulation
  • ✅ Gregor's new personality is a piercing personality with Fire and Suppression attributes.
  • ✅ Skill 1 is enhanced with coin power depending on whether the speed is faster or slower than the enemy, or whether there is an original frame. Enhanced with burns and suppression as well.
  • ✅ Skill 2 changes match power depending on 3 types of conditions. Additional damage depending on the final damage amount of the coin.
  • ✅ Skill 3 increases coin power and damage amount depending on conditions. Damage amount increases if the enemy's health is below a certain level or if there is temptation.
  • ✅ The defense skill is Guard, which grants Lant at the start of battle and takes damage depending on the amount acquired.
  • ✅ Passive 1 allows you to change the attack target regardless of speed, but the speed is fixed.
  • ✅ Passive 2 increases defense level depending on the number of allies.
  • ✅ Passive 3 restores sanity through resonance and grants Forest's Everyone to allies.
  • ✅ The support passive grants taunt value to allies with negative effects and reduces damage taken.

SkillEffect
Skill 1Coin power enhanced by speed condition, additional effect with burn/suppression
Skill 2Match power changes depending on conditions, additional damage
Skill 3Damage amount increases with health condition, additional damage with temptation
04:15 - 07:00
2. 🩸 Range Sinclair's New Personality: Breathing Gimmick and Evasion Performance
  • ✅ Sinclair's new personality has a gimmick that changes performance depending on the number of breaths.
  • ✅ Skill 1 changes coin power depending on the number of breaths. Gain Quick on critical hits.
  • ✅ Skill 2 changes coin power with breath when used by a high-profit person. Critical damage amount increases and coins can be reused.
  • ✅ Skill 3 can be used with 1 coin, and the damage amount increases if there is little offensive bleeding. Basic power is enhanced by justification.
  • ✅ The defense skill changes to evasion if breath is 1 or more. Gain Barrier upon evasion.
  • ✅ The passive purifies the value at the end of the hunt and converts it to Moonlight Justification. If an attack skill is not equipped, restore sanity and gain counterattack power enhancement.
  • ✅ The support passive restores sanity and gains Barrier if the fastest ally has a defense skill equipped.

SkillEffect
Skill 1Coin power changes with number of breaths, Quick with critical hits
Skill 2Coin power changes with number of breaths, reuse with critical hits
Skill 3Can be used with 1 coin, power enhanced by breath, additional damage with critical hits
Defense SkillEvasion with 1 or more breaths, gain Barrier
07:01 - 07:41
3. ✨ Future Specific Extraction Notice and Bug Fixes
  • ✅ Specific extraction is announced in future updates.
  • ✅ Specific extractions may not be exchangeable, and there are many types and the probability is low.
  • ✅ As a bug fix, the problem that the speed effect of the permanently lasting Fated Light of the gift was not activated has been fixed.
  • ✅ Issues where the UI was displayed even though the effect was not applied and minor fixes were implemented.
リンバスカンパニーLimbusCompany人格性能グレゴールシンクレア